Thank you for sharing your work. I am wondering if you (or anyone reading this) could answer a question for me.
How exactly (using the CK) would you disable the removal of corpses? I've always wanted to keep the corpses from disappearing from my Skyrim. I'm not concerned with bloating the game saves, or anything else of that nature (regarding memory, or "breaking" the game).
My question has nothing to do with what you mentioned, but rather concerns the Creation Kit. Yes, I read the mod description and that is why I am asking this quesiton - the answer is not in the description.
you haveto change the game settings related to reset cells, and reset cells cleared, but this means that they will never respawn, not only the corpses, because they got cleared when the cell go clean for respawn.
Thanks Elafrosicky. I actually like no respawn. There is a basic mod I always use that does this, I think the author's name is Max Hardman, and the mod is aptly titled "No Respawn". Here it is:
https://www.nexusmods.com/skyrim/mods/233
Anyway, It sounds like you know what you're talking about, but I need to try to learn exactly what to do in the CK...I'm...rusty? :-)
Looking forward to picking up where I left off now that Skyrim has aged like a fine wine. I appreciate your help, and any advice you may have.
https://www.nexusmods.com/skyrimspecialedition/mods/24514?tab=description you can also check that one, i think cell reset is hardcoded and cannot be changed via CK, maybe you can try to set iHoursToRespawnCell and iHoursToRespawnCellCleared number to -1, usually set to -1 a game settings, just blocks it. You can try that. You can also do it with the console, "setgs iHoursToRespawnCell -1"
Punching corpse is tedious especially with npc/war mods, you could a scripted wolf pack that show up to 'eat' the corpses or accessing and closing the inventory moves body to test room. Quest corpse would say 'Can not remove corpse."
This is one of the best mods for balancing the economy of Skyrim! I noticed that the mod does not process cloaks from the "Complete Crafting Overhaul Remade". Everyone, without exception, keeps their cloaks equipped. Is it possible to add support for this mod?
I do not understand much about creating mods, but instead of destroying the items, is there a way to prevent them from being removed from the NPC?
I wanted a way to make it impossible to remove the clothes / armor from enemies, because I do not like to see them without clothes. And also because it's not immersive to take your clothes off and take them home, it looks like my character is a perverted serial killer.
exaclty, main purpose in my thinkinkg is Balance the economy, make items harder to obtain and (if you clean corpses) make more stable the your savefile (less references saved)
it covers all the slots that a npc can wear anything (included mods) shoulders, torso, feet, legs, rings, ever hair (some circlets use hair slot), rigt hand, left hand, but not the quest items.
24 comments
Thank you for sharing your work. I am wondering if you (or anyone reading this) could answer a question for me.
How exactly (using the CK) would you disable the removal of corpses? I've always wanted to keep the corpses from disappearing from my Skyrim. I'm not concerned with bloating the game saves, or anything else of that nature (regarding memory, or "breaking" the game).
I look forward to hearing a reply.
"Now corpses only dissapear when you bash them with the torch. "
My question has nothing to do with what you mentioned, but rather concerns the Creation Kit. Yes, I read the mod description and that is why I am asking this quesiton - the answer is not in the description.
All the best...
https://www.nexusmods.com/skyrim/mods/233
Anyway, It sounds like you know what you're talking about, but I need to try to learn exactly what to do in the CK...I'm...rusty? :-)
Looking forward to picking up where I left off now that Skyrim has aged like a fine wine. I appreciate your help, and any advice you may have.
You can try that.
You can also do it with the console, "setgs iHoursToRespawnCell -1"
I noticed that the mod does not process cloaks from the "Complete Crafting Overhaul Remade". Everyone, without exception, keeps their cloaks equipped. Is it possible to add support for this mod?
I wanted a way to make it impossible to remove the clothes / armor from enemies, because I do not like to see them without clothes. And also because it's not immersive to take your clothes off and take them home, it looks like my character is a perverted serial killer.
I like the ESO loot system which you can't unequip corpse's armour at all.
This way Skyrim feel more serious and 100% immersive.
it covers all the slots that a npc can wear anything (included mods) shoulders, torso, feet, legs, rings, ever hair (some circlets use hair slot), rigt hand, left hand, but not the quest items.