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SkyrimSE Re-Engaged ENB
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Version9.4i
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firemanafUploaded by
firemanafVirus scan
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This page was last updated on 14 January 2023, 7:53PM
- Changelogs
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Version V9.4
- All Presets (2 Sept) Updated for ENB Binary .462. Adds in terrain parallax effect. Just note, at this time the setting can't be disabled/enabled in game. Has to be changed via the enbseries file.
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Version V9.3
- V9.3 (15 May 2021) Updated for binary .454. No visual changes.
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Version V9.2
- V9.2 (21 Dec) Updated for binary .452. No visual adjustments. Mainly internal binary fixes.
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Version V9.1
- V9.1 (10 Oct 2020) Updated for binary .448 which adds in enhanced reflection effect.
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Version V9.0
- V9.0 (11 Aug) Updated for binary .437. Adds in various bug fix and performance tweaks. I also added in missing parameters from last update I missed. No major visual changes.
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Version V8.9
- V8.9 (14 Jul 2020) Updated for Binary 0.435. Adds in NormalMappingShadow effect to ComplexParticeLights and ComplexFireLights effects.
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Version V8.8
- V8.8 (8 July 2020) Updated for Binary 0.427. Added in ILBrightnessCompression for [SSAO-SSIL). No major changes. No visual changes.
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Version V8.7
- (Updated 19 May) Updated for binary .423 which was just a few bug fixes. Also, reworked night eye fix. Should work a bit better now and not be triggered with most spells/shouts. May require additional tweaking by user. See tweak video on description page.
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Version V8.6
- V8.6 (25 Apr) Updated for Binary .417. Adds in wet surfaces and rain wet surfaces.
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Version V8.5
- Cathedral (23 Feb) Cathedral Weathers preset created and released.
All Presets (25 Feb) Updated for binary .409. Enabled and adjusted ENB Rain effect.
- Cathedral (23 Feb) Cathedral Weathers preset created and released.
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Version V8.4
- Obsidian, NAT, COT, Dolomite, Vivid and Vanilla (9 Feb 2020) Updated to binary .406 which adds in directions sky lighting, sky fixes and sunglare parameter. No visual changes.
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Version V8.3
- V8.3 (7 Dec 19) Updated NAT, Obsidian, COT, Vivid, DOlomite and Vanilla presets to ENB Binary .396 which adds in underwater caustic effect.
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Version V8.2
- V8.2a Obsidian & NAT Preset (3 Nov 19) Updated to ENB Binary .394 which adds in ENB Sun Rays. Disabled Ady's Shader Add-On since no longer need.
- V8.2c Vivid Preset (9 Nov 19) Updated to ENB Binary .394 which adds in ENB Sun Rays. Disabled Ady's Shader Add-On since no longer need. Also lowered SSAO and HDR intensities.
- V8.2d Dolomite Preset (13 Nov 19) Updated to ENB Binary .394 which adds in ENB Sun Rays. Disabled Ady's Shader Add-On since no longer need.
V8.2e Dolomite Preset (17 Nov 19) Updated to ENB Binary .394 which adds in ENB Sun Rays. Disabled Ady's Shader Add-On since no longer need.
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Version V8.1
- V8.1a (24 Jun) Obsidian Preset- Overhauled for ENB weather support. Tweaked a lot of settings. Overhauled colors, lighting, sky, bloom, clouds, SSAO-SSIL, SSS. If it had an effect active it was tweaked. Best option is to use ENB weather support to maximize visuals. Install SKSE and ENBHelper to work. See install video if unsure. Hope you like the new version.
- V8.1g (29 Jun) Rustic Preset - Updated to ENB Binary .386 which adds in many new effects such as [water] and [grass]. Plus adjusted many settings such as HDR, Colors, lighting, SSS, SSAO and time of day settings.
- V8.1b (29 Jun) NAT Preset - Update with ENB Weather Support. Needs SKSE and ENBHelper to work properly. See updated install video on description page. Completely redone. Too many changes to list.
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Version V8.0
- V8.0 (8 Jun) updated for enb binary .386 which adds color palette support and fixed [water] shader.
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Version V7.9
- V7.9 (1 Jun) Updated to latest .383 binary. Adds in additional lighting parameter for [particles].
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Version V7.8
- V7.8 (30 May) Obsidian, NAT, Vivid, Dolomite, COT and Vanilla updated to add in missing parameter under [particle] section, adjusted [skinspecular] section and slight adjustment for specular under [eye] section.
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Version V7.7
- V7.7 (29 May) Obsidian, NAT, Vivid, COT, Dolomite and Vanilla updated for latest .381 binary (Boris updated without version change) adds additional parameters for water and volumetric rays. No other changes.
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Version V7.6
- V7.6 (21 May) Obsidian, NAT, Vivid, COT and Dolomite updated to .380 binary. Just adds water tessellation and AA. Additionally, overhauled COT preset with a much needed update. Lots of changes. Too many to list.
- V7.6 (23 May) Vanilla preset overhauled and updated to enb binary 381. Too many changes to list.
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Version V7.5
- V7.5 (17 May) Obsidian, NAT, Vivid and Dolomite presets updated for ENB Binary .380. Adds additional parameter to [water] effect. Tweaked new settings only.
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Version V7.4
- V7.4 (16 May) Updated NAT, Obsidian, Vivid and Dolomite Presets to ENB Binary .379 which, adds [water] effect. Note, effect is subtle until water mods get their textures updated to work better with ENB water effect.
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Version V7.3
- V7.3 NAT, Obsidian, VIvid & Dolomite (4 May) Updated to binary .376 which adds [Grass] parameters to adjust directional lighting on grass.
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Version V7.2
- V7.2 NAT, Obsidian, Vivid & Dolomite (2 May) - Updated for ENB Binary .374. Also updated Ady's Shader Add-On to V1.4. Plus, added in Ady's sunsprite shader and tweaked sunsprites for my ENB. No other changes.
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Version V7.1.1
- NAT Preset (9 Mar) Updated to V1.3 of Adysss's Shader Add-on (God Rays) and slightly adjusted settings for update. No other changes.
- Obsidian Preset (9 Mar) Updated to V1.3 of Adysss's Shader Add-on (God Rays) and slightly adjusted settings for update. No other changes.
- Vivid Preset (12 Mar) Updated for ENB Binary V.372 which adds weather support however, did not enable for preset at this time. Added Adyss's ENB Shader Add-On which adds God Rays. Did a slight tweak to saturation/color and HDR as well.
- Dolomite Preset (15 Mar) Overhauled preset. Enabled eye adaptation for better brightness balance. HDR, DPX, Technicolor, Contrasts, Brightness and TDI settings adjusted for better balance. Added in Ady's Shader Add-on (God Rays). Updated for ENB binary .372 which does have weather support but, not enabled in this version of preset.
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Version V7.1
- Obsidian Preset (2 Mar) Updated for ENB Binary V.372 which adds weather support however, did not enable for preset at this time. Added Adyss's ENB Shader Add-On which adds God Rays.
- NAT Preset (3 Mar) Updated for ENB Binary V.372 which adds weather support however, did not enable for preset at this time. Added Adyss's ENB Shader Add-On which adds God Rays. Did a slight tweak to saturation as well.
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Version V7.0
- All Presets (16 Dec) updated for V.368 binary which adds in distant shadows.
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Version V6.9
- All presets (13 Dec) - All presets updated to ENB Binary V.365. Adds in shadow effect for both complex particle and fire lighting. I have it off by default due to possible FPS hit for some. You can turn on if you want to use.
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Version V6.8
- All Presets (10 Dec) All presets updated to ENB Binary .363. Which adds in PrePassShader(not active), skin specular effect, complex fire lighting, complex particle lighting. I also disabled Night Eye Fix by default due to in being activated by spells and such. Those wanting to use fix will have to turn on in the enbeffect shader. No color changes or adjustments made.
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Version V6.7
- All Presets - Updated SSAO-SSIL for the latest Binary V.352 update with new AO technique and better performance. (Note: Binary V.352 was updated without version change for this)
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Version V6.6
- Obsidian (14 Sep) Updated for ENB Binary .352 which adds in Skylighting
- NAT (15 Sep) Updated for ENB Binary .352 which adds in Skylighting
- Vivid & Dolomite (16 Sep) Updated for ENB Binary .352 which adds in Skylighting
- All Remaining Presets (16 Sep) Updated for ENB .352 which adds in Skylighting.
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Version V6.5
- All Presets (2 Aug) - Updated enblocal.ini and file structure for new ENB Binary .347. Which adds in shader cache for faster loading. No other changes.
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Version V6.4
- V6.4 Obsidian Preset (13 Jul) Enabled Eye Adaptation. Adjustment to sky gradients and clouds. Also adjustment to SSAO and SSS for better look to skins. Slight tweak to TOD settings and color settings.
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Version V6.3
- All Presets (10 Jul) All presets updated with Night Eye Fix so that night eye/vampire vision will work with ENB.
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Version V6.2 Seperated
- I separated all the 6.2 ENB presets. No changes were made to the preset themselves. I needed to separate to help me with updates and I am releasing a new Install video.
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Version 6.2a
- All Presets - Updated to ENB Binary V.345. Adds in Point Lighting and Screen Space Reflections. NAT, Obsidian, COT, Aequinictium, Vivid and Dolomite Presets had adjustments to contrasts, color, clouds. sky, window lighting, lightsprites, SSS and HDR for a better looking image quality.
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Version 6.1a
- All Presets- Boris updated ENB Binary .343 to change SSS effect. With 2.2 SSS settings it didn't go as well with the new coding for SSS. It caused grid and artifacts on characters under certain lighting conditions. Retweaked my SSS settings to fix this.
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Version 6.0a
- All Presets- Updated for ENB Binary V.343 which adds in SSS effect.
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Version 5.9a
- All presets- Boris released an update for .341 which added a [LensFlare_Game] parameter to help solve the issue for those using in-game lens flare. I have added to my presets and adjusted as needed.
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Version 5.8a
- COT, Vanilla & Rustic Presets- Updated for .341 Binary. Adds in animated star effect. (On by default but, varies by star texture mod used). Also (Thanks to Rudy) added in SMAA to the enbeffectpostpass shader. This is on by default.
- NAT, Vivid, Obsidian and Aequinoctium Presets- Updated for .341 Binary. Adds in animated star effect. (On by default but, varies by star texture mod used). Also (Thanks to Rudy) added in SMAA to the enbeffectpostpass shader. This is on by default. Adjustments to TOD, DPX and Technicolor color settings, adjustments to sky gradients and fogs.
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Version 5.7a
- All Presets- Updated for ENB Binary V.338. Added in EdgeAA (Although, I do not have enabled because it causes shimmering). Adds in dithering (Turned on post dithering). Adds in cloud clamp settings. Disabled ENB Rain due to amount of complaints for black rain. Could not fully remove issue so, figured best to disable and let users turn on ENB rain if they want it.
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Version 5.6a
- All presets- Updated for ENB.334. Which has better performance and adds in ENB SSAO denoiser setting which helps smooth out AO. Obsidian Preset I also reduced red tones.
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Version 5.5a
- Vivid Preset (9 Apr) Updated for .331. Also updated for last .330 update which added in parameters for specular under eyes, vegetation and objects. Also, disabled cloud shadow effect. Adjust fogs, sky gradients and clouds. Slight adjustment to colors.
- Obsidian Preset (9 Apr) Updated for .331. Also updated for last .330 update which added in parameters for specular under eyes, vegetation and objects. Also, disabled cloud shadow effect. Adjust fogs, sky gradients and clouds. Slight adjustment to colors.
- NAT Preset (10 Apr) Updated for .331. Also updated for last .330 update which added in parameters for specular under eyes, vegetation and objects. Also, disabled cloud shadow effect. Adjust fogs, sky gradients and clouds.
- Dolomite Preset (11 Apr) Updated for .331. Also updated for last .330 update which added in parameters for specular under eyes, vegetation and objects. Also, disabled cloud shadow effect. Adjust fogs, sky gradients and clouds.
- Aequinoctium Preset (11 Apr) Updated for .331. Also updated for last .330 update which added in parameters for specular under eyes, vegetation and objects. Also, disabled cloud shadow effect. Adjust fogs, sky gradients and clouds.
- Rustic Preset (12 Apr) Updated for .331. Also updated for last .330 update which added in parameters for specular under eyes, vegetation and objects. Also, disabled cloud shadow effect. Adjust fogs, sky gradients and clouds. Slight adjustment to saturation.
- Vanilla & COT Presets (12 Apr) Updated for .331. Also updated for last .330 update which added in parameters for specular under eyes, vegetation and objects. Also, disabled cloud shadow effect. Adjust fogs slightly.
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Version 5.4a
- Aequinoctium Preset (28 Mar) Added new Aequinoctium Weathers Preset.
- NAT and Obsidian (28 Mar) Adjust Image Based Lighting, Volumetric Rays, Cloud Shadows and Rain. Fixed issue with washed out colors at times. Slight adjustment to saturation as well.
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Version 5.3a
- NAT Preset (24 Mar)- Updated for ENB Binary V.329. Adds in cloud shadows, procedural sun, rain refraction, volumteric rays and more fog control. Also, adjusted lightsprites and volumetric fog slightly
- Obsidian Preset (24 Mar)- Updated for ENB Binary V.329. Adds in cloud shadows, procedural sun, rain refraction, volumteric rays and more fog control. Also, adjusted lightsprites, clouds, particles, rain and volumetric fog slightly
- Dolomite Preset (24 Mar)- Updated for ENB Binary V.330. Adds in image based lighting, cloud shadows, procedural sun, rain refraction, volumteric rays and more fog control. Also, adjusted lightsprites, clouds, particles, rain and volumetric fog slightly
- Vivid Preset (25 Mar)- Updated for ENB Binary V.330. Adds in iamge based lighting, cloud shadows, procedural sun, rain refraction, volumteric rays and more fog control. Also, adjusted lightsprites, clouds, particles and rain
- NAT & Obsidian Preset (24 Mar) Updating again (same version) to ENB Binary V.330. Adds in image based lighting.
- COT Preset (26 Mar)- Updated for ENB Binary V.330. Adds in image based lighting, cloud shadows, procedural sun, rain refraction, volumteric rays and more fog control. Also, adjusted lightsprites, clouds, rain and volumetric fog slightly. Also slight adjustments to contrast, HDR and Saturation
- Vanilla Preset (26 Mar)- ** Big Adjustment***Updated for ENB Binary V.330. Adds in image based lighting, cloud shadows, procedural sun, rain refraction, volumteric rays and more fog control. Also, adjusted lightsprites, clouds, sky, rain, bloom and volumetric fog slightly. Also slight adjustments to contrast, HDR and Saturation and other color levels.
- Rustic Preset (27 Mar)- Updated for ENB Binary V.330. Adds in image based lighting, cloud shadows, procedural sun, rain refraction, volumteric rays and more fog control. Also, adjusted lightsprites, rain and volumetric fog slightly. Also slight adjustments to contrast, HDR and Saturation
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Version 5.2
- Adjusted ENB Rain settings and changed to new ENB rain texture (texture by Matso).
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Version 5.1a
- Updated all presets to go with the new ENB Binary V.327. It adds specular adjustments as well as ENB rain effect. Additionally, adds a hotkey for ENB DOF (Shift+F7).
Also adjusted Vivid and NAT Bloom settings slightly. Also, slight adjustment to red setting for Obsidian Preset. No other changes.
- Updated all presets to go with the new ENB Binary V.327. It adds specular adjustments as well as ENB rain effect. Additionally, adds a hotkey for ENB DOF (Shift+F7).
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Version 5.0
- Updated NAT, Vivid, Obsidian and Dolomite Presets Only. Adjusted settings to get a better color/contrast balance. Also adjusted bloom and lightsprites to hopefully reduce overly bright fires and light sources. Adjusted sharpening, HDR, DPX, Technicolor 2 and other TOD settings.
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Version 4.9a
- Updated all presets DOFs again to remove blurring of character in 3rd person view. No other changes.
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Version 4.8a
- V4.8a- Updated all DOFs with newer version of the DOF Shader by Marty McFly. Had to rework all settings though do to previous settings now working the same way.
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Version 4.7
- Updated all presets with new SSS sections (Eyes, Objects and Vegetation) that was added into V.325 of the ENB Binary.
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Version 4.6
- Updated all presets with reworked SSAO_SSIL settings (ENB Only)
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Version 4.3a
- All presets updated to work better with ENB Binary V.320. Now preset have sky and direct/ambient lighting control.
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Version 4.2
- Updated NAT preset for both ENB and ReShade versions to go with the newly released standalone version of NAT by l00ping
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Version 4.1.1a
- Fixed an error in the DOF which was causing blur issues with up close objects/character
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Version 4.1
- - Rustic Preset- Added new Rustic Preset for Rustic Weathers Mod
- Dolomite Preset- Adjusted saturation levels, color balance, contrast, brightness and fixed red strength
in interiors.
- Vivid, COT, NAT and Vanilla Presets- No changes, except for new default DOF
Adjusted the default DOF to have a better focal point as well as set a closer distance to object before DOF kicks in. Also adjust blur strength and bokeh effect.
Made previous version default DOF now as the "subtle" optional DOF.
- - Rustic Preset- Added new Rustic Preset for Rustic Weathers Mod
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Version 4.0
- Vivid Preset- (ENB Only) Adjustment to bloom and slight adjustment to DNI settings
Dolomite Preset- (ENB Only) Adjustment to bloom and slight adjustment to DNI settings
COT Preset- (ENB Only) Adjustment to bloom and minor adjustment to color settings. (ReShade Only) Minor adjustment to color settings.
NAT/Vanilla Presets- No changes
DOF- No changes
- Vivid Preset- (ENB Only) Adjustment to bloom and slight adjustment to DNI settings
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Version 3.9.1a
- Updated to newest version DOF+SSAO shader by Marty McFly for all ENB presets
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Version 3.9
- COT- Updated preset to work better with COT Version 5.7.
Vivid- Slight Adjustment to day and night brightness/darkness levels.
Vanilla, NAT and Dolomite- No changes
DOFs- No changes.
- COT- Updated preset to work better with COT Version 5.7.
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Version 3.8
- Dolomite Preset- Slight adjustment to sharpening, saturation, brightness and Day Night Interior settings.
Vivid Preset- Tried to brighten up during the day slightly without washing out the sky. Slightly brightened the nights. Slight adjustment to sharpening, saturation and Day Night Interior settings.
NAT- Slight adjustment to sharpening, saturation, brightness and Day Night Interiors settings.
Vanilla- Slight adjustment to sharpening (ENB version only)
COT- Slight adjustment to sharpening (ENB version only)
- Dolomite Preset- Slight adjustment to sharpening, saturation, brightness and Day Night Interior settings.
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Version 3.7
- Added new Dolomite-NLVA II Preset.
Vivid Preset- Slight adjustment to DNI settings for the new Vivid Weather V1.58
Vanilla/NAT/COT Presets- Lowered Lumasharpen setting.
- Added new Dolomite-NLVA II Preset.
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Version 3.6
- All Presets (ENB & ReShade)- Adjustment to lumasharpen
ENB Presets- New bloom added which is set by time of day (Day, Night & Interior)
- All Presets (ENB & ReShade)- Adjustment to lumasharpen
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Version 3.5
- ENB DOF= adjustment to all DOFs and added a new stronger Screen-Archery DOF
ENB MXAO- Adjustment to MXAO to be not as strong in the black levels
Vivid Preset (ENB)- Adjustment to some DNI settings
NAT/COT/Vanilla Preset- No changes.
- ENB DOF= adjustment to all DOFs and added a new stronger Screen-Archery DOF
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Version 3.4
- NAT- Preset updated with minor color adjustments and DNI (ENB version) adjustments due to an update to the NAT mod.
Vivid- Change out LUT file used. Adjustment to colors and contrast. Adjustment to DNI settings (ENB version)
ENB- Added 2.0 night adjuster option.
- NAT- Preset updated with minor color adjustments and DNI (ENB version) adjustments due to an update to the NAT mod.
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Version 3.3
- Added many new features to ENB (Thanks to l00ping)
- New Apply Game Color Correction (AGCC) mode
- New ENB MXAO added to ultimate presets (Thanks to Marty McFly)
- New one-click adjusters for interiors & night brightness settings
- Restructured DNI settings to be organized by time of day rather then type of effects
NAT Preset was updated for ENB version only. DNI settings slightly tweaked to work with updated NAT weather mod.
- Added many new features to ENB (Thanks to l00ping)
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Version 3.2
- Thanks to l00ping who ported over ReShade effects I use into ENB I no longer need to have a ReShade + ENB version.
ENB- All reshade effects ported over to ENB. No changes to settings in presets.
ReShade Only- Just a version # Change.
- Thanks to l00ping who ported over ReShade effects I use into ENB I no longer need to have a ReShade + ENB version.
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Version 3.1
- COT Preset Only- Updated to work better with V5.4se of COT. Disabled adaptation effect (ENB version). Adjustment to DPX & Technicolor2 for color balance with new COT. Adjustment to gamma/contrast. Adjustment to DNI settings (ENB version)
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Version 3.0.1a
- ENB Version Change only: Updated DOF shader to Marty McFly's most recent version. Which added better performance. I also had to change my DOF settings due to previous version settings not having the same results with new shader. I also added in an Extreme DOF option.
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Version 3.0
- COT- Adjustment to COT preset which I enabled adaptation effect for ENB versions to help with transition between bright/darker areas. Also some adjustments to color settings in reshade.
NAT-Slight adjustment to DNI to darker nights a slight bit.
Vivid- No changes
Vanilla/True Stroms- No changes
All Presets- All ENB presets has a slight adjustment to DOF effect which I added a slight strong Bokeh effect.
Disabled HDR Hotkey due to it having conflicts at time which it would actually become the ReShade toggle on/off key. So, to alleviate any issues just removed the hotkey.
- COT- Adjustment to COT preset which I enabled adaptation effect for ENB versions to help with transition between bright/darker areas. Also some adjustments to color settings in reshade.
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Version 2.9
- Added Natural and Atmospheric Tamriel (NAT) Preset.
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Version 2.8.1
- ENB Version- Slight adjust to red setting under DPX in reshade. New Day Night Interior Separation for brightness, contrast, saturation and tone mapping. Updated to new version on DOF Shader by Marty McFly for better performance. Updated bloom to work better with new DNI settings. Added new enbeffectpostpass shader which adds Sharpening (active) and letterbox, film grain, blur and vignette (all those not active)
ReShade Version- Slight adjustment to red setting under DPX for Vanilla and Vivid Preset.
- ENB Version- Slight adjust to red setting under DPX in reshade. New Day Night Interior Separation for brightness, contrast, saturation and tone mapping. Updated to new version on DOF Shader by Marty McFly for better performance. Updated bloom to work better with new DNI settings. Added new enbeffectpostpass shader which adds Sharpening (active) and letterbox, film grain, blur and vignette (all those not active)
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Version 2.8
- All Presets- Adjusted presets to work better with ELFX. Reduce red levels across all presets. Adjusted contrasts for all presets. Adjusted MXAO for all versions. Updated to new Natural Bloom 3.0 (MaxG3D) for ENB Ultimate presets
Vanilla/True Storms- Adjusted saturation slightly. Removed Film Grain. Added dither.
COT- Adjusted saturation slightly. Removed Film Grain. Added dither.
Vivid- Updated for Vivid V1.00. Adjustment to saturation.
- All Presets- Adjusted presets to work better with ELFX. Reduce red levels across all presets. Adjusted contrasts for all presets. Adjusted MXAO for all versions. Updated to new Natural Bloom 3.0 (MaxG3D) for ENB Ultimate presets
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Version 2.7
- Added new bloom shader by MaxG3D to ENB Ultimate Presets
COT Preset- Updated for COT 5.3
Vanilla/True Storms- Slight adjustment to red levels
Vivid Preset- Adjustment to contrast
- Added new bloom shader by MaxG3D to ENB Ultimate Presets
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Version 2.6
- -Updated to updated DOF Shader by Marty McFly
- Updated Vivid Preset for updated vivid weather V.99
- -Updated to updated DOF Shader by Marty McFly
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Version 2.4
- V2.4a- Updated for ENB Binary .310. Implemented new ENB effects to be used. DOF, Dither, Adaptation, Blur and Color Correction (mainly brightness and gamma control) Also, updated for COT V5.2
V2.4b- Updated COT preset for new COT V5.2. (Very minor adjustment from V2.3)
- V2.4a- Updated for ENB Binary .310. Implemented new ENB effects to be used. DOF, Dither, Adaptation, Blur and Color Correction (mainly brightness and gamma control) Also, updated for COT V5.2
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Version 2.3
- Only change was for COT preset. Had to make correction to preset. Wrong one was uploaded in V2.2
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Version 2.1
- Updated to newer version of MXAO by Marty McFly. Better performance.
ReShade Changes- Disabled FXAA. Adjustment to Lumasharpen. Disabled Dither. Adjustment to filmgrain.
MXAO Changes- Adjustment for better effect and performance with newer version of MXAO.
- Updated to newer version of MXAO by Marty McFly. Better performance.
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Version 2.0
- Included Presets for: Default Version, Ultimate Edition, Color Correction Only and Special FXs add on.
ReShade Changes- Adjustment to FXAA/SMAA/Lumasharpen. Minor color adjustment. Lowered Guassian Blur amount.
MXAO change- Slight adjustment to effect and slightly better performance
DOF change- Minor adjustment to blur strength and quality.
Bloom change- Slight adjustment to strength and trigger point.
- Included Presets for: Default Version, Ultimate Edition, Color Correction Only and Special FXs add on.
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Version 1.0
- Initial ReShade released
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- Author's activity
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January 2023
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- Mod page activity
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January 2025
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15 Jan 2025, 12:53PM | Action by: Deleted164718963User
Untracked
'SkyrimSE Re-Engaged ENB'
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15 Jan 2025, 7:52AM | Action by: LowEffortDoodles
Endorsed
'SkyrimSE Re-Engaged ENB'
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15 Jan 2025, 7:48AM | Action by: AboodBrown0123
Endorsed
'SkyrimSE Re-Engaged ENB'
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15 Jan 2025, 7:07AM | Action by: karbO2
Tracked
'SkyrimSE Re-Engaged ENB'
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15 Jan 2025, 3:29AM | Action by: Khrontek
Endorsed
'SkyrimSE Re-Engaged ENB'
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15 Jan 2025, 3:24AM | Action by: H4zuk1n
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 7:56PM | Action by: hexenkoenig90
Untracked
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 6:40PM | Action by: Tybundy6777
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 5:57PM | Action by: dtmaloney74
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 3:55PM | Action by: N1mble21
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 3:23PM | Action by: KURAMA0202
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 2:06PM | Action by: ouyingren
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 7:58AM | Action by: SweatyManSack
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 5:52AM | Action by: EzequielVavrik
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 4:48AM | Action by: SirBunderoRoll
Untracked
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 3:52AM | Action by: DaddyBradley06
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 3:05AM | Action by: CitiesOfAsh
Tracked
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 2:21AM | Action by: Spinxxi
Endorsed
'SkyrimSE Re-Engaged ENB'
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14 Jan 2025, 1:48AM | Action by: SirBunderoRoll
Tracked
'SkyrimSE Re-Engaged ENB'
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13 Jan 2025, 7:42PM | Action by: Blackcroworange
Endorsed
'SkyrimSE Re-Engaged ENB'
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