Skyrim Special Edition

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Aeolus

Uploaded by

AeolusKlan

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21 comments

  1. MatthewConlon
    MatthewConlon
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    Firstly, thanks for the mod. :)

    Secondly, I thought about combining this mod with Goldenhills Plantation Road, thinking they would fit each other nicely. After installing both, not only did I discover that the carriage was a bit too far to one side of the new road, but both back wheels are actually hovering above the ground. See Image <_<

    I don't know if it is possible to re-orient the carriage backwards to meet the ground, but if it must remain level I would suggest moving the carriage to the flat ground here.

    Either way, the carriage could use moving slightly to the left, and these two mods would work flawlessly with one another; making a permanent addition to my load order, at least :)

    Thank you for your time and attention. Good luck with your modding and/or whatever else.
  2. RadiantWings
    RadiantWings
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    Would it be possible to eventually add an option to just have the carriage travel dialogue without the hiring new carriage driver option?
  3. mattosmattos
    mattosmattos
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    thank you for mod.
    Is the FaceGen file path incorrect?

    It worked fine by doing the following.

    NG : meshes\actors\character\facegendata\facegeom\ae01aeolus_ghillscarriage.esp\00019d14.nif
    OK : Meshes\Actors\Character\FaceGenData\FaceGeom\Ae00AeolusQOL_Carriage.esp\0000080B.NIF

    NG : textures\actors\character\facegendata\facetint\ae01aeolus_ghillscarriage.esp\00019d14.dds
    OK : Textures\Actors\Character\FaceGenData\FaceTint\Ae00AeolusQOL_Carriage.esp\0000080B.dds
    1. AeolusKlan
      AeolusKlan
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      thanks~
      fixed in the main file update 1.3
  4. zachman32700
    zachman32700
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    Is this mod compatible with carriage and ferry travel overhaul?
    1. HyperNova834
      HyperNova834
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      +1
    2. AeolusKlan
      AeolusKlan
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      made a patch for CFTO
    3. MonkutPaik
      MonkutPaik
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      full ESP? XD
    4. AeolusKlan
      AeolusKlan
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      thanks for pointing this out.
      I've updated the CFTO patch to be ESP flagged as ESL and did some cleanup.
  5. Halffaces
    Halffaces
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    Installed this mod with MO2
    Nothing
    My steward don't have option "I'd like to ask you about something...."
    1. shar1026
      shar1026
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      After attempting to save a new save game, try to returned to the main game menu.
      Next, load a new save and talk to the butler?
    2. AeolusKlan
      AeolusKlan
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      yes, please try that
      save game, close skyrim. Relaunch the game then load your save.
    3. Halffaces
      Halffaces
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      Thank you. I will try
    4. Halffaces
      Halffaces
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      thanks!
    5. RichieWitch
      RichieWitch
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      Just noticed this was built for Anniversary Edition, so could explain why it's not working for me in Special Edition.  Sounds like a really cool mod tho.
    6. lawnjartsftw
      lawnjartsftw
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      Works great, but you have to save / exit game / reload game. Should be all sorted out then.
    7. AeolusKlan
      AeolusKlan
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      made an update to fix this. also made a patch for CFTO
      if the dialogue option "Let's talk about carriages..." doesn't show, enter the farmhouse then exit. after that, talk to your steward.
  6. MonkutPaik
    MonkutPaik
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    4:3 aspect ration?
    1. AeolusKlan
      AeolusKlan
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      mod should work at any aspect ratio.
    2. MonkutPaik
      MonkutPaik
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      I know XD
      I just saw your screenshots and was curious about
  7. Swordman1er
    Swordman1er
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    Nice quality of life add-on for non-fast-travel playthrough, thanks AeolusKlan !