OK, so I had thought that the Skeletal Vampires were already included in Mihail's Skeletal Revenants mod, which I already have. Though now it looks like Revenants may only include the Skeletal Vampire Lord. Am I understanding that correct?
When I installed Skeletal Vampires- Mihail Monsters and Animals (SE-AE version) just now, plus your new extra Skeletal Vampires textures, MO2 seems to think they are not really being overwritten/conflicting by anything so I guess I did not have Skeletal Vampires. And now I do. Thanks!
TL;DR I think Skeletal Vampires are not included in Mihail's Skeletal Revenants and still are a separate mod. Thanks for making textures for them!
Thank you for your all the work you do in making and optimizing mods, Xtudo. Mihail's mods add some much needed spice and variety so your optimizations are always a very welcome sight.
I'm going to be honest, I never had a problem with the meshes, nor plugins. Sometimes I had to tweak them to my load order, but that's something I do with all new installed mods, it's not a mod problem. So, I'll stay with textures only.
And don't believe everything you heard, there are so many different load orders, computer hardware, operational systems, bad people, etc. The best thing is to test it for yourself.
alright, thank you. i been looking to add few of the enemies to my game. i got 4th unknown ones and attacko but wanna get a bit more. idm any recommedations lol. but thank you will get a look at few of the not heavy ones of mihail
Hi, I'm curious what these optimized textures are for exactly.. I see them posted all the time but have never explored them much. Do they simply save HD space?? Or do they help performance in some way, or maybe look better?
Let's see... for example 4K (the same pixel size than the original files) has the same image quality, with half the VRAM usage and half the file size. Thus reducing CTD chances, loading times and stuttering. Remember that the game load thousands of textures at the same time, so everything counts.
12 comments
When I installed Skeletal Vampires- Mihail Monsters and Animals (SE-AE version) just now, plus your new extra Skeletal Vampires textures, MO2 seems to think they are not really being overwritten/conflicting by anything so I guess I did not have Skeletal Vampires. And now I do. Thanks!
TL;DR
I think Skeletal Vampires are not included in Mihail's Skeletal Revenants and still are a separate mod. Thanks for making textures for them!
so my main question is any plans to optimize the entire mod instead of the textures only?
So, I'll stay with textures only.
And don't believe everything you heard, there are so many different load orders, computer hardware, operational systems, bad people, etc. The best thing is to test it for yourself.