File information
Created by
BrokenDeer and davidgilbertkingUploaded by
BrokenDeerVirus scan
About this mod
Couple of tweaks for Chesko's Frostfall
- Requirements
- Permissions and credits
- Changelogs
Warmth Tweak
Frostfall by Chesko is a classic winter survival mod with a blatant balance issue. See, Frostfall has a "warmth" stat and an "exposure" stat. As your exposure rises, you get colder and suffer the effects of increased cold. When your exposure maxes out, you either die or get rescued (depending on your setting). Warmth slows down the rate at which you gain exposure at all temperatures and you can gain warmth from wearing gear such as fur armor.
The problem: warmth is useless. Seriously, check out this video:
I went to Whistling Mine just south of Winterhold, started Frostfall, and stood there naked waiting to die. It took 2.5 minutes to die of exposure while naked. Pretty reasonable.
I then returned to Whistling Mine with a full set of fur clothing, thinking I was going to be alright, and then keeled over in 5 minutes. Wow, an entire couple of minutes. You can't "prepare" for winter with Frostfall; you just get rekt by it.
Now, with my warmth tweak, you can survive for a decent amount of time if you have warmth. Your exposure won't max out in a short time and Frostfall can actually be fun. I visited Whistling Mine one more time with my warm coat and these tweaks and lived for about 13 minutes before finally dying of exposure, which is over 3 hours in game time on timescale 20 and about an hour in game time with timescale 5; both reasonable.
Note: my warmth tweak will not let you survive cold conditions without warmth. You'll still die very quickly, but you'll last much longer if you wear warm clothes.
This video was only one test and I can't guarantee the temperature was the same on all three trials, but you get the gist of it.
Download the Frostfall Warmth Tweak main file to gain this functionality.
You will require Frostfall and Campfire by Chesko. Also, get the Campfire and Frostfall - Unofficial SSE Update by Sthaagg to fix these mods further.
There are four (4) versions of the Warmth Tweak:
- Warmth 150 (as seen in video)
- Warmth 200
- Warmth 250
- Warmth 300
float exposure_reduction = 1.0 - (((_Frost_AttributeWarmth.GetValueInt() * X) / _Frost_Calc_MaxWarmth.GetValue()) / 100.0)
As you can see, a larger X value results in more reduced exposure per unit of warmth. The video showed the 150 version, which increased time before max exposure to 13 minutes from 5 minutes. The original value of X was 90 and this number is the only thing Warmth Tweak changes. I'm not measuring how long you'll last with the other versions, but I imagine you'll last 30 minutes with version 250. Choose whichever file you want, but choose only one version of Warmth Tweak.
Tent Tweak
Frostfall Tent Tweak alters a specific Frostfall function. There's a setting for when you go to lay down in a tent in Frostfall that lets you automatically remove your gear (helmets, body armor, gloves, boots, etc). However, this setting will not work if it's too cold outside. I prefer to take off my armor and stuff no matter the temperature since the fire and tent will keep me warm anyway, so this tweak removes the temperature check.
Heat Tweak
There is a moveable static object in the game named FXSmokeLargeClose01. It is visualized as localized flames, with smoke coming up. It is usually placed in the world under the conditions of some sort of destruction: dragon attacks, sieges, objects burning.
Frostfall detects heat sources from lists of objects written in the Campfire.esm file. If an object is on the list - Frostfall treats it as a heat source of varying size.
FXSmokeLargeClose01 is not in any of those lists. That's why, for example, when you enter the Hall of the Vigilant after some unfortunate events have happened, you will freeze to death in a building that looks pretty hot.
This tweak fixes that. It distributes FXSmokeLargeClose01 to the respective Campfire lists, so chaos and destruction can finally warm your body.
Heat tweak requires SkyPatcher!
Warmth and Tent tweaks each edit one Frostfall script:
- Warmth tweak replaces _frost_exposuresystem.pex script;
- Tent tweak replaces frostutil.pex script.
Sources are included and there is a readme in each tweak which describes the change made and the line of code each tweak had altered. Warmth Tweak involved a formula change that made warmth heavier in the exposure calculation and Tent Tweak returns "true" to remove gear whether it's too cold to automatically take off gear or not.
Heat tweak doesn't replace scripts, doesn't have an esp, but requires SkyPatcher.
The tweaks can be used separately or together; it'll work regardless.
Misc files contain patches for Frostfall Vampire Fix for LE with all warmth options available in case you happen to need it. DO NOT USE ANY OF THESE PATCHES IF YOU USE THE VAMPIRE FIX FOR SE, THIS IS FOR LE ONLY!!!