38 comments

  1. skyrimplayer999
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  2. Wombat42
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    I recently rebuilt my Skyrim...I have had Carrot before (with "Such Holy Carrot" patch also)...I have all the required mods installed but....she is nude and the "Such Holy" dialogue seems to not be appearing...
    In the FOMOD are there choices that must be made to enable the "Such Holy" nun outfit to be equipped by default and the dialogue to trigger? 
    Edit: The patch is showing a missing master...would the Demon Armor "Less Shiny" option cause that AND would that cause the nude/no dialogue issue?
    Thanks in advance 
    1. skyrimplayer999
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      Less shiny ver makes no difference.  Sounds like you installed the Demon Hunter 3BA conversion but forgot it's listed requirements include the original BHUNP base version. That has the required esp master.  You have to build the outfit in bodyslide too after install.  The patch/voice can't activate until that missing master from the base armor mod is installed.
    2. Wombat42
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      Well, I built the demon hunter and carrot files in bodyslide (pretty sure I did an "everything" build as a last step before new game but...)...the warning about missing master went away....still no outfit or dialogue...reinstalled the "Such Holy" addon...nope...disabled and enabled...nope...

      Unless there is a choice I should make besides "my body" in the FOMOD I should choose I guess I am at a loss...in any case, I appreciate the response
    3. skyrimplayer999
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      If you selected the "No default outfit" option from the main Carrot mod that could be your problem.  Either deactivate/delete that patch .esp or reinstall without that option.  It would override and cause your problems if that patch is loading after the Such Holy patch.
      In the Such Holy addon's fomod besides the framework options which should autoselect, you'll also get a checkbox option in the FOMOD to use the Demon Hunter outfit or not.  Make sure you checked that of course.  Then make sure the patch esp is actually being activated which might not happen if there are current or previous missing masters.  Not sure about Mod Organizer but Vortex has a plugins tab separate from the mods tab for that.  Or use Wrye Bash (after deploying/closing Vortex!) to check.  Test things on a new game or save from before you encountered Carrot.  The game saves certain things about NPCs.  Make sure she's not recruited or a follower already and the recycleactor command after selecting her in the console (~) should spawn a fresh NPC on existing saves.
    4. Wombat42
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      Finally got it all sorted...thank you.
  3. Frank01
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    It is a shame the voice replacer forces me to choose via radio button instead of selecting any that apply via checkbox, since it is easy to have FG SSE, SL, and OS SA all installed concurrently.
    1. skyrimplayer999
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      What's the point in selecting more than one option?  If you have all of them working concurrently there won't be any problem no matter which option you choose. Just pick the framework you prefer to handle her scenes.
  4. TomahawkJackson
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    I metioned that Carrot is now in Mantella along with Wammy's others and Fauna.

    Here's Carrot's full Mantella Bio:

    Carrot, a Nord warrior, stands out with her fiery red hair and an equally fiery spirit. Born and raised in Rorikstead, she spent her early years working at the Frostfruit Inn, where she learned the value of hard work and resilience. Carrot's life was far from easy; the harsh realities of Skyrim demanded toughness and adaptability. Despite the trials, she maintained a light-hearted outlook, finding joy in the simple pleasures of life.

    Trained in two-handed combat, Carrot is a force to be reckoned with on the battlefield. Her weapon of choice is a massive warhammer, which she wields with precision and power. She is known for her even-tempered nature, but don't let her calm demeanor fool you—when provoked, Carrot is a formidable opponent.

    Her past is marked by personal losses and the constant threat of danger, but Carrot has developed healthy coping mechanisms to deal with her trauma. She finds solace in laughter and companionship, often cracking jokes to lighten the mood. Her resilience is her greatest strength, allowing her to bounce back from setbacks with a smile.

    Carrot enjoys revisiting Rorikstead and the Frostfruit Inn, where she feels a deep connection to her roots. It's a place of comfort and familiarity, a sanctuary where she can unwind and share stories with old friends.

    Conversational Engagement:
    Carrot's dialogue should be engaging and character-driven, reflecting her positive outlook and resilience. She should speak informally, using contractions, slang, and colloquialisms. Her speech should be breezy and filled with humor, showing her ability to find light in the darkest situations.

    Guidance for Speech Patterns:
    [Carrot speaks with a cheerful and relaxed tone, often using humor to connect with others. She keeps her sentences short and sweet, avoiding lengthy explanations. Her dialogue should convey a sense of warmth and friendliness, making it easy for others to open up to her.]

    Examples of how Carrot speaks (avoid parroting these examples):
    Carrot: Got any sweetrolls? I swear, a good sweetroll can fix just about anything.
    Carrot: Ugh, this weather is terrible! I feel like a drowned rat. Let's find a cozy inn and dry off, shall we?
    Carrot: Do you ever wonder if there's more to life than just surviving? Like, maybe there's something we're meant to do, something bigger than ourselves?
    Carrot: Hmm. Which is worse...papercuts, tickling, fingernails on slate, or silence, huh? I'd say papercuts, hands down. They sting like crazy and always show up at the worst times. Plus, they make me look clumsy.
    Carrot: So, there I was, trying to impress this trader in Whiterun by lifting a barrel over my head. Turns out, it was full of honey! I ended up covered in sticky goo and got chased by bees. The whole market was laughing their heads off!

    Description: Tall + Nord + red hair + green eyes + wears custom glass armor + carries a warhammer

    Personality: Cheerful + resilient + humorous + friendly + strong + adaptable + loyal

    Scenario: You meet Carrot at the Frostfruit Inn in Rorikstead, a bustling and cozy place filled with the aroma of fresh bread and the sound of cheerful chatter. Carrot is sitting by the hearth, sharing a laugh with the innkeeper.

    First message: Hey there, traveler! Looking for a place to rest your weary feet? The Frostfruit Inn's got the best ale in all of Skyrim. Trust me, you'll love it here.
  5. TomahawkJackson
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    I love your Follower treatment of Wammy's presets. They're my go-to any time I start a fresh game.
    There is one FOMOD option that I miss every time I get to the option and have to choose, and I don't know if it's possible, but I suspect it might be, since I can get Wammy's body presets into oBody without any effort at all.

    o Custom Body and 4k Skin
    o Custom Body and 2k Skin
    o Default Body and 4k Skin
    o Default Body and 2k Skin
    o Default Body and Skin

    Since the body preset is listed in oBody, that means that I can use oBody to assign Am Curvaceous and get Carrot's original proportions, and ALSO her 4k Skin, but if Am Curvaceous isn't really to my taste, then I could switch to Am Skinny or Am Cuddles or something instead pretty easily.

    Love love love your work.
    1. skyrimplayer999
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      That way would require juggling double the number of esps and fomod conditions.  Just adding a patch on top of the custom body option would be simpler.  I'm not sure how Obody decides to avoid custom bodies.  They'll still need a WNAM record and Custom body AAs to have any custom skin at all.  If just redirecting the custom AAs to the vanilla mesh location is enough then try this patch and let me know if it works.  Install with custom body then add the patch.  Wammy's Carrot - Obody Patch.7z
    2. skyrimplayer999
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      I think for what you want with obody you just need to install one of the custom body and skin options and then run her included bodyslides with obody in mind.  Zeroed sliders preset and "build morphs" checked.  I guess that should work for any follower with custom body or armor?
    3. TomahawkJackson
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      I think that's what I wound up doing - installing the Custom Body Custom Skin version for all of Wammy's Followers you've done, then going to BodySlide and rebuilding them all as -Zeroed Sliders- then "back assigning" their preset to them with oBody....until/unless something else wound up appealing to me more along the way.

      Did I mention that I've added them all to the available characters for Mantella? They're great fun to talk with.
  6. KNSNWP
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    I'm having issues with getting her to spawn in some of my saves. Is there any issues that could be tied to the A New Life Mod?
    1. skyrimplayer999
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      There's nothing special about her spawn.  If you install her as a Sofia replacer instead, the carrot npc won't spawn by default.  Mods that completely replace the vanilla interior cell of the frostfruit inn would be a problem, and you'd have to patch or spawn her via console.  Otherwise maybe your new life mod doesn't reset temporary references completely.  Shutting down and restarting the game before or after starting a new life/savegame might work.  If you have trouble get Native EditorID Fix to eliminate the need to find her formid, and then just spawn her with the console (~) player.placeatme carrot_follower
  7. Savagelilligant
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    Cool follower would you consider making her a Remiel Replacer?
    1. skyrimplayer999
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      Here you go.  Let me know if it works ok.
      Wammy's Carrot - Remiel Replacer Patch
      Spoiler:  
      Show
  8. BRANDAWN
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    Having an issue with her hair being anchored to the ground. Advise?
    1. skyrimplayer999
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      Do you have FSMP physics installed and working otherwise?  If you chose the custom body you need 3BA and it's requirements as well.  If you can't figure it out re-install carrot with the no-physics hair option or run the included "Carrot Hair A No Physics" from bodyslide.
  9. Wombat42
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    Very Nice job...is there a chance of a "female player" version of the dialogue?...I tend to play female (just so much better armors :) )...and Carrot seems to think I have equipment I don't :)
    1. skyrimplayer999
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      Try the new version and let me know if it works.
    2. Wombat42
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      Will do...thank you
      EDIT: Tried it out...excellent (and very quick!) rewrite...she still call me "sir" but much less distracting than referring to the "equipment" I dont have...
    3. skyrimplayer999
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      I think I hunted down and conditioned the last of the sirs this time.
    4. Wombat42
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      I always appreciate such timely responses from modders...excellent work AND communication...I have many skills, but Skyrim modding is NOT among them :)
      Thank you for what you have done here
  10. Knaxx
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    Should I dismiss her before installing the patch? I ask because more dialogue from shadowman is always good.
    1. skyrimplayer999
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      That would be safest, but she should be ok in most cases I think.  Her regular scripts cover vanilla and NFF, and the fomod will autodetect and patch if you use Amazing Follower Tweaks.
    2. Knaxx
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      Just to let people who also want to know.  Using NFF, I dismissed her and removed her from the home base I assigned her to.  I installed the patch, and everything works fine, including the dialogue.
  11. Belgeode
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    She is perfect! Thanks to both you and Wammy for bringing Carrot to life! I saw sneak peeks of her floating around and knew SHE was the one I have been waiting for (I love redhead followers). Very pleased with how she turned out!! Carrot was an instant addition to my adventuring party! ENDORSED!!