Edit: the message is "This tag isn't set in the loading file: " + tag + "\nWe set it with the default value: " + defaultValue + "\nTo see the preset as loaded, you'll need to update it.""
Either your configs.xml file or your save (the way more probable reason) was with empty values, due to a previous FSMPM. These messages are because I explicitly fix the problem at that time. I'm a bit confused that it happens at each load. Normally, once you save, this should be fixed.
is there any fix planned its been months lol tried a few suggested but nothing worked for me , reply if you struggle coming up with a fix just disable the messages altogether maybe i dont see how they are even relavant to have normally
Just having error messages pop up like that, especially with no clear indication of where its coming from, is in extremely poor form. Push that to a log or something. Imagine if every mod did pushed a ingame popup when things didnt work out how the mod wanted. What a mess.
I JUST FIXED IT FOR MYSELF INSTALL THIS AND ALL THE STUFF IT REQUIRES INCLUDING PAPYRUS Optional filesSort by Name Date uploaded Unique DLs Total DLs Version Size Name Asc Desc AscThe FSMP MCM espit says "optional" but apparently its NOT LMAO
I found something that helped me, for some reason, a mod called CAMPFIRE https://www.nexusmods.com/skyrimspecialedition/mods/667?tab=description , was messing with the papyrus mod with is necessary for the fsmp to work, so i just reorganized my mod load so the Papyrus would overwrite the campfire mod, after that, all the tag messages disappeared,
i'm using the MO2 to mod skyrim, só if u use it on normal theme, if click on the papyrus, the mo2 will tell you if another mod is overwriting him.
just look the mod requirements and try to let the papyrus one for the last, so he can overwrite all the other mods files that can mess with your game.
In the future, I suggest always providing your version of Skyrim when asking for help with Skyrim mods. If you have 1.6.1130, the two of us are just going to have to wait. If you have a different version, I can't help because I can't get to a different version to test things.
if mod making is your thing them do it properly there are more patches than followers Excuses not got the job done take ownership fix it or finis it go to coldsun visions now this is a mod maker
I've measured my performance and CUDA increases it by 2-3% using a 3080ti/ryzen 5900x, but it's hardly worth the negatives - only triangle-to-triangle collisions are processes in the current frame - all others are delayed by one frame, which makes the physics kind of wonky. Not that noticeable at high fps but can be nauseating, if it falls too much.
141 comments
FSMPM should overwrite FSMP.
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The 1.2.0 version should solve the MCM not appearing, for esp and noesp setups.
The esp has been updated.
FSMPM should overwrite FSMP.
have you figured out a solution?
I will look at it asap.
Edit: the message is "This tag isn't set in the loading file: " + tag + "\nWe set it with the default value: " + defaultValue + "\nTo see the preset as loaded, you'll need to update it.""
Either your configs.xml file or your save (the way more probable reason) was with empty values, due to a previous FSMPM.
These messages are because I explicitly fix the problem at that time.
I'm a bit confused that it happens at each load. Normally, once you save, this should be fixed.
i have this same issue. never had it before.
Optional filesSort by Name Date uploaded Unique DLs Total DLs Version Size Name Asc Desc AscThe FSMP MCM espit says "optional" but apparently its NOT LMAO
i'm using the MO2 to mod skyrim, só if u use it on normal theme, if click on the papyrus, the mo2 will tell you if another mod is overwriting him.
just look the mod requirements and try to let the papyrus one for the last, so he can overwrite all the other mods files that can mess with your game.
i hope it can help someone.
There is a FOMOD option to install the MCM menu in the main mod.
ver. 1170