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  1. icecreamassassin
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    Full Guide | FAQ | Wiki | Skyrim Classic Version | Mod Blog | PatreonDiscord | Patches

    Legacy of the Dragonborn V6 10th anniversary edition is live!

    V6 is now live and ready to go! This has been a massive undertaking for Kriana and myself and I'm glad to fi
    nally have it release. Please make sure to re-read the full guide linked above before downloading, review the change log and reference these quick updates:

    - V6 requires a NEW GAME (reality of large mod updates for Skyrim, not a choice made by us, or an option for you, your game will break otherwise)
    - V6 now has an extra dummy plugin (LegacyoftheDragonborn0.esp) which is required for loading one of the texture BSA's
    - You MUST re-download Legacy Patch Central's patches update
    - You MUST download the new Legacy Creation Club and Curator's Companion updates if you use them, they have been updated for V6
    - DO NOT use any 3rd party patches or mods for Legacy until they have been updated for Legacy V6
    - Several mods have been merged into V6 so refer to the compatibility and integrated mods article referenced in the full guide. DO NOT run these mods along with V6.

    - V6 requires _ResourcePack.ESL which was released with V1.6.1130+ of Skyrim. If you wish to continue using an older version, you must update then downgrade again so you have the resource pack and use the BEES (backported Extened ESL Support) mod in order to utilize expanded ESL support offered in Skyrim v1.6.1130+. No support on downgrading will be provided. You may have to choose between using Legacy and using something else in your load order that hasn't been updated in awhile, update the older mod to work on the new version of Skyrim, or figure out how to patch it so it does work. (See below for info on collections). Alternatively you can use Steam to download the _ResourcePack.esl on your older version of Skyrim without updating, but you still will need to install BEES referenced above. Steps are found here:

    Spoiler:  
    Show

    On windows:
    -Open steam
    -Press (Windows key)+R and type "steam://open/console"
    -Once opened, type the following and press enter "download_depot 489830 489831 8442952117333549665"
    -Wait until steam console says: "Depot download complete"
    -Go to "steam/steamapps/content" and in the folder located there you'll find some content for Skyrim, plus the _resourcepack.esl and _resourcepack.bsa
    -Use winrar or 7zip to put both .bsa and .esl into a zip/rar file. Name that file _resourcepack
    -Use MO2 or whatever you use to install that rar/7zip file.
    -Make sure you name it "_resourcepack" and place it at the top of your Mod list. (This last step isn't necessary, it's just for the sake of knowing where and what it is later on.)
    -Activate it and there you have it. No piracy, no missing out on the mod, no updating anything. Simply using steam services.


    Also remember that when starting a new game you MUST wait for all mods to initialize to have the best performance and minimize any possible issues. Legacy had a message box that will pop up when it is finished building the new lists which will take about 5-10 minutes depending on load order when you start your new game. This list builder ensures a more complete radiant list for research and fetch quests, relic location abilities and tools, etc. And also vastly speeds up the processes during the game after.

    Paid Creations Support: The Legacy team WILL NOT be providing any support for the new paid modding program from Bethesda. We provided 3rd party support of Creation Club paid content because it was a work for hire program from bethesda who curated the content, making it effectively official DLC content. The "Creations" program is merely a pay gated modding program moving the line in the sand closer in the direction of the old steam paid modding fiasco and we will have nothing to do with it. Mod authors for this content are welcome to create conflict compatibility patches ONLY and NO display support will be authorized officially or unofficially.

    Daedric Gallery Display issues: If the displays in the Daedric gallery are not accepting items or are mismatching the items being pulled for the display then you have a conflict in another one of your mods. You are either not up to date with Hall of Wonders or The Curators Companion mods, or you are using unsupported mods or patches or just out dated ones. ANY plugin which edits the museum's formlists is breaking your game. There is absolutely nothing wrong with the displays.

    Unofficial Skyrim Special Edition Patch (USSEP): MO2 particularly seems to be moving USSEP AFTER Legacy which it should not be doing. USSEP should ALWAYS be loaded as early as possible in your load order and certainly before Legacy, otherwise it will block the museum entrance with a dirty edit to a vanilla asset. You can lock Legacy and USSEP in your load order to ensure it doesn't get moved.

    Wall Blocking the way into the museum gate: Read the USSEP section right above this.

    Collections: DO NOT update to Legacy V6 manually until it has been updated for your collection. The collection curator will have to address any required patch updates and compatibility issues before you can use V6. You cannot just slap in V6 into a standing collection and expect it to work, regardless of the Skyrim version issue. At very least the curator will have to review any custom patches to ensure they are working on the new version. And again, we DO NOT support any load orders using collections.

    Dev Aveza Mod: Until further notice, the original Dev Aveza live flight airship mod is NOT SUPPORTED. We are reworking the patch and it's more involved and requires an update to the original mod by its author before we can properly patch it. Once that happens, a patch will be included in the Legacy patcher but will require a new game to use.

    Xbox: The Xbox port will take a few months for Rhaela to update. All updates on this or questions should be handled on the Discord Xbox support channel. As a reminder we do not directly support the port here and any questions need to be taken to the channel on our discord.


    CURRENT COMPATIBILITY ISSUES

    Lux Patch for Legacy
    Lux and Lux Orbis have had numerous issues with Legacy V6. Please ensure that you are up to date with their latest patches as these issues have supposedly been addressed. No support will be given for LUX users. Please take any issues of objects being out of place in the safehouse, exterior or any major light oddities to their page for support. If there are issues with the guildhouse building scene with Auryen, then you are out of date with LUX.

    Your Own Thoughts (YOT) Patch
    YOT needs to update its patch and is currently breaking the supply stash spell/crate access menu and the museum guide display planner for starters. Do not use the Legacy patch until it updates.

    Scribes of Skyrim
    Breaks the furniture options and household planner for the stuff merged in from safehouse plug. Their patch need to be updated.

    Improved Survival Mode
    If you are using this mod, you need to turn off the 'disable fast travel' option inside its INI file and use a separate fast travel disable mod. Without doing so, it will block the airship's ability to travel because it managed fast travel in a different way that interferes with the airship's temporary bypass of fast travel blocking.

    Various Dialogue Tags
    This mod's patch has not been updated for V6 and will revert any changes made for the new museum event delay presets, causing some lines to be available too early and only partially if you have increased the delay level you want events to occur in. You either should avoid using the patch or using xEdit, manually carry ALL conditions from Legacy and override their patch on any lines it has edited.


    Complete Replica Overhaul
    Not up to date for v6, will cause lists to fail building. Remove from your load order. Should not really be needed anyways.
  2. icecreamassassin
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    6.10.0 update

    See the change log for details about this update.

    NOTE: The update file for 6.9.0 which fixes the collision on a window object causing access issues in the safehouse and in spots in the museum is no longer needed for V6.10.0, it is only needed for 6.9.0. Of using 6.9.0, Update to 6.10.0 or download the file and either install as a new mod entry or merge it with your legacy install.
  3. Ssstormclaw
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    Anyone know if I can reverse the glass dome changes in V6? I just want it to be one of the clear glass options so I can actually see the night sky, I'm really not a fan of the stained glass..

    https://imgur.com/gallery/lotd-v6-glass-dome-1LMaoGV
  4. BlasterBubbaB
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    What is the total museum display count you are all getting? With LotD, all supported mods that add displays, creation club content, mods that are supported but not part of main legacy FOMOD (example: sinister seven), curators companion, and all respective patches, I am getting a grand total of 4621 displays. Has anyone gotten a higher number than this?
    1. icecreamassassin
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      Nope, that's pretty much the cap of it. 
  5. Moksha8088
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    Is there a requirement to remove all Creation Club Content, or is that an unfounded rumor?
    1. icecreamassassin
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      ummm no, no idea where you got that impression, we have a full creation club patch hub and always have.
    2. Moksha8088
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      Nexus has streamlined (snafued) their search system.  Is there a link to these patches?
    3. stonehands1
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      Uhhh... you could read the installation instructions in the Full Guide?
    4. Moksha8088
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      Ah, that is where I saw this nugget of wisdom in big red letters:

      For these reasons, it's not recommended to run the Unofficial Creation Club patches with this collection.
    5. stonehands1
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      Although we don't recommend you run that, I'm not sure how that relates.  The statement is not in error; if you are using the Legacy-CC patches, remove USCCP.  Just follow the installation instructions in the Full Guide.
    6. icecreamassassin
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      Oh yes, that means the UNOFFICIAL patches, they can conflict with the Legacy CC patches and cover the same things.
  6. ironside31
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    I just got into the Hall of Secrets a few weeks ago. I have Auryens letter with the riddle but I am still lost where to go. I originally thought it had something to do with a temple to a daedric lord, but so far no joy. I am not looking for spoilers I am just curious if someone here has solved it and if im on the right track. BTW I love all the new stuff you have added and changed in V6 it is even more amazing than before
    1. stonehands1
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      There is a thread with hints on the Discord (general channel) it you are truly stuck; we try not to outright spoil it in deference to Ice's wishes.
    2. ironside31
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      thanks that is what im looking for really. 
  7. pushpal
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    Hello :)

    Anyone has a patch for LOTD and https://www.nexusmods.com/skyrimspecialedition/mods/16178?tab=posts?
    The door for the interior overlaps with the Stendarr's refuge.
    1. icecreamassassin
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      will probably warrant addressing. I'll pass it along. Thanks.
    2. pushpal
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      thank you sir!
  8. sponsorace
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    Excuse me but could you just make a perfect version and just stop update until give us an awesome one just like V6(for example, a new adventure:-) every time you update I just want to update, but I am not an English speaker, so I have to update my translation(maybe a new game is also required), but the translator is not as diligent as you! Never mind, I am just a complaining monkey. Great work, thank you.
    1. icecreamassassin
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      Legacy has been supported in this way for over a decade and updating is always supported for minor updates. Most of those updates won't conflict with translations if they are up to date with the major core version.
  9. noumenondrift
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    I love this mod but now i'm scared to add it to a new playthrough as there is always new updates around the corner - ooof! 
    My last playthrough update was 3 years ago - AGH!
    1. sillyaussie
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      as long as the first number is the same, you can update it mid-playthrough. so 6.9 to 6.10 is fine, and you can go to 6.11 later if they make one 😄
      it's only if you try to go from 5.something to 6.something that it'd be an issue
    2. stonehands1
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      I see from your download history that you went ahead and downloaded it today.  Since a lot has changed between v5 and v6, take the time to stop and carefully read the installation instructions section in the Full Guide, and the embedded links in that section.
  10. n7magistrate
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    Might have been already asked but... is it safe to run with 6.9 official patches or better wait for 6.10 patches?
    1. icecreamassassin
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      they are safe, no need for an update
    2. InDoPah
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      A further question along these lines, is it safe to update the main museum file mid playthrough from 6.9 to .10?
    3. sillyaussie
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      @InDoPah
      as long as the first number is the same, you can update it mid-playthrough. so 6.9 to 6.10 is fine, and you can go to 6.11 later if
      they make one 
  11. mcgeeman22
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    i am 300+ displays in and still haven't gotten the key to the player house inside the museum. is it random that you get it or should i restart or something bc Ive always gotten it beforehand around 100 or so displays on my last playthroughs 
    1. stonehands1
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      Rather than restate all of it, you might check the FAQ for a couple of reasons and discussion for why the courier doesn't show up.
  12. DenlimWolf
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    Hello,

    I found some floating Ice in the kitchen. I think there is supposed to be a table there but as of now, it looks like this.

    Any thoughts?

    https://imgur.com/a/Yv3c7BV
    1. icecreamassassin
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      they must have muched up the linkage because that's properly linked to the table setup that appears after sovngarde
    2. DenlimWolf
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      I see. So how can I remedy this issue?

      Cheers.
    3. icecreamassassin
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      bring it up with the patch maker, they broke the enable parent link by the looks of it
    4. DenlimWolf
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      The patch being used is from the official LOTD. So should I report it there?
    5. icecreamassassin
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      Yeah report it on the patch page and SJ can look at it.