Do you know if there's any way to make this an enchantment applied to gauntlets so that unarmed strikes produce this effect? I've been trying for a few hours to accomplish this but I am a very novice modder. Great mod! Thanks!
Fantastic mode! I learned to use TESMod only to tweak it. Somehow, touching things there and there, I managed to reduce the noise, suppress the 1-punch-death and strongly reduce the knockback. Now, with Violens mod, I can have a brawl with groups of ennemies, swinging them, destroying them sometimes, but most of the time kicking them 10 meters away so I may kill them in a few kicks.
Hi vectra! Maybe it is tremendously late to ask it, but which steps did you follow in TES5Edit to make the punches non-lethal? Thanks for your attention :)
This mod is truly fun! I reduced the strength of it from 50 to 20 (A bit like a enhanced Fus Ro Dah) yet the damage is, well, straight lethal xD
Could you provide a guide (Like you did to reduce the strength) to decrease damage? I would like to use it in a more balanced way and not just as a 1hit-KO spell. Once said this, very good job!!!! :D
Tried the mod, it's a lot of fun, so thank you for it! The 'send enemies flying' bit does not work for me, for some reason - they just fall dead. May be a mod conflict, but I don't mind (funny thing too, I once pwnd a giant with a 2h axe and he flew up high into the sky, I never even found his corpse, though I didn't use the spell then, obviously). Here's a question - could you make a version that adds the spell as an idle power (or whatever it's called, the one that you press Z to activate), because 'summoning' the power every time is kinda meh.
It works perfect for giants as well, but I didn´t manage to get mammoths flying. Playing on legendary difficulty and it took a few swings to beat the crap out of the larger enemies. Haven´t tried a dragon yet though.
One question though... could u make a version where they fly a little shorter? Sometimes they fly like over the whole Whiterun plain and it can be really hard to find them again.
You can edit it yourself pretty easily actually, just open tes5edit and when the list of esps load, use the right mouse button and click on "select none", then search for "strength of the gods", select my mod, then once it's loaded, click on the "plus" sign on the name of the esp and go down to "magic effects", then click on "SuperPunch". Next, look for "int32", to the right of it there'll be the number 50, that's what you want to edit, then just right click on it and select edit, a warning will appear but you can proceed.Then just put the strength you want. For example, the fus ro dah shout has a strength of 15. After you edit it, just click ok and close the program and it's done! Have fun.
Thanks man, I'm laughing my A** off with your mod! XD Listen , can you make another mod that makes enemies explode when they land after being hit by your your punch mod? XD
This is very cool. It's like my "arrows of greater force" but for my fists! One question: can I teach this spell to my followers? Would they be able to use it?
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Fixed bug where you couldn't pickup the book.
I learned to use TESMod only to tweak it. Somehow, touching things there and there, I managed to reduce the noise, suppress the 1-punch-death and strongly reduce the knockback.
Now, with Violens mod, I can have a brawl with groups of ennemies, swinging them, destroying them sometimes, but most of the time kicking them 10 meters away so I may kill them in a few kicks.
Could you provide a guide (Like you did to reduce the strength) to decrease damage? I would like to use it in a more balanced way and not just as a 1hit-KO spell. Once said this, very good job!!!! :D
The 'send enemies flying' bit does not work for me, for some reason - they just fall dead. May be a mod conflict, but I don't mind (funny thing too, I once pwnd a giant with a 2h axe and he flew up high into the sky, I never even found his corpse, though I didn't use the spell then, obviously).
Here's a question - could you make a version that adds the spell as an idle power (or whatever it's called, the one that you press Z to activate), because 'summoning' the power every time is kinda meh.
It works perfect for giants as well, but I didn´t manage to get mammoths flying. Playing on legendary difficulty and it took a few swings to beat the crap out of the larger enemies. Haven´t tried a dragon yet though.
One question though... could u make a version where they fly a little shorter? Sometimes they fly like over the whole Whiterun plain and it can be really hard to find them again.
Millions of kudos to you for this.
Listen , can you make another mod that makes enemies explode when they land after being hit by your your punch mod? XD