These are very cool monsters (like all of Mihails!) and I love coming upon them except for one thing, they are so easy to kill due to their SLOW speed. You can just fill them full of iron arrows and they never move quick enough to threaten you. Their close combat power however is impressive and to be avoided at all costs, you don't want to get hit once. I'd love to see an update giving them a "Bull-rush" ability to close up fast, then these would be wild to encounter and fight.
Aye. You're absolutely fucking right. With my musket wielding Daedra hunter, she can easily rape the monster with constant explosive shots, and sometimes even a heavily augmented blunderbuss shot if she got lucky. The bastards couldn't do s#*! but die by gunpowder snu-snu. Even when they came in groups it was easy to kill them.
But for my Isekaied, manly man Arabian warlord who insist on fighting up close and personal like a real man should...
Let's just say, his asshole is a bit bigger than it used to.
Increase the difficulty or decrease your damage. That one should solve this. If not, even in Legendary, then you're stronger than its necessary and you have almost no fun.
I have fun with mod especially since the creature comes with its own standalone weapon. Opening Tes5edit allows me to "tweak" the major damage of this beast.
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I'd love to see an update giving them a "Bull-rush" ability to close up fast, then these would be wild to encounter and fight.
But for my Isekaied, manly man Arabian warlord who insist on fighting up close and personal like a real man should...
Let's just say, his asshole is a bit bigger than it used to.