Added debuffs for Thief Skills when wearing Medium or Heavy Armor
Reworked how Critical Damage works. Now it takes into account skill level and enchantment/alchemy buffs
Added Slash/Pierce/Strike Damage Type System - weapon now have one or two damage types.
Specialized weapons (2 damage types) are stronger than versatile (1 damage type)
New Oblivion-inspired Weapon System: Bladed and Shafted Weapons instead of One-Handed and Two-Handed
Now same perks are used for one-handed and two-handed weapons.
Polearms (spears, halberds, glaives) now have separate weapon type.
Added Armor Properties based on armor class (Plate, Segmented, Soft), material (Warm, Resistant) and for Closed Helmets (Full)
Better integration between weapon mods.
Animated Armory patches are no longer needed for Heavy Armory and Immersive Weapons
2H Lost Longswords is now recommended instead of 1H
New Vigilant of Stendarr Armor
New unique outfits for Companions, Housecarls, and Knights Of Faith (Populated Skyrim)
Credo Cleric Armors no longer recommended to use with Populated Skyrim. Instead Knights of Faith will wear Paladin Armor (if Immersive Armors installed).
Numerous bugfixes and small improvements
Version 1.4
Changed name from "Total Equipment Overhaul" to "True Equipment Overhaul"
Removed all mod requirements. Now TEO is completely standalone
Added support for different Legion Armor mods
Added support for Full version of Guards Armor Replacer
Added new Heavy Stormcloak Armor
Now bandit outfits are much more varying than before
Added Imperial Officer Sword by billyro
Added custom integration hacks for Immersive Weapons, Heavy Armory, Animated Armory and Lost Longswords
Added custom weapon distribution same as with outfits
Reworked support of Immersive Armors and Royal Armory - now all Papyrus scripts and MCM menus are disabled from start, and all distribution is done only via the zEdit patcher
Added Weapons and Armor Fixes support
Added "True Orcish and True Daedric Weapons" rebalancing now also for ammunition
Better distribution for the Populated Skyrim NPCs
Lots of bug fixes
Update from TEO 1.3 is totally possible, but you will see ALL changes only if you start new game
Version 1.2
Reworked Medium Dwarven Armor
Removed unique Jarl outfits
Lore-friendly outfit for Erevan and Hiram from 3dNPC