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Xing

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Xingda666

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31 comments

  1. Xingda666
    Xingda666
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    I apologize and If I am unable to assist you in resolving the issue promptly after leaving a message,
    please feel free to seek further assistance from other sources,
    such as the community forum or other experienced mod users. I will try my best to help,
    but sometimes there may be limitations in my abilities or knowledge.
    I'm sorry that I cannot consider all possible scenarios.

    Thank you again for your kind feedback.


    Install:
    Dont forget tick up the "Mag Sprint Equip Attack" Option and Run Nemesis

    (If you face any problems installing nemesis
    Please try to delete the old output of nemesis and re-install Nemesis

    In order to ensure that the old output of nemesis has been deleted cleanly

    If using MO
    Go to the execution in the upper right corner of the MO interface
    and look for Explore virtual folder to execute.
    Check to see if your entire virtual data tree still contains old data including nemesis.)


    i will also make Melee version in the future 
  2. IgorVoltage
    IgorVoltage
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    This is so good. I just wish you could also make a regular(non-combat) jump animation in this style, because the vanilla regular jump and all the mods trying to improving it are aged and atrocious. Very nice and professional work !
  3. Kulharin
    Kulharin
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    Does this work on NPCs and/or first person?
  4. MonkutPaik
    MonkutPaik
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    Hi, patch for Kynetisist , please:)
  5. Corvo269
    Corvo269
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    Either this mod or Ritual Note disables BFCO's jumping attacks completely. Probably this one tbh. 

    As I patch it, it also for unarmed attacks plays the vanilla animation for it before switching to the BFCO version

    This was tested on Pandora behaviour engine
    1. MonkutPaik
      MonkutPaik
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      BFCO jump attacks work for me with this mod, are they not working for you completely or just bugged?

      Also try deleting Nemesis cache and rerunning it, BFCO author said it should be done in the latest updates or smt
  6. Auster1206
    Auster1206
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    excellent mod! But incompatiable with BFCO - LothricKnight Greatsword sprint attack
  7. TheRawtuna
    TheRawtuna
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    Fun Mod!
  8. Xaliber13
    Xaliber13
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    Hi Xingda, thanks for the epic mod. Great animation.

    Do you have any plans to make the sprint attack different, at least based on the spell we're currently equipping? So fire spell/staff will produce fire effect; ice will produce ice; etc. Also to have the damage scale according to our spell, it seems like both firestorm and fireball produce the same damage. 

    Shooting magic bullet with restoration and alteration magic is cool, but would love to see if the magic bullet can have the original spell's element.

    Regardless, thanks for the great mod!
    1. Kedavix
      Kedavix
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      Very interesting. I like this suggestion.
  9. Charby12243
    Charby12243
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    Equip attack out of sprint is so great! Can't wait to see the melee version! 
  10. hoangdai94
    hoangdai94
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    @Xingda666 Amazing works as always, but is it possible to make NPCs able to do this as well ?  
  11. DjEnime
    DjEnime
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    I can't believe this mod is not popular yet. This is an Innovative mod that I have been searching since LE. Bless you, and Thank you soo much for making this :)