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shwub

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40 comments

  1. Furrywolf79
    Furrywolf79
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    Will it work with high poly head?
    1. shwub
      shwub
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      I personally don't use High Poly Head, so I can't say. Does that mod have an ESP that edits NPCs, or does it have facegen data?
    2. HomebredKalus
      HomebredKalus
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      Yes, but you'd have to do your own facegen after grabbing HPH Beards of Power
    3. skyrimPipo
      skyrimPipo
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      Sorry to bump this comment a year later, I've been trying to patch this to work with HPH to no success. If anyone figured this out, I'd really appreciate a step by step tutorial for noobies like me. If not, well, no worries. 

      Awesome mod, thank you!
    4. FranknKitty
      FranknKitty
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      My game freezes with this mod, not sure if it's because of HPH or not
    5. Steamvikings
      Steamvikings
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      It is. HPH and this mod jive about as well as water and oil. Distribute both to NPCs and you get random freezes as NPCs load to your screen
  2. TiberiusGracco
    TiberiusGracco
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    Hey! I love the idea of the mod, but I think I may have tried using it for the wrong reasons. I'm trying to distribute ONLY the beards of power to all NPCs, since I'm already using the Modpocalypse NPC overhaul. I tried extracting the BSA and placing this mod at a lower priority than the overhaul I'm using, but I still get black faces, even after attempting to create a patch myself to transfer only the beards. I suppose this mod doesn't work with other complete NPC overhauls, right? And if it's possible, I'd like to request the ability to distribute only the beards using something like SPID, without the overhaul. Thanks, friend!
    1. shwub
      shwub
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      What you described is exactly what Nordic Beards does: it takes the vanilla NPCs and adds Beards of Power to them. That's it, nothing special. Nordic Beards can be overridden just fine by other overhauls (eg: I use Beef Unending).

      After you made your patch, did you regenerate FaceGen? If you didn't, you'd get the BlackFace bug.

      One thing to note with patching NPC overhauls: You can't mix/match NPC headparts if the other mod you're patching against created their NPCs in Racemenu. Eg: If you took an NPC from Pandorables and added a Beards of Power beard in xEdit/CK, then regenerated FaceGen, you'd see the resulting NPC doesn't look anything like the original Pandorables mod. You would have to get the original files from the author and add the beard in Racemenu.

      I don't know if this is the case for Modpocalypse, but YMMV. The SPID idea is interesting, not sure how possible it is.
    2. TiberiusGracco
      TiberiusGracco
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      Cool man, thanks for the reply. I'm fairly new to the modding scene, still learning to navigate it, I'll check it out on how to regenerate FaceGen and get back to you if it works. Thanks a lot!
    3. shwub
      shwub
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      No problem. You may find this guide helpful. Make sure to install the SSE Creation Kit Fixes to avoid having to manually select every NPC to export.

      Feel free to come back with any questions
    4. TiberiusGracco
      TiberiusGracco
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      Managed to get it working by downloading Face Discoloration Fix mentioned in the article you linked. Thanks a bunch, your mod is great.
    5. shwub
      shwub
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      Generating FaceGen in the CK is a quick one-time hit, while FDF will be a hit every time you play, either via a longer load screen or worse. I'd recommend you try the former, but yes in a pinch FDF will do its job.

      Thanks for downloading.
  3. tortalong
    tortalong
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    hey i have a suggestion :> maybe it is better not to give mikael the bard a beard since his whole persona is "ladies-man"/"pretty boy" 
    1. shwub
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      You're saying this isn't a "ladies man"?

      

      Fair point, but I'm not going to repack the mod for one NPC right now though. If you want to remove his beard just delete the FaceGen files
      and remove his entry from Nordic Beards.esp. Or use EasyNPC.
    2. tortalong
      tortalong
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      HAHAHAH fair point too! what lady wouldnt be absolutely smitten by that magnificent beard?

      and i definitely understand. thank you for the tip too! i will try doing that.
    3. Steamvikings
      Steamvikings
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      I think someone has issue with facial hair.
      BAH!

      You just need better hair. AI agrees !
  4. modmeca
    modmeca
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    Request please if I may. So I want to do a play though As Ysgramor and the weapon is easy enough to get as you get it though the Companions quest line. I found an armor mod on here so that's done. That just leaves his long curled up beard. I looked on here and did a Google search but nothing came up. So that brought me back here to find mods that made beards and then filtered to find an active modder and that brought me to you to ask for your help.If you can then a BIG THANKS! But if you can't or don't want too then I understand.
    1. shwub
      shwub
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      If you've installed Beards of Power you'll have more Facial Hair options during character creation. One of those should work
  5. tortalong
    tortalong
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    hey man great mod!!!

    can you please make a vanilla hair option? :')))
    1. shwub
      shwub
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      Added
    2. tortalong
      tortalong
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      thank you friend!! you are awesome!
  6. LordWushin
    LordWushin
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    Hey thanks for the update! Best of both world!
    1. shwub
      shwub
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      Thank you for tracking!
  7. Darkflag30380
    Darkflag30380
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    Hey man nice mod, I use it with Nordic Faces but somehow your mod seems to deactivate hair physics for the concerned NPC's...
    1. shwub
      shwub
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      The FaceGen data probably has to be built specifically with physics enabled. I don't use physics for NPCs
    2. shwub
      shwub
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      I've updated the mod for hair physics, thank you for the report.
  8. salamander090
    salamander090
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    I really like this mod but unfortunately my game kept freezing with it installed. I figure it was because i used 'True to vanilla NPC overhaul' but even when disabled and using nordic faces instead it still froze. Gonna miss my bearded men..
    1. shwub
      shwub
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      Nordic Beards shouldn't cause that. Probably a different install issue. What are you doing when it freezes? Are you in-game or in-menu?

      This is how you can debug:
      * Start the game
      * From the main menu, enter "coc riverwood" in the console
      * Spawn an NPC, enter "player.placeatme 001a694" for Farkas, or type "help farkas" to get his ID. Going off memory here.
      * If you crash during this, slowly peels mods away until you don't crash
    2. salamander090
      salamander090
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      I did try this. The thing is, not every character had this issue. Farkas, Vilkas and the vast majority of NPCs were completely fine, but some NPCs just caused the game to freeze. The consistent ones i narrowed down was Benor in Morthal and the guy in the temple of Mara. Benor froze my game several times whenever i would get near him (in-game, not menu). The moment i disabled him in console commands the game worked just fine again. I tried using SSEedit to find out which mods were affecting him and only nordic beards and True to vanilla were the ones to do it. I even tried starting a new game and going near him to test whether the mods i had installed in this playthrough caused an issue and my game froze everytime. It was only when i disabled Nordic beards that my game stopped freezing. Its probably not this mod itself that is the issue and it most likely is a compatibility issue with some other mod, But i spent a long time trying to figure it out and unfortunately removing this mod did the trick.. It might also be an installation issue, im not sure, but i am doing a new playthrough and when i have gotten some playtime in this playthrough i can check whether Benor still causes a freeze now.
      The reason i think it might be an incompability with True to vanilla NPC is because its the exact same type of freeze that that mod has with the character of Calcelmo.
    3. shwub
      shwub
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      Check if any meshes/textures from Nordic Beards are being overwritten by a different mod. Also make sure to check your MO2 overwrite folder in case something was dumped there.

      I just tested spawning Benor on a clean save, with Nordic Beards as my only NPC mod, and there was no problem.
  9. preeum
    preeum
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    Going for a vanilla playlist again and this is perfect! Thank you! Question as your beards look fantastic! What beard textures are you using?
    1. shwub
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      Glad to hear it. I was using Beards by Hvergelmir 
  10. Rick11011
    Rick11011
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    I've downloaded this mod along with Beards of Power, yet it doesn't seem to give any of the listed characters beards from the mod.

    I've simply downloaded only this mod and the original. do I need to download anything else?
    1. shwub
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      You just need this mod and Beards of Power. What order are you loading the plugins in?
    2. Rick11011
      Rick11011
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      I had a look and it turned out some of the plugins weren't enabled for some reason. I use vortex and installed the mods the same way I do every other mod. Odd that it didn't enable them. They were shown enabled in the mods list, yet not in the plugins list.