This page was last updated on 06 March 2024, 1:16AM
Changelogs
Version 1.0.3
Fixed a bug that could occur while the player was under an invisibility effect (i.e. from a spell or potion), where the player's eyes could incorrectly become visible while the rest of the player's body would still remain invisible.
Fixed a bug which could sometimes cause physics & other head part animations to reset on players every few seconds (for players that use head parts like HDT-SMP physics hair, eye colors with "pulsing" animations, etc).
Due to several requests, added a new "Enable for vampires" toggle, so that players can optionally enable the 'Combat Eyes' mod for their vampire character at their own risk. Defaults to FALSE (and strongly recommended to keep this way for best experience), but available to set to TRUE for users to try anyway if desired. Further details in the mod description page.
Version 1.0.2
Fixed a bug where the mod was not correctly retrieving "unisex" eye color options
Fixed a rare bug that could result in a mix of correct and incorrect eye color options, after exiting the race menu. For example, a female wood elf mistakenly having a mix of correct eye color options, and other incorrect eye color options such as "MaleArgonianEyes"
Performance optimizations and logging improvements
Version 1.0.1
Fixed a bug which resulted in CTDs under certain circumstances