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Nexusbla18

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nexusbla18

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24 comments

  1. nexusbla18
    nexusbla18
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    Sorry, this is not an official patch hub. I won't make any more patches.
  2. DrJacopo
    DrJacopo
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    Thank you for this WR Forest Borealis patch!
    1. nexusbla18
      nexusbla18
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      You're welcome! And thank you for your awesome mods!
  3. DarkWandererAmon
    DarkWandererAmon
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    Need a patch for Trees Addon
    1. nexusbla18
      nexusbla18
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      You are very welcome to make one. I dont use Trees Addon and this is not an official patch hub, sorry.
    2. DarkWandererAmon
      DarkWandererAmon
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      Oh okay thank you for clearing that up!
  4. Fox123qwe
    Fox123qwe
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    Please, create patche for https://www.nexusmods.com/skyrimspecialedition/mods/18866
    1. nexusbla18
      nexusbla18
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      Sorry, but this mod seems to add a lot of trees and since I dont use it, it is probably too much effort. So I probably wont make a patch.
  5. jeffah015
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    thanks for your patches

    if i use both fabled forest and borealis i will need both right?
    I mean more they should work together right?
    1. nexusbla18
      nexusbla18
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      Yes, you will need both. They don't interfere with each other.
    2. jeffah015
      jeffah015
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      Thanks mate awesome!
  6. TheTrueAwesome
    TheTrueAwesome
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    I am using the more compatible Alhine Forest of Whiterun Valley intsead of Borealis. How difficult would such a patch be?

    https://www.nexusmods.com/skyrimspecialedition/mods/18866


    I did notice some conflicts with the super massive structure. The aqueduct looking thing was shockingly clean! 
    1. TheTrueAwesome
      TheTrueAwesome
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      Ive also seen a pretty LARGE incompatibility with granite hill village by sclitzohr



      https://www.nexusmods.com/skyrimspecialedition/mods/58335?tab=description
    2. nexusbla18
      nexusbla18
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      Since you already use More Informative Console you basically know the most important thing to make a patch: the Ref Firm (RefID) of the clipping tree/object.
      Making such a patch is pretty simple. You open xEdit and search for the ID, make a copy of the entry in a new ESP file (e.g. Whiterun's Tundra - Alpine Forest Patch.esp) and set the record flag to "Initially Disabled" and the Z value to -30.000
      This will disable the tree.

      Please note that this is NOT an official patch hub. I highly encourage you to make your own patch.
    3. TheTrueAwesome
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      The Z value? What are the benefits for making it negative? if you dont mind me asking!
    4. nexusbla18
      nexusbla18
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      This is the height of the object. It ensures that it is completey out of sight - basically underground.
      It's best practice and prohibits problems like erros and CTDs.
      Open my patch in xEdit and compare the edit of the original mod with my patch. To see the actual change is probably better for understanding.
  7. MoonDreamx
    MoonDreamx
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    Hello, are you planning to make a patch for Lux Orbix?
    1. nexusbla18
      nexusbla18
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      Hey, are there any conflicts? At least I did not see any ingame or in xEdit.
    2. MoonDreamx
      MoonDreamx
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      Not sure about conflicts, but at least those lanterns and templates should be replaced by the Orbis ones, don't they?
    3. nexusbla18
      nexusbla18
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      Oh i see. Unfortunately no, sorry. I am not a "lighting guy" and its not just replacing the meshes, but also placing lighting stuff.
      But you cloud ask on the Lux Orbis mod page. Its probaby better to include this patch in the Orbis FOMOD anyway.
    4. MoonDreamx
      MoonDreamx
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      Yeah GGUNIT said he might take a look some time ago, but since he didn't at this moment, I thought you could do this. Nevermind then, thank you anyway.
    5. nexusbla18
      nexusbla18
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      No worries :)
      GGUNIT has probably a lot to do. Just give him a bit time. Usually he delivers.
  8. HeilingerKrest
    HeilingerKrest
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    I really appreciate this initiative. Do you think you could create patches for the other mods in the Northern Scenery series? If that's the case, I give you immediate permission. 
    1. nexusbla18
      nexusbla18
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      Hey, thank you very much. I usually only do patches for mods I personally use.
      Do you have anything specific in mind or are you aware of any conflicts?