For those having problems getting this to work, you need to make sure NOTHING else you have touches jump height AT ALL.
Just as was mentioned below, BETTER VAMPIRES has a jump bonus that interferes, which can be unticked in MCM.
I myself noticed that if you have POWER OF THREE TWEAKS you need to go into the ini file which is in data/skse/plugins and make sure you set Jumping Bonus Fix = false.
for level you can use console command: player. adlevel XX (xx level you want), there is a jumping higher but you have to apply it everytime you login: player.setgs fjumpheightmin XX (number of jump level).
oh i see how this works. you made it so each plugin has a different global setting set. im sure you wrote it in the description but i didnt read it lol
Sorry, I haven't been here in quite a while. I think I got it on Vortex and NMM but I don't have SSE installed to test, so if you could test it and let me know if it works I would appreciate it.
I've been using this for a couple years. Just manually download it and use the esp of the height you want. I use 350 myself. Put it into your Data folder and then run Creation Kit and change it to form 44. I then copy the new changed esp in the data folder and zip it as Jump350.7z. I hope this helps. Can be used along side Better Jumping.
Can you fix two problems? 1. My character does this skip while he's jumping from one place to another. It's not a smooth graceful leap. 2. He also stops and stands in mid-air if I jump straight up and let go of the button
@ Blood, I don't know about the skip, but if you use the utmost highest jump, being something like 350, so that when they jump that high, theres like this one invisible spot where they jumped onto before they free fall possibly to their death
Despite following the Readme instructions this mod doesn't work, and Nexus Mod Manager can't recognized it. Also, the file pathway described C:/[username/appdata/...etc. doesn't match how Windows 10 paths application data. If you're going to make a mod, ensure that it works with NMM without tedious and inaccurate steps.
Skyrim АЕ, поставленный через Nexus Mod пищевой архив. Во вкладку "плагины" активировал нужный. И всё чики, работает. Ничего дополнительно в файлах писать не надо. Спасибо автору!
You can change from 43 to 44 in ssedit and you can make it a light plugin as well in about 30 seconds . Open in xedit - right click on file header - choose "copy as override into" - choose plugin type.
I installed this with MO2. I'm getting form43 warnings, but it seems to work fine. You should uncheck the plugins you're not using, and maybe delete them, I don't know if unchecked plugins count towards the limit.
34 comments
Just as was mentioned below, BETTER VAMPIRES has a jump bonus that interferes, which can be unticked in MCM.
I myself noticed that if you have POWER OF THREE TWEAKS you need to go into the ini file which is in data/skse/plugins and make sure you set
Jumping Bonus Fix = false.
This plugin has a header version of 0.94, which is less than the game's minimum supported header version of 1.7.
Guess I won't be using this mod. Put it as NMM file or Vortex file stubborn.
1. My character does this skip while he's jumping from one place to another.
It's not a smooth graceful leap.
2. He also stops and stands in mid-air if I jump straight up and let go of the button
VOTED DOWN.
Open in xedit - right click on file header - choose "copy as override into" - choose plugin type.