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247 comments

  1. qwemin
    qwemin
    • member
    • 1 kudos
    where do i need to edit/delete to remove the aura effect after paladin transform ?
    i look into esp file paladin transform MGEF record and dont see anything i can edit
    please help
  2. mdramg
    mdramg
    • member
    • 1 kudos
    Awesome, Can someone make SCAR for this pls 
  3. Asharoth9029
    Asharoth9029
    • member
    • 0 kudos
    After installing the mod, it doesn't work as intended. It keeps repeating 1 attack (the dash attack). Anyone know about this problem?
    1. SidHighwind
      SidHighwind
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      • 0 kudos
      Edit: had same issue. Fixed by disabling "Elden Counter - Vanilla Behavior Patch" in Pandora/Nemesis (it conflicts with "One Click Power Attack" mod). Now moveset works perfectly.
      Thank you for this awesome animation mod.
  4. JJFXVR
    JJFXVR
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    • 18 kudos
    You did an incredible job on this 
  5. Exploer
    Exploer
    • member
    • 5 kudos
    All powers suddenly stopped working. Both as DAR and OAR (yes, with changed shout to power conditions). Anyone had this problem?
    1. Alphonze17
      Alphonze17
      • supporter
      • 8 kudos
      Me, did you find a fix?
    2. deleted119558228
      deleted119558228
      • account closed
      • 10 kudos
      Same ;c
  6. munangua
    munangua
    • member
    • 0 kudos
    我的游戏环境是dmco+bfco+elden rim weapon art,使用了转换器把动作转成bfco,大部分都工作良好。但是原地重击无法使用,会摆一个蓄力的姿势然后立刻回到待机状态。另外一个就是终结流星后的buff给的攻速太多了吧?我本来改了武器速度,跟原版大剑差不多了,加了buff后比匕首还快,请问这要怎么改?
    1. Milk6Dragon
      Milk6Dragon
      • member
      • 0 kudos
      b站视频下有讲的这个需要注释 挺麻烦的 我目前就moc养老了
    2. Milk6Dragon
      Milk6Dragon
      • member
      • 0 kudos
      dmco  战技都是前置 bfco要自己写注释
    3. bc57643146
      bc57643146
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      • 0 kudos
      其實牽扯到原版加速BUFF基本無解,在MCO也有這問題,BFCO裡有一個選項是攻速只吃動作裡的攻速註釋,你選這個玩吧。
  7. ArmCake
    ArmCake
    • member
    • 2 kudos
    Conditions TXT file only says:
    IsEquippedRightType(5)

    How would I go about setting the animation condition to rely on any weapon simply having the UltraGreatSword keyword, rather than needing to bake the animations for a specific weapon?

    Edit: Nevermind, was able to use the keyword from the Ultra Great Swords mod
  8. chaotty
    chaotty
    • supporter
    • 0 kudos
    ALL MY ATTACKS ARE SUPER QUICK. ANY WAY TO FIX THIS?
    1. weeza11
      weeza11
      • member
      • 0 kudos
      i have that problem as well, HELP 
    2. EbonyLover6969
      EbonyLover6969
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      use https://www.nexusmods.com/skyrimspecialedition/mods/33004 to change your 2 handed weapon speed
    3. Sahlo96
      Sahlo96
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      • 0 kudos
      I have the same problem. I found this mod:
      https://www.nexusmods.com/skyrimspecialedition/mods/22100

      You can add a custom weapon type for the sworn weapon and only reduce the attack speed for this moveset. So every enemy and every other 2 hand weapon keeps the normal attack speed.
    4. Anunitu
      Anunitu
      • member
      • 0 kudos
      @Sahlo96 This totally worked. I had to fenangle it and restart my game a few times before the MCM showed up, but yeah! Great suggestion.
  9. Alphonze17
    Alphonze17
    • supporter
    • 8 kudos
    All the powers don't seem to work, I use the powers and nothing happens. Any ideas?

    Edit. After going back through all the comments, my issue was Disable NPC Taunt as the cause.

    Also are there animations for Dodge Back Right/Left? I've renamed them to work with the latest MCO and OAR, but those two animations seem to be missing 
  10. MomentoMori95
    MomentoMori95
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    • 1 kudos
    You are awesome