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lordofthesnakes

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lordofthesnakes

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18 comments

  1. lordofthesnakes
    lordofthesnakes
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    Version 1.1 released, with a fix for the dreaded gray face bug!
  2. Wrexxman
    Wrexxman
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    Is this compatible with "Infinite Gold For Merchants"? 
    https://www.nexusmods.com/skyrim/mods/52213
  3. S4WDU5T
    S4WDU5T
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    I've run into a weird compatibility issue that seems to point to this mod. Originally the Bijin Ysolda reverted to her vanilla face until I moved the Hearthfire Merchants .esp to load before her beautification begins, and that worked fine... except now I also find that Belethor has half-forgotten he runs a shop to SELL things >.<

    He still has his "I'll sell you my sister!"-type voiced lines, but there is no "What do you have for sale?" choice in his dialog when spoken to, the rest of his generic choices ("What brings a Breton to Skyrim?", etc.) are still in place however :|

    The expanded console info says this mod is the last one that "touched" Belethor, tho I can't imagine why it would... I understand Ysolda would take Belethor's place running his shop in the event of his untimely demise so I have to assume there's some manner of jiggery-pokery going on with their Merchant factions somewhere along the line in this, with only those two being affected :/

    The added merchants themselves in the houses work fine, Hroka even works without issue in the Lakeview Manor Evolution mod (https://www.nexusmods.com/skyrim/mods/55154), so otherwise things seem to work well... but for those two chuckleheads in Whiterun. I can fix Ysolda with load order, but what can I do about Belethor? I'd consider killing him if I knew Ysolda would reliably take over and sell/buy stuff, and not be just as glitched in his place. >.>
    1. lordofthesnakes
      lordofthesnakes
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      Weird- I will look into it. Anyone else seeing this too?

      I used Belethor as a template for the house merchants, but he shouldn't be modified directly.
    2. Lyss
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      Hi lordofthesnakes,

      Looking at the mod in TES5Edit, it looks like you accidentally managed to delete the Faction for Belethor's store from Belethor and Ysolda, as well as deleted two relationship settings for Ysolda. If you delete the changed NPC record for Belethor and Ysolda from the mod, as well as the changed relationship records, then all of the issues with Belethor and Ysolda should be resolved.
  4. 666SoulEater666
    666SoulEater666
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    i just want a lot of people at my houses
    1. 666SoulEater666
      666SoulEater666
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      this mod helps
  5. Dyrvael
    Dyrvael
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    Could u make a version where they have significantly less then 30k gold ?!
    To seriously lower the chance of 'breaking' them when u exceed the 32k gold when u buy items first.
  6. whitetemplar
    whitetemplar
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    I htink you should maybe fix those gray faces in the screenshots before posting them xD
    1. Billr070
      Billr070
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      I agree, not real appealing.
    2. troch22
      troch22
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      yeah.. x2
    3. lordofthesnakes
      lordofthesnakes
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      Fixed in v1.1!
    4. troch22
      troch22
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      Great.. THX!!!
  7. EXOGAMES15
    EXOGAMES15
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    SSE?
  8. Billr070
    Billr070
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    Using EFF can a merchant be moved to another player home without causing problems?
    1. lordofthesnakes
      lordofthesnakes
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      I haven't tried it, but let me know if it works!
  9. DeathLoop36
    DeathLoop36
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    I like and support you on adding merchants to HF houses. Also, I do not mind the use of vanilla assets, because the generic ladies in my game look good. But the grey face thing is not good. I will track, install and endorse when it is done.
    edit: Yea! you fixed it!
  10. Sparklingskeever
    Sparklingskeever
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    Hi I like the mod but I had to fix the npcs because they have not had their facegen data exported. This can be fixed very easily by clicking control & f4 on the actor in the object window
  11. lefttounge
    lefttounge
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    They looks cute and all, but how come dey heads look.....not quite right, son?