Take up the mantle of Meridia's Champion, and work with Meridia's Order to destroy a threat of Necromantic Tyranny in this new adventure! Contains hours of new quests, choice lead gameplay, fully voiced engaging characters and new locations. Will you bring back Meridia's Order from it's breaking point?
Requirements
This mod does not have any known dependencies other than the base game.
DBVO patch for the Dragonborn to be voiced by the Vampire AI voice
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
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A vile witch has rallied the most dangerous Necromancers across Skyrim to aid in her plan to rule Tamriel. Work with Meridia's Order to stop the resurrection of an incredibly powerful ancient being and prevent hoards of the undead being released upon Skyrim
Features
A new engaging Questline, adding hours of additional content.
Choice-led gameplay, choose how you progress the story. Will you delve deep into factions, exploit relationships, make allies and gain the trust of those around you, or will you swing your sword, and ask questions later?
Fully voiced dynamic characters. Forge relationships if you choose.
New locations, boss battles, followers and artifacts. Get rewarded for your deeds!
A lore friendly experience.
About
Meridia's Order is an expansive questline mod, which includes over 15 new quests, most of which have different ways to complete them. Taking from Fallout: New Vegas' goal to have dynamic quests, in this mod - it is often down to the player to decide how they wish to complete a quest or progress the story. Meet the members of Meridia's Order, and work with them in the fight against dangerous Necromancers, seeking to raise a dangerous ancient being. Infiltrate groups, turn your enemies against each other and decide which of your enemies live... and who dies.
Meridia's Order is an amalgamation of everything I have learned during my time of modding Skyrim. I initially began modding Skyrim in 2012, and have come a very long way since then. I have always been interested in Skyrim's guilds, and previous mods of mine have reflected this. Meridia's Order has been a passion project of mine since 2020, and I have worked incredibly hard to ensure that it is the best one I have created yet. This mod contains my most well developed characters to date, and hopefully you will find it to be an incredibly engaging story too.
How to Begin
To begin the story, you must have completed the quest 'The Break of Dawn'. The quest is available after reaching level 12, and either finding Meridia's Beacon, or travelling to her statue near Solitude.
Once 'The Break of Dawn' is completed, either wait in any major city to be greeted by one of Meridia's Order's Paladins, or travel to the Sanctum yourself and speak with High Priestess Alara. The Sanctum is located near Rimerock Burrow, far west of Solitude.