
- All games
- Skyrim Special Edition
- Mods
- Presets - ENB and ReShade
- Cabbage ENB for NAT 3 Weather
Cabbage ENB for NAT 3 Weather
-
Endorsements
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version1.2.6
- Download:
- Manual
File information
Last updated
Original upload
Created by
CabbageUploaded by
aaa3561080Virus scan
Safe to use
1758 comments
When reinstalling, delete the enbcache folder as well.
Do not belittle any other authors or their works, and do not create any disputes in any comment section. This enb is merely a crude product, and compared to many research-oriented and ambitious authors, it is utter trash.
Delete enbseries folder, update and/or reinstall: Enb extender, Dalc, KiLoader and all the requiremets for each one, then download and update to the most recent SHC and Cabbage.
Also remember to delete the enbcache folder every time you update or change presets and the ENB binaries.
Hope it helps.
Is this an ENB issue, a weather mod problem, or something else?
UPDATE: I reinstalled and overlaid Cabbage ENB with the Silent Horizons Core. It's all OK now.
(Might it be worth instructing Cabbage ENB first, Core second on installation? It might help old fools like me!)
Normal house-interiors seem to be properly lit by Lux, i.e. almost all light seems to come from actual light sources like torches.
Ex. from Belethor's shop: https://imgur.com/a/UQxEtTW
Most dungeons and caves though seem to be have extremly bright ambient light.
Ex. from Fort Greymoor: https://imgur.com/a/E9aAB9J
A few seem to be ok like Alftand Cathedral: https://imgur.com/a/RruZLWv
The difference is quite appearant at Bleakfalls Barrow where the entrance area with the bandit camp seems ok, only to become very bright the moment I go down the stairs below the first vine.
Entrance: https://imgur.com/a/74pmUEd
Stairs: https://imgur.com/a/bDtrK3A
The screenshots even seem a bit darker than it really is.
Any help would be appreciated as I really can't get the hang of the load orders (especially where to place Lux, NAT weather and ENB particle patch in relation to texture and parallax mods/parallax gen output.
Relevant mods in MO 2,
Left panel: https://imgur.com/a/jTj2GzJ
Right panel: https://imgur.com/a/Cr7SrI5
Also check out the MLO lux patches https://www.nexusmods.com/skyrimspecialedition/mods/140886
Just wondering if someone out there knows what it might be? Any pointers?
Using NAT + Lux (inside and outside).
(Don't forget to do the same with Silent Horizons 2 - Shader Core)
I misread and thought you said you're new to ENB sorry, because I am haha
https://i.imgur.com/IRudgAj.png (ENB off)
I wonder what causes the water at this place glows too bright?
Other things work properly, but I've just noticed this spot so I think should let you know.