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Parapets - edited by Miss Corruption

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MissCorruption

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47 comments

  1. dlpdarknova
    dlpdarknova
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    For anyone who got the error with crashlogutil.py, here is the answer:
    Go to "{BASE_FOLDER}/plugins/crashlogtools/crashlogutil.py" in line 126 change
    with open(path, "r") as f:
    to
    with open(path, "r", encoding='UTF-8') as f:
  2. Mra4nik
    Mra4nik
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    I found how to fix the Unicode error

    https://www.reddit.com/r/skyrimmods/comments/1g7niud/consistent_error_in_mod_organizer_2/
  3. savvygirl3821
    savvygirl3821
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    Idk if anyone will respond but I get this error:
    
    plugin "Crash Log Viewer" failed: AttributeError: 'CrashLogViewer' object has no attribute 'dialog' At F:Modding/MO2/plugins\crashlogtools\crashlogviever.py(69): display
  4. Grifman
    Grifman
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    Sorry, but it is not clear to me how this is supposed to work.  I installed this as instructed in MO2 and ran the game.  I did not have any 45-60 pause but let's assume it worked.  Where are these new logs that were created and that I'm supposed to be looking found?  And how am I supposed to launch the Crashlog viewer?  It's not an .exe file, and just clicking on the "crashlogviewer.psy" doesn't do much.  I get a popup asking what program to use to open this and choices there don't seem to make much sense.  This all seems pretty obtuse to me, but maybe I'm just not getting it.

    It's great to have install instructions but there need to be usage instruction also, I think.
    1. basickxvalo
      basickxvalo
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      +1
    2. BurnsofWhiteFire
      BurnsofWhiteFire
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      Crash logger generates the logs to this directory - C:\Users\(INSERT YOUR ACCOUNT)\Documents\My Games\Skyrim Special Edition\SKSE

      Once installed properly, you should be able to start the crash log reader from MO2. Press the Jigsaw puzzle near the top left, click "Crash Log Viewer" and it will show all the logs. Keep in mind if you changed the directory for those crash logs yourself you will also need to change it for this.

      If you want to change the Log Reader's directory (as in where it looks for the logs). Go into the crashlogtools folder, open crashlogs.py, and change the lines beneath FINDERS.

      You'll want to keep the MY_DOCUMENTS as is because that refers to your documents folder. So if you take the above directory address, you break it down by removing the slashes, Quoting them and adding a comma like "THIS", 

      It should look like this (MY_DOCUMENTS, "My Games", "Skyrim Special Edition", "SKSE", "INSERT NEW FOLDER HERE"),
  5. 1ThinMo
    1ThinMo
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    • 8 kudos
    You need to add a posibility for SSE GOG
    "Skyrim Special Edition GOG", where the logs are being created.
  6. grox1313
    grox1313
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    I got an error...
    Spoiler:  
    Show

    ---------------------------
    错误
    ---------------------------
    出现错误:UnicodeDecodeError: 'gbk' codec can't decode byte 0x88 in position 454: illegal multibyte sequence
    At:
      D:\mo2 - se/plugins\crashlogtools\crashlogutil.py(119): read_file
      D:\mo2 - se/plugins\crashlogtools\crashlogutil.py(98): __init__
      D:\mo2 - se/plugins\crashlogtools\crashlogutil.py(41): process_log
      D:\mo2 - se/plugins\crashlogtools\crashloglabeler.py(84): onUserInterfaceInitializedCallback
    ---------------------------
    确定   
    ---------------------------
    1. MissCorruption
      MissCorruption
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      This might be because you have non-English letters. I'll look into fixing that at a later date, I'll be busy the coming days
    2. grox1313
      grox1313
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      I added the parameter to use utf-8 in read_file and the problem was solved. 

      No, the problem still exists ......
    3. mohoyuan
      mohoyuan
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      • 4 kudos
      I don't even know where the non-english characters are?
      Spoiler:  
      Show



  7. Go1denScarab
    Go1denScarab
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    Does this work with "Trainwreck - a Crash Logger"?
    1. FardeenRiyadh16
      FardeenRiyadh16
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      Why would you use the older crash logger? The one listed is the exact same one except it's upgraded.
  8. hoskope
    hoskope
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    Oh wow this looks interesting :) 
  9. CescaLR
    CescaLR
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    Hey there; not sure if this is the right place to put this, but still:

    Using the most recent mo2, I get this:

    an error occurred: TypeError: object of type 'NoneType' has no len()
    At: 
    F:\SME\plugins\crashlogtools\lib\dulwich\object_store.py(571):get_raw
    F:\SME\plugins\crashlogtools\lib\dulwich\object_store.py(154):__getitem__
    F:\SME\plugins\crashlogtools\lib\dulwich\graph.py(205):lookup_stamp
    F:\SME\plugins\crashlogtools\lib\dulwich\graph.py(220):can_fast_forward
    F:\SME\plugins\crashlogtools\lib\dulwich\porcelain.py(338):check_diverged
    F:\SME\plugins\crashlogtools\lib\dulwich\porcelain.py(1280):pull
    F:\SME/plugins\crashlogtools\crashlogutil.py(41): update_database
    F:\SME/Plugins\crashlogtools\crashloglabeler.py(84):onUserInterfaceInitialisedCallback

    I've never used MO2 before, and I did use a wabbajack list to install it (Skyrim Modding Essentials); it was on an older version of mo2, which i've updated to the newest release from - but the issue may be user error, I don't know. Still, as the error said it was in crashlogtools (the version that came with SME was outdated, so I completely removed it and replaced it with this one), I figured I'd mention it here. It's not the end of the world as Mo2 launches just fine - it's just that the plugin doesn't work. Any ideas what might be wrong? 
  10. Fouvale
    Fouvale
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    Hi MissCorruption, hope that will help to figure out why my game sometimes crashes. It's my last hope. Thanks for the mod. Hope it works for me.