NOTES its FC's new Skyrim map. he made it specifically for in-game use this time - it is less cluttered with labels, but more accurate, both terrain features and coords wise. there is another version of this map available on Etsy (with more labels) which you can acquire as a a physical copy if you like it.
CHANGE LOG 1.1 - added UW and higher FOV support, upscaled background, got rid of plugin (mod works fine with default FWMF FOMOD plugin for fantasy package), added SoS support on map's side. 1.1.1 - compressed to BC1 (lossless).
Sorry, my English is not very good. In the original map I can quickly travel to the Forgotten Vale. However, after using your map mod, the Forgotten Vale will no longer be displayed on my map and I cannot travel there quickly
please, post your questions in related pages comments, this mod has nothing to do to Forgotten Vale. also Forgotten Vale Paper Map for FWMF page already has an answer and link to mod adding marker you need.
I have also installed your Forgotten Vale Paper Map .It's really great . I can quickly travel from the Forgotten Vale to the Skyrim, but I cannot travel quickly from the Skyrim to the Forgotten Vale.Because there is no forgotten vale icon on my Skyrim Paper Map.Thank you for your reply
I've thrown a couple of screenshots of the map zoomed for people to see how close you can get and how easy it will be to follow roads with this map.
I've used the recommended beige markers from Mirhayasu at Custom Map Markers for Paper Maps, and the whole thing is marvelous. Very clear and beautiful to look at. Thank you so much for making this map and offering it to us this way.
When I saw the "FC" I was in. He made a map I used in a YT video once, and he is so very gracious. I love his work, and this is just above and beyond. It's wonderful.
I downloaded this mod, and the FWMF, made sure that FMWF is on the very bottom of the plugins, So its loaded last, and the map doesnt load, Looks like a satelite map and the markers arent on the map, They are above the map, I followed all directions, and Im so confused
if you see no map texture but markers are all on the same height above the 3D map, that means either FWMF isn't last in MOD load order (some LOD32s overwrite it, most likely lodgen outputs, which people used to leave in Overwrite folder instead of making standalone mod of them) or some SKSE plugin messing with LOD32s (SoS most often, in that case make sure you installed SoS meshes from FOMOD).
Some enb/cs+ReShade preset would also make the map a little too bright. Open the skyrim.dds file with photoshop/lightroom or other image app, adjust the hue /just use a color filter that you like(I've boosted the green-yellow color), and save it. For me right now, this is the best FWMF map, the accuracy is better than the other.
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its FC's new Skyrim map. he made it specifically for in-game use this time - it is less cluttered with labels, but more accurate, both terrain features and coords wise. there is another version of this map available on Etsy (with more labels) which you can acquire as a a physical copy if you like it.
CHANGE LOG
1.1 - added UW and higher FOV support, upscaled background, got rid of plugin (mod works fine with default FWMF FOMOD plugin for fantasy package), added SoS support on map's side.
1.1.1 - compressed to BC1 (lossless).
Traditional (8K) Skyrim and Solstheim Paper Maps for FWMF
FWMF Topographic Map of Solstheim and Volkihar
also this: https://www.nexusmods.com/skyrimspecialedition/mods/121964
pick your poison.
I've thrown a couple of screenshots of the map zoomed for people to see how close you can get and how easy it will be to follow roads with this map.
I've used the recommended beige markers from Mirhayasu at Custom Map Markers for Paper Maps, and the whole thing is marvelous. Very clear and beautiful to look at. Thank you so much for making this map and offering it to us this way.
How it look like in your game may differ up to weather\lighting overhaul you use and either weather\lighting patch from FOMOD installed or not.