Hello @Skyking2020 =) Those looks good! in Original meshes -> texture path is for textures\architecture\whiterun\WRWoodBeam01.dds but then I mess with woven fence cap as it is grey..(original mod) so if ppl have dark wood textures for Whiterun - than that cap isnt compatible. And I do have few more Renthall's textures for cap... but again.. impossible to make it compatible with wood textures.. So I need smth that as you said will work in any case! farmhouses fences and posts. Also I do like dark wood for those fences.. and with your Brown Farmhouses those looks Very good! Also would love to see some mossy or a bit older option also.. hmm. O.o
Ahh yes. So then Skyland AIO would cover all of these and Skyland Farmhouses covers woodpost01 and woodpost02. So shouldn't be an issue.
I'd say set the mod up so that whatever farmhouse mod they have will retexture the fences. Then you won't be bothered with comments from everyone wanting a different wood texture to match their load order.
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When I made Skyland textures for those fences, I followed the vanilla template. So any mod that follows that, it should work with this mod.
Those looks good!
in Original meshes -> texture path is for textures\architecture\whiterun\WRWoodBeam01.dds
but then I mess with woven fence cap as it is grey..(original mod) so if ppl have dark wood textures for Whiterun - than that cap isnt compatible.
And I do have few more Renthall's textures for cap... but again.. impossible to make it compatible with wood textures..
So I need smth that as you said will work in any case! farmhouses fences and posts.
Also I do like dark wood for those fences.. and with your Brown Farmhouses those looks Very good!
Also would love to see some mossy or a bit older option also.. hmm.
O.o
I'd say set the mod up so that whatever farmhouse mod they have will retexture the fences. Then you won't be bothered with comments from everyone wanting a different wood texture to match their load order.