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TheMilkDrinker

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themilkdrinker

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206 comments

  1. themilkdrinker
    themilkdrinker
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    If reflections stop after some distance, in Skyrim.ini add:

    [LightingShader]

    fEnvmapLODFadeEnd=0.7
    fEnvmapLODFadeStart=0.6
  2. yungsofa117
    yungsofa117
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    This waterfall mod looks really good with this season of skyrim mod im working on where i make the rivers and lakes frozen during the winter.
  3. NightDelTh
    NightDelTh
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    anyway soon for this mod get's compatible with natural waterfall's?
  4. Rovaniik
    Rovaniik
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    Regarding using this along with Natural Waterfalls, If deleting fxwaterfallskirttallfrontslope.nif file in the meshes folder. Seem to solve most of the missmatched large waterrings.
  5. SneakySeaSnake
    SneakySeaSnake
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    Any plans to overhaul FXCreekFlatLarge and TundraStreamTransition01 models aswell? these stick like sore thumb near Ivarstead waterfalls
  6. MackarnG
    MackarnG
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    This is the coolest waterfalls mod so far. Thank you! I was using Natural Waterfalls and WAVY Waterfalls Effect before. But I gave them up in favor of your mod. But I still miss the fixes from Natural Waterfalls. Could you please make a compatibility patch?
  7. ModdingAddicted
    ModdingAddicted
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    Are you planing to update it? There are bugs with absence of water flow and climbing waterfall like a staircase but still no update.
    1. themilkdrinker
      themilkdrinker
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      I fixed it, forgot to update.
    2. ModdingAddicted
      ModdingAddicted
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      So, are you planning to update it?
    3. ModdingAddicted
      ModdingAddicted
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      Bad meshes on the edges of waterfalls still occurs, are you planning to fix that as well?
    4. themilkdrinker
      themilkdrinker
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      What bad meshes?
    5. NightDelTh
      NightDelTh
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      sadly using with natural waterfalls getting some erros like invisible water, and don't blend with natural waterfalls water.
    6. ModdingAddicted
      ModdingAddicted
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      This https://imgur.com/a/eW7aiYH
    7. themilkdrinker
      themilkdrinker
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      Using CS?
    8. ModdingAddicted
      ModdingAddicted
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      Yes
    9. themilkdrinker
      themilkdrinker
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      The mod was designed to be used with ENB Complex Material, CS doesn't support the fresnel reflection, so it will look wrong on vanilla and CS.

      Toning down the reflection could help.
    10. ModdingAddicted
      ModdingAddicted
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      So, will you ever make it compatible with CS?
    11. themilkdrinker
      themilkdrinker
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      If it doesn't support fresnel, there is nothing I can do.
    12. ModdingAddicted
      ModdingAddicted
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      It would be a shame to deny from your mod
    13. ModdingAddicted
      ModdingAddicted
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      Wanna use your mod but don't want to see stuff like this...
    14. themilkdrinker
      themilkdrinker
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      Wait, I think I mistook, you mean the effect clipping in?
    15. ModdingAddicted
      ModdingAddicted
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      Yes, those triangles
    16. themilkdrinker
      themilkdrinker
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      Those meshes need better positioning, I didn't do it to prevent issue with waterfall mods.
    17. TheRoyalHat
      TheRoyalHat
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      CS has fresnel with pbr idk if that means anything
  8. AZMomma
    AZMomma
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    Thank you so much for this beautiful mod! Transforms my Skyrim into such a beautiful experience! You are amazing! 
  9. xndrive
    xndrive
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    good with CS too right?
  10. NightDelTh
    NightDelTh
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    it's possible be compatible with natural waterfalls?
  11. TJMM709
    TJMM709
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    I'm getting green reflections around areas where water will splash on objects. Anyone know a fix for this? I'm using water for ENB with TMD waterfalls. When I take out TMD waterfalls, the green reflections are not there. 

    1. imPRZ
      imPRZ
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      enb doesnt fix that but cs does
    2. themilkdrinker
      themilkdrinker
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      ENB fixed it in last version.