I genuinely love this mod. However, the mod's reaction lately becomes lagged when it comes to activating it and also launching both the throwing and lightning charged attack. I have tested my vanilla and modded spells and other mods, but they're all running smoothly; it's only this mod that suddenly reacts very delayed - like literally 6 - 8 seconds delay reaction. Any idea as to what might be the problem and what solution I should be taking?
You have to have a perk that lets you do a charging attack. "Critical Charge" for one-handed in the Vanilla perk tree. "Great Critical Charge" for two-handed in the Vanilla perk tree. It's Overrun or Ramming Speed if you're using Ordinator.
yes we have this issue, pretty sure its an update and out of date issue or issue with MCO, have to load to previous save, can try to reset havok or dont use the attack. can try to use CC to remove the charge attack from ever happening. good luck idk which one you need to remove out of the CC list. no fix as of yet, still testing.
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Great Mod.
https://www.nexusmods.com/skyrimspecialedition/mods/99230?tab=posts
it summons the lightning 6 swords, then the swords disappear and you can never summon the swords again. Is anyone else encountering this issue?
"Critical Charge" for one-handed in the Vanilla perk tree.
"Great Critical Charge" for two-handed in the Vanilla perk tree.
It's Overrun or Ramming Speed if you're using Ordinator.
I really like this mod, but i just wanted to have 1 (one) sword floating with me, how in xEdit do i remove the other 5? Is it even doable?
Cheers
[https://www.nexusmods.com/skyrimspecialedition/mods/3093?tab=files]
if you use the AddItemMenu, look for the Sotfull.esp
or
help lily