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This page was last updated on 13 April 2025, 8:29PM
- Changelogs
-
-
Version 3.10.0
- Alchemy - Ingestible Patcher
- -> added: mgefsToChangeAdd
will MODIFY and ADD to the current values of a magic effect:
filterByAlchs=Skyrim.esm|366BF:mgefsToChange=Skyrim.esm|397E~10~5~null ;Magnitude Duration Area - Enchantment Patcher
- -> added: mgefsToChangeAdd
will MODIFY and ADD to the current values of a magic effect:
filterByAlchs=Skyrim.esm|366BF:mgefsToChange=Skyrim.esm|397E~10~5~null ;Magnitude Duration Area - Spell Patcher
- -> added: mgefsToChangeAdd
will MODIFY and ADD to the current values of a magic effect:
filterByAlchs=Skyrim.esm|366BF:mgefsToChange=Skyrim.esm|397E~10~5~null ;Magnitude Duration Area - Scroll Patcher
- -> added: mgefsToChangeAdd
will MODIFY and ADD to the current values of a magic effect:
filterByAlchs=Skyrim.esm|366BF:mgefsToChange=Skyrim.esm|397E~10~5~null ;Magnitude Duration Area
-
Version 3.9.0
- Container Patcher
- -> added: replaceInContainers
Example: replaceInContainers=object1~object2
will replace all object1 with object2. Count will still be the same. It only replaces the object. - Constructible Object Patcher
- -> added: replaceInCobjs
Example: replaceInCobjs=object1~object2
will replace all object1 with object2 in the crafting recipe. Count will still be the same. It only replaces the object. - NPC Patcher
- -> added: objectsToReplace
Example: objectsToReplace=object1~object2
will replace all object1 with object2 in the inventory of the npc. Count will still be the same. It only replaces the object. - -> added: shortName
- Magic Effect Patcher
- -> added: soundsToChange
Example: filterBySounds=Skyrim.esm|0003C8FA:soundsToChange=Skyrim.esm|0003C8F9~release, null~castloop
available sound slots:
drawsheathe
charge
readyloop
release
castloop
hit - -> added: filterBySounds
-
Version 3.8.0
- Armor Patcher
- -> added: filterByArmorTypesExcluded
- Magic Effect Patcher
- -> added: hitShader
- Spell Patcher
- -> added: filterByFlags
Flags available:
costoverride, fooditem, extendduration, pcstartspell, instantcast, ignoreloscheck, ignoreresistance, noabsorb, nodualcastmods - -> added: filterByFlagsOr
- -> added: filterByFlagsExcluded
- Weapon Patcher
- -> added: critDamageToAdd
- -> added: critDamageMult
- -> added: restrictToSkills
-
Version 3.7.2
- Bug Fixes
- -> Fixed another bug, which was revealed after the last bug fix.
- -> Fixed a bug in the leveled list patcher
-
Version 3.7.1
- Bug Fixes
- -> Fixed a bug with the container patching, not applying to all records, when no filter is applied
-
Version 3.7.0
- Armor Patcher
- -> added: mirrorArmor
This will copy a armors appearance and armor data.
- bound data
- biped model data
- armor addons
- constraint template
- world models
- inventory icons
- race
- pickupSound
- putdownSound
- equip slot
- block bash impact data set
- alt block material type - Weapon Patcher
- -> added: mirrorWeapon
This will copy a weapons appearance and weapon data.
- model
- first person model
- attack fail sound
- equip slot
- impact data set
- alt block material type
- equipSound
- unequipSound
- inventory icon
- weapon data
-- animationAttackMult
-- animationType
-- attackAnimation
-- ranged data - Bug Fixes
- -> Fixed a crash
- -> Fixed min- and maxlevel not applying correctly
-
Version 3.6.7
- Bug Fixes
- -> Fixed two crashes, which were introduced in a previous version
- -> Fixed a crash with filterByOutfits
-
Version 3.6.5
- General
- -> Optimization and Improvements
- Bug Fixes
- -> More potential bug fixes have been implemented for setRandomVisualStyle
-
Version 3.6.4
- Bug Fixes
- -> Fixed some potential crashes
-
Version 3.6.3
- Bug Fixes
- -> Fixed a bug, which caused an error with the level calculation of NPCs. (This is normally only triggered, when you use the command for it.)
- -> Fixed the flag Opposite Gender Anims not being applied/removed, when copying a style.
-
Version 3.6.2
- Constructible Object Patcher
- -> added: filterByWorkBenchKeywords
- -> added: filterWorkbenchKeywordsExcluded
- Bug Fixes
- -> Fixed PC Level Mult, CalcLevelMin, CalcLevelMax not applying correctly
-
Version 3.6.1
- Bug Fixes
- -> Fixed a bug with setRandomVisualStyle picking the wrong formList under specific circumstances
- -> Fixed a bug where addRandomVisualStyle, was adding more styles than intended
-
Version 3.6.0
- NPC Patcher
- -> improved: SetRandomVisualStyle
- -> added: addRandomVisualStyle
similar to setRandomVisualStyle, but doesnt replace the styles, instead it will add all npcs from the formlist to the random visual list. - -> added: setAggression
calmed
unaggressive
aggressive
veryaggressive
frenzied - -> added: setAssistance
helpsnobody
helpsallies
helpsfriends - -> added: setConfidence
cowardly
cautious
average
brave
foolhardy - -> added: setMood
neutral
angry
fear
happy
sad
surprised
puzzled
disgusted - -> added: setMorality
anycrime
violenceagainstenemy
propertycrimeonly
nocrime - -> added: aggressionRadiusBehavior (true/false)
- -> added: aggressionRadiusRanges
aggressionRadiusRanges=attack~1000
aggressionRadiusRanges=warn~2000
aggressionRadiusRanges=attackandwarn~1000
aggressionRadiusRanges=attack~1000, warn~2000 - Bug Fixes
- -> Fixed a crash with iUpdateNPCVisualsOnLoad
-
Version 3.5.0
- NPC Patcher
- -> added: rvsRestrictToTraits
- -> added: restrictToFlags
- -> added: restrictToTemplateFlags
- -> added: restrictToRaces
- -> added: restrictToGender
- -> added restrictToVoiceType
- -> setRandomVisualStyle has been reworked
- Logging
- -> Removed some unnecessary logging information
- -> Optimized some logging information
-
Version 3.4.0
- Container Patcher
- -> added: objectMultCount
- Leveled List Patcher
- -> added: objectMultCount
- NPC Patcher
- -> added: chance value for setRandomCombatStyle
- -> added: setRandomVisualStyle
Example:
filterByFactions=Skyrim.esm|0001BCC0:setRandomVisualStyle=Test_Styles.esp|FE000800~100~true
filters by the faction bandits, picks a random style from the formlist Test_Styles.esp|FE000800, the style is applied with a chance of 100% and the voice of the NPC is also adjusted from the template picked from the formlist
If you want to learn more about setRandomVisualStyle, visit the article here: https://www.nexusmods.com/skyrimspecialedition/articles/6092
-
Version 3.3.2
- General
- -> SkyPatcher ini file has been restructured
- -> Added iUpdateNPCVisualsOnLoad
Used to reset the NPC visual, when applying skin or replacer.
0 = No Visual Reset
1 = Reset visual by Function (Default)
2 = Reset visual by Disable and Enable actor - Bug Fixes
- -> NPC 3D reload has been reworked to fix the crash some people have. A new ini setting has been added for this.
-
Version 3.3.1
- Bug FIxes
- -> Fixed a crash for Visual Replacers, when loading a save from a fresh game start.
-
Version 3.3.0
- *** All Articles have been updated to the latest version! ***
- General
- -> Improvements and crash preventions
- NPC Patcher
- -> added: attackDataToChange
- -> added: attackDataToRemove
- -> added: attackDataToAdd
- -> added: height
- -> added: weight
- Formlist Patcher
- -> added: clear
clear=true
Will remove all entries.
-
Version 3.2.2
- Bug Fixes
- -> Fixed an occasional crash, when reloading a save with a skin/face swapped NPC
-
Version 3.2.1
- Bug Fixes
- -> Fixed a bug with the latest Skyrim version, that caused the log to appear in a folder called SKYRIM.INI
- Leveled List Patcher
- -> changed: addToLLs now defaults to level 1 and count 1, when they are not specified in the ini file
- -> changed: addOnceToLLs now defaults to level 1 and count 1, when they are not specified in the ini file
- Container Patcher
- -> changed: addToContainers now defaults to count 1, when they are not specified in the ini file
- -> changed: addOnceToContainers now defaults to count 1, when they are not specified in the ini file
-
Version 3.2.0
- Magic Effect Patcher
- -> added: filterByArchetype
List for reference
absorb
accumulatemagnitude
valuemodifier
script
dispel
curedisease
dualvaluemodifier
calm
demoralize
frenzy
disarm
commandsummoned
invisibility
light
darkness
nighteye
lock
open
boundweapon
summoncreature
detectlife
telekinesis
paralysis
reanimate
soultrap
turnundead
guide
werewolffeed
cureparalysis
cureaddiction
curepoison
concussion
valueandparts
stagger
peakvaluemodifier
cloak
werewolf
slowtime
rally
enhanceweapon
spawnhazard
etherealize
banish
spawnscriptedref
disguise
grabactor
vampirelord - -> added: restrictToActorValue
List for reference
absorbchance
aggression
alchemy
alchemymodifier
alteration
alterationmodifier
archery
armorperks
assistance
attackdamagemult
blindness
block
blockmodifier
bowstaggerbonus
braincondition
carryweight
confidence
conjuration
conjurationmodifier
criticalchance
damageresist
deprecated05
destruction
destructionmodifier
dragonrend
enchanting
enchantingmodifier
endurancecondition
energy
fame
favoractive
favorsperday
favorsperdaytimer
grabactoroffset
grabbed
healrate
healratemult
health
heavyarmor
heavyarmormodifier
illusion
illusionmodifier
infamy
inventoryweight
invisibility
jumpingbonus
leftattackcondition
leftitemcharge
leftmobilitycondition
lightarmor
lightarmormodifier
lockpicking
lockpickingmodifier
magicka
magickarate
magickaratemult
marksmanmodifier
mass
meleedamage
mood
morality
nightvision
onehanded
onehandedmodifier
paralysis
perceptioncondition
pickpocket
pickpocketmodifier
poisonresist
reflectdamage
resistdisease
resistfire
resistfrost
resistmagic
resistshock
restoration
restorationmodifier
rightattackcondition
rightitemcharge
rightmobilitycondition
shieldperks
smithing
smithingmodifier
sneak
sneakingmodifier
speech
speechcraftmodifier
speedmult
stamina
staminarate
staminaratemult
telekinesis
twohanded
twohandedmodifier
unarmeddamage
vampireperks
variable01
variable02
variable03
variable04
variable05
variable06
variable07
variable08
variable09
variable10
voicepoints
voicerate
warddeflection
wardpower
werewolfperks - -> added: restrictToResistType
List for reference
resistdisease
resistfire
resistfrost
resistmagic
resistshock - -> added: restrictToDetrimentalEffects
restrictToDetrimentalEffects=true for detrimentaleffects
restrictToDetrimentalEffects=false for non-detrimentaleffects
-
Version 3.1.1
- Bug Fixes
- -> Fixed a crash in the container patcher, when a formID is not found.
-
Version 3.1.0
- General
- -> added a new setting: iAllowLeveledListsAddedToContainers; disabled by default.
- Weapon Patcher
- -> added soundLevel (already existed, but was not fully implemented)
- Ammo, Armor and Weapon Patcher
- Ammo Patcher
-> setFlags
-> removeFlags
Flags:
ignoresnormalweaponresistance
nonplayable
nonbolt
Armor Patcher
-> setFlags
-> removeFlags
Flags:
nonplayable
shield
Weapon Patcher
-> setFlags
-> removeFlags
Flags:
ignoresnormalweaponresistance
cantdrop
nonplayable
Example:
setFlags=nonplayable, cantdrop
removeFlags=nonplayable, cantdrop
-
Version 3.0.0
- [New] SkyPatcher VR
- Bug Fixes
- -> Removed some experimental changes, which caused werewolfs/vampire lords
- NPC Patcher
- -> added: weight
- -> added: height
-
Version 2.7.0
- Armor Patcher
- -> added armaRaceToAdd
Example:
filterByArmors=Skyrim.esm|00012E4D:armaRaceToAdd=Skyrim.esm|00012E4C~Skyrim.esm|00013746
Filter for an armor: 00012E4D(Iron Helmet) -> search for the armor addon with id 00012E4C(IronHelmetAA) and add the race 00013746(Nord) - Weapon Patcher
- -> added filterByFirstPersonModelOr
- Bug Fixes
- -> Fixed modelMatch to cause a freeze, when quitting the game to desktop on the latest game version
- -> Fixed a bug, which caused to update NPCs, which were not supposed to be updated.
-
Version 2.6.2
- Important
- -> If you experience any crashes, make sure you install the latest vc++ version from https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170#latest-microsoft-visual-c-redistributable-version
- Bug Fixes
- -> Fixed some minor bugs in the NPC Patcher
-
Version 2.6.1
- Bug Fixes
- -> Fixed a crash caused by filterByVoiceTypeOr
- -> Fixed objectToRemove not working correctly
-
Version 2.6.0
- NPC Patcher
- -> added: copyVisualStyle
Copies the visual style from an other NPC - Weapon Patcher
- -> added: filterByFirstPersonModelOr
- Bug Fixes
- - Fixed an issue with skin from the NPC Patcher getting reset
- - Other minor fixes
-
Version 2.5.1
- Race Patcher
- -> added: filterByVoiceTypeOr
- NPC Patcher
- -> added: restrictToCombatStyle
- Bug Fixes
- -> Fixed Magic Effect Patcher: skillUsageMult
- -> Fixed Magic Effect Patcher: perkToApply
-
Version 2.5.0
- General
- Improved Performance
- Ammo, Armor and Weapon Patcher
- -> added: hasPlugins
- -> added: hasPluginsOr
- Magic Effect Patcher
- -> added: filterByDamageHealthMgefs
- NPC Patcher
- -> added: filterByCombatStyle
- -> added: setRandomCombatStyle
- -> added: filterByAnimationTypeOr
-
Version 2.4.16
- Enchantment Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- Book Patcher
- -> added: filterByCastingPerk
- Leveled List Patcher
- -> added: formsToReplace
- NPC Patcher
- -> added: restrictToMaleModelContains
- -> added: restrictToSkill
- Weapon Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
-
Version 2.4.15
- Armor Patcher
- -> added: damageResistMatch
Example: filterByArmors=Skyrim.esm|00012E49:damageResistMatch=Skyrim.esm|0001396B
Sets the iron armor rating to daedric armor rating - -> added: modelMatch
- -> added: dwMatch
Sets the stats: damage resist and weight to match the provided armor. - Weapon Patcher
- -> added: acswMatch
Sets the stats: attack damage, critical data, speed, and weight to match the provided weapon. - -> added: attackDamageMatch
Same as damageResistMatch - -> added: animationType
animation types:
handtohandmelee
onehandsword
onehanddagger
onehandaxe
onehandmace
twohandsword
twohandaxe
bow
staff
crossbow - -> added: skillType
skill types:
onehanded
twohanded
marksman
block
smithing
heavyarmor
lightarmor
pickpocket
lockpicking
sneak
alchemy
speechcraft
alteration
conjuration
destruction
illusion
restoration
enchanting - Armor and Weapon Patcher
- -> added: object bounds: minX, minY, minZ
- -> added: object bounds: maxX, maxY, maxZ
- Bug Fixes
- -> Fixed armorType not working (Armor Patcher)
- -> Fixed a crash with voiceType (NPC Patcher)
- -> Fixed templateArmor (Armor Patcher)
- -> Fixed templateWeapon (Weapon Patcher)
- -> Fixed objectsToRemove not working correctly (NPC Patcher)
- NPC Patcher
- -> added: removeInventoryObjectsByCount
- -> added: removeInventoryObjectsByKeywords
- -> added: addOnceToInventory
- Container Patcher
- -> added: removeContainerObjectsByKeywords
- Book Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- -> added: filterBySpellKeywordsOr
- Leveled List Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- Race Patcher
- -> added: filterByMaleModelContains
- -> added: filterByFemaleModelContains
- -> added: keywordToAddIfKeywordsEIDDoesNotContain
-
Version 2.4.14
- Bug Fixes
- -> Fixed two bugs in the Magic Effect Patcher
- Magic Effect Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
-
Version 2.4.13
- Magic Effect Patcher
- -> added: effectShadersExcluded
-
Version 2.4.12
- Magic Effect Patcher
- -> added: modNamesExcluded
- -> added: removeEdgeGlow
-
Version 2.4.11
- Armor Patcher
- -> added: armorAddonsToAdd
- -> added: armorAddonsToRemove
- -> added: clearArmorAddons
- -> added: filterByArmorAddons
- -> added: filterByArmorAddonsOr
- -> added: filterByArmorAddonsExcluded
- -> added: templateArmor
-
Version 2.4.10
- NPC Patcher
- -> added: setFlags
- -> added: removeFlags
- female
essential
ischargenfacepreset
respawn
autocalcstats
unique
doesntaffectstealthmeter
pclevelmult
usestemplate
calcforalltemplates
protected
norumors
summonable
doesntbleed
bleedoutoverride
oppositegenderanims
simpleactor
loopedscript
noactivation
loopedaudio
isghost
invulnerable - -> added: setTemplateFlags
- -> added: removeTemplateFlags
- traits
stats
factions
spells
aidata
aipackages
unused
basedata
inventory
script
aidefpacklist
attackdata
keywords
copiedtemplate - -> added: clearInventory
-
Version 2.4.9
- Ammo Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- -> added: speed
- -> added: speedMult
- -> added: range
- -> added: rangeMult
- -> added: gravity
- -> added: gravityMult
- -> added: restrictToBolts
- Projectile Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- NPC Patcher
- -> added: voiceType
-
Version 2.4.8
- Bug Fixes
- -> Fixed a crash in the cobj patcher
-
Version 2.4.7
- Constructible Patcher
- -> added: filterByKeywords
- -> added: filterByKeywordsOr
- -> added: filterByKeywordsExcluded
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- Leveled List Patcher
- -> added: addOnceToLLs
- Bug Fixes
- -> some bug fixes in the cobj patcher
-
Version 2.4.6.1
- -> Included the wrong files, now corrected.
-
Version 2.4.6
- Bug Fixes
- -> Fixed a crash, when adding leveled lists to containers (maybe)
- -> Fixed value not applying for ingredients
- -> Fixed valueMult applying twice for armors
- -> Fixed filterByModNames not correctly detecting the origin
- -> Other minor fixes
- Ingredient Patcher
- -> added: valueMult
- -> added: weightMult
- Armor Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- -> added: filterByNameContains
- -> added: filterByNameContainsOr
- -> added: filterByNameContainsExcluded
-
Version 2.4.5
- Armor Patcher
- -> added: enchantAmount
- Weapon Patcher
- -> added: enchantAmount
- Book Patcher
- -> added: object bounds: minX, minY, minZ
- -> added: object bounds: maxX, maxY, maxZ
- Magic Effect Patcher
- -> added: enchantShader=null
*Note: clears the shader
-
Version 2.4.4
- Ingestible & Misc Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- Bug Fixes
- -> Fixed a bug, which could cause a crash
-
Version 2.4.3
- Bug Fixes
- -> fixed a bug, where the NPC update function, would overwrite NPCs, that shouldn't be covered. For example reverting custom skill systems like Lucien. Now it only correctly affects NPCs, that should be covered by ini files.
-
Version 2.4.2
- General
- -> reworked some code for improved performance
- Constructible Object Patcher
- -> added addToCobjsAdjusted
- -> some optimization behind the curtain
- Bug Fixes
- -> Fixed a bug in the COBJ Patcher, where the clear command, could also clear items added by SkyPatcher, when they were used in the same line.
- -> corrected some spellings error in the logs
-
Version 2.4.1
- Bug Fixes
- -> Fixed a crash in the NPC patcher
- -> Fixed an issue, with some settings not correctly apply
- -> Some optimizations & improvements in the NPC patcher
-
Version 2.4.0
- Bug Fixes
- -> fixed fullName in the Book Patcher
- Weapon Patcher
- -> added: attackDamageToAdd
- -> added: restrictToFlags
Currently only available for boundweapon to filter bound weapons - -> added: templateWeapon
- Ammo Patcher
- -> added: attackDamageToAdd
- Spell Patcher
- -> added: restrictToCastingType
- Magic Effect Patcher
- -> added: restrictToCastingType
- -> added: restrictToDeliveryType
- Weapon and Armor Patcher
- -> added: altBlockMaterialType
- -> added: blockBashImpactDataSet
- -> added: equipSlot
- Container Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- -> added: removeContainerObjectsByCount
- -> added: clear
-
Version 2.3.10
- Constructible Object Patcher
- -> added: keywordsToAdd (to the constructed object, applies to the base object. Not only the instance created.)
- -> added: keywordsToRemove (from the constructed object, applies to the base object. Not only the instance created.)
- -> added: restrictToKeywords (keywords on the constructed object)
- Bug Fixes
- -> Fixed a crash in the NPC Patcher
- -> Fixed a bug with filterByKeywords not correctly checking the race of the NPC for the keywords
- -> Fixed a bug in the Constructible Object patcher
-
Version 2.3.9
- Features
- -> iUpdateNPCsOnSaveLoad has been retired and replaced with iUpdateNPC
This will refresh NPCs on load, so that their stats are always correctly applied. For example, you make same changes in your load order or apply changes with SkyPatcher to NPCs. - -> added: iUpdateNPCExclude allows you do disable the dynamic NPC updates
- -> added: iUpdateNPCExcludeList allows you to specfiy the NPCs that should be excluded
*Note the follower Lucien is pre-added to this list and excluded, as his stats can be manipulated by the player and SkyPatcher would reset it. - Bug Fixes
- -> Fixed a bug, which caused the NPC patcher not to correctly apply stats
- -> Fixed a bug with NPC updates, that sometimes caused weird stuff like a male with a female body
-
Version 2.3.8
- Bug Fixes
- -> Fixed a crash with the NPC Patcher
-
Version 2.3.7
- Bug Fixes
- -> fixed a crash when clearing alternate textures
-
Version 2.3.6
- Bug Fixes
- -> Fixed a crash with alternate textures being added
-
Version 2.3.5
- NPC Patcher
- -> added: filterByPCLevelMult
- -> added: filterByAutoCalc
- -> added: filterByEssential
- -> added: filterByProtected
- Projectile Patcher
- -> added: explosion
- Bug Fixes
- -> many bug fixes and reworked code for optimization
- Weapon Patcher
- -> added: filterBySkills
-
Version 2.3.4
- NPC Patcher
- -> added: filterByEditorIdContains
- -> added: filterByEditorIdContainsOr
- -> added: filterByEditorIdContainsExcluded
- -> improved performance, when using multiple filters.
- Bug Fixes
- -> Fixed some errors
-
Version 2.3.3
- Bug Fixes
- -> Resurrected the book patcher
- Debug
- -> added timers to all patchers to the log, so you can track, how long each patcher runs. The NPC Patcher also has segments for each file individually.
-
Version 2.3.2
- RaceHook Patcher
- -> optimization and other improvements
- Bug Fixes
- -> Fixed an issue, which caused formID and editorID mixed in one string, not to be correctly recognized
- -> Several other bug fixes
- Debug
- -> added timer to the NPC patcher, to keep track how long it takes to run
*Note: Will be added to other patches in the future as well
-
Version 2.3.1
- Bug Fixes
- -> Fixed error with the rotation calclulation (MovementType Patcher)
- -> Fixed an error which caused "clear" commands to also match other commands with clear in its name.
-
Version 2.3.0
- [New] MovementType
- -> added: walkLeft
- -> added: runLeft
- -> added: walkRight
- -> added: runRight
- -> added: walkForward
- -> added: runForward
- -> added: walkBack
- -> added: runBack
- -> added: rotateInPlaceRun
- -> added: rotateInPlaceWalk
- -> added: rotateWhileMovingRun
- Race Patcher
- -> added: accelerationAngularRate
- -> added: aimAngleTolerance
- Bug Fixes
- -> Fixed factionsToAdd (NPC Patcher)
- Leveled List Patcher
- -> added: clearFlags
-
Version 2.2.0
- Ammo, Book, Ingestible, Ingredient, Misc, Scroll, Soul Gem Patcher
- -> added: filterByAlternateTextures
- -> added: model
- -> added: alternateTexturesToRemove
- -> added: alternateTexturesClear
- -> added: alternateTexturesToAdd
- Magic Effect Patcher
- -> added: perkToApply
- Scroll Patcher
- -> reworked the Scroll Patcher
- General
- -> removed some debug infos from NPCs, which was always present, when the log is enabled
-
Version 2.1.0
- [New] Book Patcher
- -> added: filterByBooks
- -> added: filterByBooksExcluded
- -> added: filterByFlags
- -> added: filterByKeywords
- -> added: filterByKeywordsOr
- -> added: filterByKeywordsExcluded
- -> added: value
- -> added: valueMult
- -> added: weight
- -> added: weightMult
- -> added: teachSpell
- -> added: teachSkill
- -> added: keywordsToAdd
- -> added: keywordsToRemove
- -> added: setFlags
- -> added: removeFlags
- -> added: pickUpSound
- -> added: putDownSound
- -> added: fullName
- -> added: type
- -> added: inventoryArt
- Magic Effect
- -> added: skillUsageMult
- -> added: castingArt
- Race Patcher
- -> added: accelerationRate
- -> added: decelerationRate
- NPC Patcher
- -> added: changeSkills
-
Version 2.0.0
- General
- -> EditorID support. Requires po3 Tweaks (https://www.nexusmods.com/skyrimspecialedition/mods/51073)
- -> Functions that are currently not supported for EditorID
---> NPC Patcher: objectsToAdd, factionsToAdd
---> Outfit Patcher: formsToReplace - -> added fullName - to all Patchers, that have objects with fullname
- Armor Patcher
- -> added: filterByArmorTypes
- Bug Fixes
- -> Fixed several bugs in some patchers
- Ammo Patcher
- -> added: weightMult
- -> added: value
- -> added: valueMult
- Magic Effect Patcher
- -> added: impactDataSet
- -> added: baseCost
- -> added: minimumSkillLevel
- -> added: spellmakingCastingTime
- -> added: spellmakingArea
- -> added: projectile
- -> added: castingType
-
Version 1.11.4
- Bug fixes
- -> Fixed a crash with the outfit patcher
- NPC Patcher
- -> added: filterByDefaultOutfits
- -> added: levSpellsToAdd
- -> added: levSpellsToRemove
- -> added: shoutsToAdd
- -> added: shoutsToRemove
- -> added: speedMultiplier
-
Version 1.11.3
- Bug Fixes
- -> fixed a performance issue
- -> fixed a crash
-
Version 1.11.2
- -> another try to make the upload right
-
Version 1.11.1
- -> fixed an upload error
-
Version 1.11.0
- [New] Race Hook Patcher
- -> same filter as the other race patcher
- -> added: attackDataToAdd
- -> added: attackDataToRemove
- -> added: attackDataToChange
- -> More infos here: https://www.nexusmods.com/skyrimspecialedition/articles/6215
- Magic Effect Patcher
- -> added: filterByKeywords
- -> added: filterByKeywordsOr
- -> added: filterByKeywordsExcluded
- Race Patcher
- -> added: levSpellsToAdd
- -> added: levSpellsToRemove
- -> added: shoutsToAdd
- -> added: shoutsToRemove
-
Version 1.10.0
- Magic Effect Patcher
- -> added: keywordsToAdd
- -> added: keywordsToRemove
- Weapon Patcher
- -> added: objectEffect
- [New] Constructible Objects
- -> added: filterByModNames
- -> added: filterByCobjs
- -> added: filterByCobjsExcluded
- -> added: filterByIngredients
- -> added: filterByIngredientsOr
- -> added: filterByIngredientsExcluded
- -> added: createdObject
- -> added: addToCobjs
- -> added: removeFromCobjs
- -> added: removeFromCobjsByCount
- -> added: count
- -> added: countMult
- -> added: workbenchKeyword
- -> added: clear
- FormList Patcher
- -> has been restored
-
Version 1.9.0
- General
- -> Increased performance
- -> filterByModNames for all patchers except, Container, Leveled List
- Bug Fixes
- -> Fixed possible CTDs
-
Version 1.8.3
- [New] Faction
- -> setFlags
- -> removeFlags
- Bug Fixes
- -> Fixed a crash with the NPC Patcher
-
Version 1.8.2
- Race Patcher
- -> added: heightMale
- -> added: heightFemale
- -> added: weightMale
- -> added: weightFemale
-
Version 1.8.1
- Bug Fixes
- -> Fixed a bug, where added magic effects to magic objects had no cost applied to it
- -> Fixed a bug with the LL Patcher, chanceNone and chanceGlobal not working correctly
-
Version 1.8.0
- Leveled List Patcher
- -> added: chanceNone
- Weapon Patcher
- -> added: keywordsToAdd
- -> added: keywordsToRemove
- -> added: attackFailSound
- Bug fixes
- -> Fixed several bugs
- [New] Magic Effect Patcher
- -> added: filterByMgefs
- -> added: filterByMgefsExcluded
- -> added: enchantArt
- -> added enchantShader
- -> added: setFlag
- -> added: removeFlag
- [New] Scroll Patcher
- -> added: filterByScrolls
- -> added: filterByScrollsExcluded
- -> added: filterByKeywords
- -> added: filterByKeywordsOr
- -> added: filterByKeywordsExcluded
- -> added: filterByMgefs
- -> added: filterByMgefsOr
- -> added: filterByMgefsExcluded
- -> added: keywordsToAdd
- -> added: keywordsToRemove
- -> added: mgefsToAdd
- -> added: mgefsToChange
- -> added: mgefsToRemove
- -> added: filterByType
- -> added: baseCost
- -> added: halfCostPerk
- -> added: chargeTime
- -> added: castType
- -> added: setFlags
- -> added: removeFlags
- -> added: clear
- -> added: value
- -> added: valueMult
- -> added: weight
- -> added: weightMult
- [New] Soul gem Patcher
- -> added: soulCapacity
- -> added: currentSoul
- -> added: filterBySoulgems
- -> added: filterBySoulgemsExcluded
- -> added: value
- -> added: valueMult
- -> added: weight
- -> added: weightMult
- -> added: keywordsToAdd
- -> added: keywordsToRemove
- -> added: pickUpSound
- -> added: putDownSound
- [New] Misc Patcher
- -> added: filterByMiscs
- -> added: filterByMiscsExcluded
- -> added: filterByKeywords
- -> added: filterByKeywordsOr
- -> added: filterByKeywordsExcluded
- -> added: value
- -> added: valueMult
- -> added: weight
- -> added: weightMult
- -> added: keywordsToAdd
- -> added: keywordsToRemove
- -> added: pickUpSound
- -> added: putDownSound
- Armor Patcher
- -> added: pickUpSound
- -> added: putDownSound
-
Version 1.7.4
- Bug Fixes
- -> Fixed a crash, when a plugin was missing
-
Version 1.7.3
- Leveled List Patcher
- -> added: chanceGlobal
- Armor Patcher
- -> added: armorType
-> armorType=lightarmor
-> armorType=heavyarmor
-> armorType=clothing - Bug fixes
- -> fixed some bugs in the Armor Patcher
-
Version 1.7.2
- Bug Fixes
- -> Fixed a crash
-
Version 1.7.1
- Feature (SkyPatcher.ini)
- -> added: iUpdateNPCsOnSaveLoad
- Enabled by default. Updates NPCs when loading your save file.
-
Version 1.7.0
- Spell, Ingest, Enchant, Ingredient Patcher
- -> added: clear=true (removes all magic effects)
- -> added an optional 4th parameter to mgefsToAdd to sort the added effect to the first position.
-- Example: mgefsToAdd=MyMod.esp|800~20~5~0~sortFirst - [New] Projectile Patcher
- -> added: speed / speedMult
- -> added: range / rangeMult
- -> added: gravity / gravityMult
- -> added: type
- -> added: setFlags
- -> added: removeFlags
- -> added: sound
- Race Patcher
- -> reworked the Race Patcher and fixed several bugs
- [New] Outfit Patcher
- -> added: filterByOutfits
- -> added: filterByForms
*Note: You can filter for objects in the outfit. But only for objects in the outfit record. - -> added: filterByFormsOr
- -> added: filterByFormsExcluded
- -> added: formsToAdd
- -> added: formsToRemove
- -> added: formsToReplace
- -> added: clear
- NPC Patcher
- -> added: factionsToAdd
- -> added: factionsToRemove
-
Version 1.6.3
- Bug Fixes
- -> Fixed an issue with the filterByMgefs filter
- -> Fixed a crash when trying to remove a magic effect, that does not exist
-
Version 1.6.2
- Bug Fixes
- -> Fixed a bug, which caused the Fallback Level not to set correctly, when using setPCLevelMult
-
Version 1.6.0
- NPC Patcher
- -> reworked setPcLevelMult
;When you deactivate the PCLevelMult Flag for NPCs with the patcher they need a new level set (otherwise it will be the Skyrim default level of 1000). When this iEnableSetLevelDirectlyByPCMult is activated, the level is directly set by setPcLevelMult=false=XX where XX is the level you set. When this option is disabled, the level is calculated by (minLevel+maxLevel)/2. The result can't be higher as the XX value you set and is the fallback value, if the result is 0.
The behavior can be changed with a new ini setting under feature: iEnableSetLevelDirectlyByPCMult=0 - -> reworked calcHealth, calcStamina, calcMagicka - if the class of the NPC has no points in a category, like for example magicka, it will now be ignored and 0 will be returned. Before that, if a class had a category missing, it was set to 1. The newest change makes this feature now work, as the autoCalc from Skyrim
- -> added log entries for healthBonus, staminaBonus and magickaBonus
- Bug Fixes
- -> Fixed filterByMgefsOr not working correctly
- Enchantment Patcher
- -> added: castType
- -> added: baseCost
- -> added: enchantmentAmount
- -> added: chargeTime
- -> added: setFlags
- -> added: removeFlags
- Armor Patcher & Weapon Patcher
- -> added: weight
- -> added: weightMult
- -> added: value
- -> added: valueMult
- Weapon Patcher
- -> added: speedMult
-
Version 1.5.0
- Bug Fixes
- -> Fixed a lot of bugs from the previous added operations for npcs, races, spells and weapons.
- Armor Patcher
- -> added: bipedSlotsToAdd (this will also update any attached armor addons automatically)
- -> added: bipedSlotsToRemove (this will also update any attached armor addons automatically)
- Spell Patcher
- -> added: setFlags
- -> added: removeFlags
-
Version 1.4.0
- Bug Fixes
- -> Fixed a bug with the race patcher not correctly reading healthMult, staminaMult, magickaMult
- Spell Patcher
- -> added: chargeTime
- -> added: castType
- NPC Patcher
- -> added: outfitDefault
- -> added: outfitSleep
- Weapon Patcher
- -> added: attackDamageMult
-
Version 1.3.1
- Bug Fixes
- -> Fixed bug in the race patcher
- SkyPatcher - Starter Setup
- -> added the container folder from version 1.3.1
-
Version 1.3.0
- Container Patcher
- -> moved the container patcher now to its own category
- Leveled List Patcher
- -> added: Leveled NPC
- -> Bug fixes
- NPC Patcher
- -> added: healthBonus
- -> added: magickaBonus
- -> added: healthMult
- -> added: staminaMult
- -> added: magickaMult
- Race Patcher
- -> added: baseMassMult
- -> added: baseCarryweightMult
- -> added: startingHealthMult
- -> added: startingStaminaMult
- -> added: startingMagickaMult
- -> added: regenHealthMult
- -> added: regenStaminaMult
- -> added: regenMagickaMult
- -> added: damageUnarmedMult
- -> added: reachUnarmedMult
-
Version 1.2
- Race Patcher
- -> added: spellsToRemove
- -> added: baseMass
- -> added: baseCarryweight
- -> added: startingHealth
- -> added: startingStamina
- -> added: startingMagicka
- -> added: regenHealth
- -> added: regenStamina
- -> added: regenMagicka
- -> added: damageUnarmed
- -> added: reachUnarmed
- -> added: skin
- NPC Patcher
- -> added: spellsToRemove
- Weapon Patcher
- -> added: speed
- -> added: reach
- -> added: rangeMin
- -> added: rangeMax
- -> added: stagger
- -> added: equipSound
- -> added: unequipSound
- -> added: impactDataSet
-
- Author's activity
-
April 2025
-
13 Apr 2025, 8:29PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.10.0'
-
13 Apr 2025, 11:48AM | Action by: Zzyxzz
Mod edited
'Ingredient Patcher'
-
13 Apr 2025, 11:47AM | Action by: Zzyxzz
Mod edited
'Alchemy - Ingestible Patcher'
-
13 Apr 2025, 11:47AM | Action by: Zzyxzz
Mod edited
'Spell Patcher'
-
13 Apr 2025, 11:46AM | Action by: Zzyxzz
Mod edited
'Enchantment Patcher'
-
13 Apr 2025, 11:45AM | Action by: Zzyxzz
Mod edited
'Scroll Patcher'
-
03 Apr 2025, 10:33PM | Action by: Zzyxzz
File added
'SkyPatcher - Starter Setup [version 3.9.0]'
-
03 Apr 2025, 10:23PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.9.0'
-
03 Apr 2025, 10:22PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.9.0'
-
03 Apr 2025, 10:21PM | Action by: Zzyxzz
File added
'SkyPatcher - VR [version 3.9.0]'
-
03 Apr 2025, 10:20PM | Action by: Zzyxzz
File added
'SkyPatcher - AE [version 3.9.0]'
-
03 Apr 2025, 10:19PM | Action by: Zzyxzz
File added
'SkyPatcher - SE [version 3.9.0]'
March 2025
-
30 Mar 2025, 4:49PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.9.0'
-
30 Mar 2025, 4:49PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.9.0'
-
29 Mar 2025, 7:36PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.9.0'
-
29 Mar 2025, 5:42PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.9.0'
-
22 Mar 2025, 5:40PM | Action by: Zzyxzz
File added
'SkyPatcher - VR [version 3.8.0]'
-
22 Mar 2025, 5:39PM | Action by: Zzyxzz
File added
'SkyPatcher - SE [version 3.8.0]'
-
22 Mar 2025, 5:36PM | Action by: Zzyxzz
File added
'SkyPatcher - AE [version 3.8.0]'
-
22 Mar 2025, 4:59PM | Action by: Zzyxzz
Changelog added
'Change log added for version 3.8.0'
-
- Mod page activity
-
April 2025
-
24 Apr 2025, 1:43PM | Action by: hozeize
Tracked
'SkyPatcher'
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24 Apr 2025, 12:11PM | Action by: Nirvaris
Tracked
'SkyPatcher'
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24 Apr 2025, 11:19AM | Action by: Porsy
Tracked
'SkyPatcher'
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24 Apr 2025, 10:08AM | Action by: XAk69X
Endorsed
'SkyPatcher'
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24 Apr 2025, 6:36AM | Action by: DoBaKuHoB
Tracked
'SkyPatcher'
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24 Apr 2025, 6:20AM | Action by: Demur
Endorsed
'SkyPatcher'
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24 Apr 2025, 6:01AM | Action by: RyanHunt
Endorsed
'SkyPatcher'
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24 Apr 2025, 5:10AM | Action by: Monox9999
Tracked
'SkyPatcher'
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24 Apr 2025, 12:39AM | Action by: fredd95
Tracked
'SkyPatcher'
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24 Apr 2025, 12:14AM | Action by: Splico
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'SkyPatcher'
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24 Apr 2025, 12:02AM | Action by: AdenosineDreams
Tracked
'SkyPatcher'
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24 Apr 2025, 12:02AM | Action by: DreamTheorem
Untracked
'SkyPatcher'
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23 Apr 2025, 11:59PM | Action by: Dylmax
Endorsed
'SkyPatcher'
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23 Apr 2025, 11:31PM | Action by: LegendsxBlade
Tracked
'SkyPatcher'
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23 Apr 2025, 10:22PM | Action by: Vateshran
Tracked
'SkyPatcher'
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23 Apr 2025, 10:07PM | Action by: JannicZann
Untracked
'SkyPatcher'
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23 Apr 2025, 8:57PM | Action by: shazdeh2
Endorsed
'SkyPatcher'
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23 Apr 2025, 8:38PM | Action by: Juliendesavoie
Endorsed
'SkyPatcher'
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23 Apr 2025, 8:31PM | Action by: Smile443
Endorsed
'SkyPatcher'
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23 Apr 2025, 7:08PM | Action by: Pixel8ore
Tracked
'SkyPatcher'
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