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Gonzeh84

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Gonzeh84

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34 comments

  1. Gonzeh84
    Gonzeh84
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    Sticky
    Recommended MODs to compliment:

    Weathered Stockades
  2. HamsterSensei12
    HamsterSensei12
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    If at some point you feel like working on a similar mod, CotN Morthal could really use an overhaul like this... :)
  3. ChildofDragons
    ChildofDragons
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    This is beautiful retexture, but the meshes appear to be missing normal maps. They're very shiny. Could it be because I removed the parallax? And if so, would you consider making a non-parallax version?
    1. Gonzeh84
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      1 year late to reply! Better late than never.

      The textures have normal maps, i'll have to adjust the meshes for the shine. My apologies it took so long. I'll try and update it soon.

      Update: New file for the normal maps. Overwrite the existing ones :)
  4. Iqbalev
    Iqbalev
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    Hi, great textures!

    But I have one problem. So, I have this mod Half-Moon Mill - Cities of the North Addon. It basically makes Half-Moon Mill use COTN - Falkreath architecture. Your textures work perfectly with it, except the interior and exterior chimneys still use vanilla texture. Here's the screenshot.

    Can you tell me how to fix the mismatch?
    1. Gonzeh84
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      I'll see about a patch when I have time. Looks like those are using Hearthfires assets so will need a separate version of the model adding and pointing to or texture edits in an ESP. 
    2. vashthestampede333
      vashthestampede333
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      Ran into this problem as well. You manage to find a fix?
    3. Iqbalev
      Iqbalev
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      I did make my own fix. It's not perfect, but you can try if you like it or not.

      Here.
  5. Kulharin
    Kulharin
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    small suggested for a slightly more weathered / mossy / saturated look to the stone walls if you'd consider such things!
  6. Crow7420
    Crow7420
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    Nice, very nice indeed. Definitely a welcome improvement,that weird texture blending is pretty much the only issue I can find with COTN mods, especially when using Skyland. Now only to found a proper version of this mod for remaining COTN mods ...
    1. Gonzeh84
      Gonzeh84
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      Possibly down the line i'll retexture the rest :)
  7. carpenihil
    carpenihil
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    Hi. This looks great. I'm curious though, what is the .esp needed for, compared to just replacing meshes?
    1. Gonzeh84
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      Makes the farmhouse walkways in Falkreath unique and a separate model with Parallax enabled so they are different from the walkways around the rest of Skyrim :)
  8. slymix
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    After installing, my Falkreath filled with water. I saw in SSEDIT it affect Worldspace as a blank. 

    I want to try to fix it to match COTN/USSEP world data but i cant because it throws Error. Do you mind look into it ? 
    1. Gonzeh84
      Gonzeh84
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      ESP was checked before release.

      Just checked it again in xEdit and everything is fine. Can you try re-downloading he mod and installing again incase it got corrupted somehow?
    2. slymix
      slymix
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      After re-download yeah it seems my first one got corrupted. Usually i cant even extract something corrupted but i can and that was first. 

      Sorry for the false alarm. Thanks for the mod. 
  9. riton67000
    riton67000
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    sry will ask in mp...
    1. Gonzeh84
      Gonzeh84
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      Sent you a DM. Sorry!
  10. HamsterSensei12
    HamsterSensei12
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    This looks great! One question: the door in screenshots 6 and 11 is floating uncomfortably a bit off the ground. Is that a vanilla CotN issue or something introduced here?
    1. Gonzeh84
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      That's probably my load order messing up something. Screenshots were taken on a new modlist i'm working on :)
    2. HamsterSensei12
      HamsterSensei12
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      Ah - ok! That's happened to me too, once or twice... :D
    3. Gonzeh84
      Gonzeh84
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      Ah! Turns out I took those screenshots while I was patching the Farmhouse Walkways. Those ones were missing when I screenshotted because I was in the process of updating the mesh paths :)
  11. Teylahime
    Teylahime
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    The warping on some of the parallax stone walls seems a bit intense with CS (Maybe doesn't happen with ENB?), but otherwise this looks really good! Makes everything blend together much better than it used to. Saves me from having to dig through textures to fix how messed up regular COTN Falkreath looks with Skyland too. 😅
    1. Gonzeh84
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      Yeah, i'm unsure what causes some parts of the mesh to warp. I'll try and get the Parallax toned down a little to see if it helps. I'm really new with Parallax textures.