How do I enable complex materials and dynamic cubemaps in ENB? The options are greyed out in the GUI and can't be enabled. Enabling them in enbseries.ini also doesn't work.
Can I have your permission to port this mod to Bethesda.net? I can take care of the work with porting and updating as you update. You’ll have credit given to you, a link to this page, and a link to reach me on Discord or Reddit in case there are any issues, so as to not bother you with concerns that I can address. Lmk! Even if it’s to say no, I’ll respect any response given. Thank you!
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Thank you!!
recently I started using community shaders and the leaves are wrong color and dont look right anymore :P has anyone found a fix for this?
Thanks