Hi SkyPia, thanks for releasing another great animation. I'm already using your Dynamic Sprint mod, so is this one replacing it, or can they work together?
Dynamic Sprint : Pre-Sprint Animation (Dash) + Sprint Animation Dynamic Sprint Stop : Stop animation when you stop running So, using the two together is perfect.
For some reason when I stop with a greatsword it switches to my left hand for a brief moment. Even without that option selected. I also don't have the left hand enabled in the Smooth Moveset Add-on.
While that didn't solve the occasional slide skating that happens when I let go of sprint mid motion but continue to walk forward, it did solve the exact problem which it was made for which I had frequently and did not know could be fixed. Thank you for pointing it out.
Sadly, I couldn't get this to to work. Is it because I use Nemesis/Payload Interpreter and this mod relies on a mod that tries to circumvent their use? I see the injector this mod relies on has an optional file that is supposed to make it so you don't need a Nemesis patch for Payload Interpreter. I did not take it because I had a working animation setup and don't want to f*#@ with it. None of these mods mention not getting along with Nemesis/Payload Interpreter but maybe that is the case.
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Dynamic Sprint Stop : Stop animation when you stop running
So, using the two together is perfect.
Revisão do comportamento de movimento no Skyrim Special Edition Nexus - Mods e Comunidade