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Mitchell Westbrook

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missiri

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46 comments

  1. CiraOmega
    CiraOmega
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    By the Nine, this is truly a beautiful mod! It's almost enough to make Talos forget the atrocities those knife-ears comitted against the Empire. That aside, would you be able to add documentation on how to add custom motifs and link items from mods to it? I have a LOT of armor and weapons mods and uhh...I would like to be able to do this myself. (To be honest I'll probably just end up linking all my mods to a single book and throw it away and forget about it. I use AIM to get my modded weapons so, I never need to see the crafting section of the game unless I'm tempering items.)
    1. missiri
      missiri
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      I can make a guide later for you.
    2. CiraOmega
      CiraOmega
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      Much appreciated chief!
    3. AninoGamingTV
      AninoGamingTV
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      Would love to see a guide as well. Maybe we can expand on this more 😍
    4. missiri
      missiri
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      its incredibly easy. all you do is double click the _mw_crafingmotif1 in the books section of the ck. rename and renumber it. then save it as a new form. then you go to the constructible object section and double click the recipe you want to add the motif to. in the section called match conditions you right click and select new. then under the condition function you select "GetItemCount" and to the right of it where it says INVALID you left click on INVALID and select the motif as parameter 1. then click ok on all the dialog boxes and save the file and viola you've made a crafting motif. and to get it ingame you either edit the CID.ini file I provided or use an additemmenu.
    5. CiraOmega
      CiraOmega
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      Hot. Thanks for this. Now I can remove all mod crafting recipes and forget about them in my playthroughs because I only ever use AIM to get mod items.
    6. pcstart
      pcstart
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      You should pin this guide or move it to the main page. Sounds so easy to do even I think I can do it!
    7. missiri
      missiri
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      if you do feel free to follow my naming scheme and we could make an unoffical collection of motifs.
  2. Dota777
    Dota777
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    Your guide to create a Crafting Motif, formatted using an random LLM so it is less intimidating


    • Locate the Crafting Motif in the Creation Kit (CK):

      • Open the Books section in the CK.
      • Find and double-click _mw_craftingmotif1 to edit it.

    • Rename and Renumber the Motif:

      • Change the name and number to your desired values.
      • Save it as a new form.

    • Edit the Recipe for Adding the Motif:

      • Go to the Constructible Object section in the CK.
      • Double-click the recipe you'd like to associate the motif with.

    • Add a Match Condition:

      • In the Match Conditions section:

        • Right-click and select New.
        • Set the Condition Function to GetItemCount.
        • Click on INVALID (next to the parameter field) and select the newly created motif as Parameter 1.

    • Finalize the Changes:

      • Click OK on all dialog boxes to save your changes.
      • Save the file.

    • Make the Crafting Motif Available In-Game:

      • Either:

        • Edit the CID.ini file you provided, or
        • Use an AddItemMenu mod to add the motif to your game.
  3. Slayerm11
    Slayerm11
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    Is there a possibility of making a patcher for this to automate the process for large modlists? I'm smoothbrain to the highest when it comes to modding so apologies if this is a silly question.
  4. tbernal117
    tbernal117
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    was just looking for something like this, good to see someone was also in it for the crafting aspect of the game
  5. ShyViolets
    ShyViolets
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    It’s funny, I was just thinking today “Why is there no like crafting recipe books to help pare down the crafting menus.”

    Then I come across this mod today. Gonna install and try it out - but I love that you implemented this great idea.
  6. sajius
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    Just wanted to say fantastic idea and I love it. I've been wanting something similar to this for awhile.
  7. BurtFreeman
    BurtFreeman
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    great!
  8. RykerSatori
    RykerSatori
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    Does this work with only vanilla/cc content or does it work with modded armor and weapons?
    1. missiri
      missiri
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      currently its base game, dlc, and cc content. though if you give me a list of mods you'd want a patch for I might just do them. 
    2. RykerSatori
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      oh >.> that might be way too much plus personal merges lmao so i wont stress u about that, i wonder if something like a zedit patcher for weapon materials would work, hell if i understood how skypatcher worked i'd think of something but i'll get it for the declutter tbh i need it lol
    3. RykerSatori
      RykerSatori
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      Any plans to do this one in the future if not i can take the time to do it for myself NordWarUA's Armor Variants at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
    4. missiri
      missiri
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      I'll download that mod and make a patch for it later for you.
    5. SalMohn
      SalMohn
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      I can help make patches for this too, if permission is given.

      I use a lot of armor and weapon mods that could use the treatment :)
    6. missiri
      missiri
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      permission is already given to make patches.
    7. SalMohn
      SalMohn
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      I saw, thank you :D

      I'm almost done with them. Tedious work since some mods have so many entries x_X
  9. SelevanRsC
    SelevanRsC
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    Whats this UI youre using?
    1. missiri
      missiri
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      it's EdgeUI by Eugene. It can be downloaded for free on his patreon or on his discord.
  10. spdude
    spdude
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    Could you make a version without the CC content? :)
    1. brianadragon
      brianadragon
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      I second this. It sounds cool, though I wish there was a fuller explanation and examples for those like me who never player ESO. If there was more detail and no CC requirement, I think it might be something I'd download, since I can't stand the cluttered crafting menus.
    2. sspalex77
      sspalex77
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      Edit: Deleted after my nefarious actions of "recommending alternate versions" and "answering a modder's questions" have been revealed! Apologies all around!
    3. missiri
      missiri
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      I see I see sspalex77. plugging a different mod since you made an addon for it and hope to garner more attention to it. very nicely done. Im not mad though. plug away. what Ive done was made for me and its uploaded because I thought others might like it. mine makes no edits to leveled lists and should be compatible with just about everything unless they edit recipe conditions which was my goal. if heim works for another Im glad to host your comment suggesting it.
    4. missiri
      missiri
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      sspalex77 I wasnt mad. it was just the first time I ever got a chance to point out that you did well plugging another mod you made an addon for like that. it was a very subtle thing and I found it interesting and neat and was praising you for the subtlety of it. please readd your comment. if another finds heim useful I think they should use it. truly I wasnt mad. I hold no ill will nor was I trying to shame you. merely to point out the well done plug and that I noticed it. it made me smile to see that my little mod caught your attention and that someone actually plugged another mod on my first mod release.
    5. missiri
      missiri
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      spdude: yes Ill make a version without the cc content for you. EDIT: Its Done. added to downloads.
    6. brianadragon
      brianadragon
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      You're awesome, I'm adding this to my game later today!
    7. missiri
      missiri
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      Thank you for the kind words briana. I will be adding patches for various armor mods soon as well.
  11. jcrawl16
    jcrawl16
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    Downloading soon but what UI mod is that?
    1. missiri
      missiri
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      EdgeUi made by eugene. you can find it on his patreon or in his discord.
  12. Veekz
    Veekz
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    I assume this doesn't work with version 1.5.97 right?
    1. missiri
      missiri
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      it does if you have backported extended esl support.