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Shazdeh2

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shazdeh2

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99 comments

  1. RoyalCheddar
    RoyalCheddar
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    • 3 kudos
    I've got this tracked for gamepad support, I can't wait -- this looks awesome and especially perfect for a dwarven researcher playthrough im running
    1. Zakwel
      Zakwel
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      • 57 kudos
      Same. I hope it hasn't been abandoned.
  2. Shadoekoo
    Shadoekoo
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    • 0 kudos
    Would it be possible to get a vokriinator choice cuts patch? As well as a patch for mihails dwemer automatons, assuming it doesn't already work for them.
  3. hardgoreaiice
    hardgoreaiice
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    Can't find the Surge module. I'm playing this using the Gate to Sovngard collection. Is there something that I'm missing?
  4. megachill7
    megachill7
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    • 1 kudos
    Would be cool if there were an addon that adds ancient knowledge from the unfathomable depths quest as a requirement to use the skill
  5. megachill7
    megachill7
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    • 1 kudos
    It'd be a cool roleplaying feature if this was locked behind the ancient knowledge perk
  6. kat1004
    kat1004
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    • 27 kudos
    This is going to be great for my Timelost Dwemer character! Being able to disable animunculi will make traversing Dwemer ruins so much easier!
  7. lenova
    lenova
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    • 2 kudos
    Hello Shazdeh2,
    Your mods ideas are always fun and unexpected, love that :-)
    I'm experiencing occasionals CTD (on save and load only) that MIGHT be caused by Container Item Distributor. What happens to your mod if I remove this requirement ? do I need to remove Animunculi Override ?
    1. shazdeh2
      shazdeh2
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      • 313 kudos
      Thank you, I appreciate that :)
      I use CID to distribute the Surge Module item (needed for hacking) to Calcelmo and some loot containers in dwarven ruins. You can console-command them to yourself, should be fine.
    2. lenova
      lenova
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      • 2 kudos
      Hey shazdeh2,
      thank you for the quick reply. Just to let everyone know, Container Item Distributor WAS NOT the culprit for the CTDs I was experiencing. Animunculi Override and its dependencies are safe to use
  8. KamSolastor
    KamSolastor
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    • 34 kudos
    If I'm using this with the Ordinator perk overhaul, then there would be no point in also trying to use the custom skills framework patch, right? Was just wondering because of Calcelmo now being able to train you in the skill.

    Thanks!
    1. shazdeh2
      shazdeh2
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      • 313 kudos
      Yes. Calcelmo trains you in the custom skill, but with Ordinator patch it's the Lockpicking tree that matters.
    2. KamSolastor
      KamSolastor
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      • 34 kudos
      Gotcha, thank you!
    3. preyka
      preyka
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      • 32 kudos
      Can I use Custom Skills version though I have Ordinator? Asking Calcelmo for a training is super fun and immersive to me. 
    4. shazdeh2
      shazdeh2
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      • 313 kudos
      Wouldn't work unfortunately, since with the Ordinator patch it's the Lockpicking tree that you have to train in.
  9. Avokh32
    Avokh32
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    • 13 kudos
    Hello,

    Do you still need the Surge Module and Container Item Distributor even with the Vokrii or Ordinator patches?

    And with the patches the minigame is completely disabled if you don't have the correct perks from Vokrii or Ordinator, correct?
    1. shazdeh2
      shazdeh2
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      • 313 kudos
      That's correct, it just overrides the Lockpicking minigame with this one, no other changes.
    2. Avokh32
      Avokh32
      • supporter
      • 13 kudos
      Perfect, thanks!!
  10. Fox123qwe
    Fox123qwe
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    • 1 kudos
    Please, create patch for SPERG perk tree