Pssst, you, yes you. Can I tempt you into the dark side?
Version 54 of Gate to Sovngarde has a changelog of 8 pages with a ton of things only available in GTS (at least for now). I've put a crazy amount of work into this. Highlights include... a religion roleplaying overhaul (on top of Pilgrim), new werewolf mechanics, new vampire tweaks, tons of bugfixes, custom Anniversary Edition integrations and more. Enjoy!
I am doing the section "hunting the hunters" and it just makes no sense at times. I have found the brotherhood assassins including Babette and I cannot "capture" them for Commander Maro. If I kill them I am just soft-locked out of completing this.
I've go this mod too. babette can be taken to maro and dealt with, and the icon will stay on that quest saying find narfis assassin (that quest is broken) but if you talk to maro again after that he gives you two things to do, which will be in your misc objectives.
Babette is the only member who I can't kill (am I right), also it seems like she's disabled, I can only use the "enable" console command to enable her. Is this as intended?
I don't understand why we're on the topic of Babette lol. My mod doesn't touch Babette. It doesn't have anything at all to do with her. She's not part of my quest. She's not edited in any way by my mod.
The original poster got confused by a different mod (probably Penitus Oculatus) and decided to post here, causing a Babette frenzy. I'm locking the thread cause you are all driving me insane lol.
Liking the mod so far, but I'm supposed to be protecting Vittoria at the wedding and nothing happens. no one comes to kill her so I'm just sitting here forever waiting for a threat that never comes
How do I get the passphrase to get into the falkreath sanctuary? I've looked all over Falkreath for some sort of note or a new NPC, but nothing. And apparently I'm too stupid to figure out where else to look for a clue. Any help is appreciated. Thanks.
Commander Maro gets stuck in a dialog loop and doesn't take me to the next step. I tried deleting the mod, I'm fed up, and when I get to the sanctuary in vanilla mode, I can't kill the DB members because they've become essential NPCs. Before that, even using the "Innocence Lost" mod, I killed Grelod in vanilla mode, in the good old arc The mod seems cool, but it's certainly been a horrible experience and I don't even know why
I have the same issue. I have tried to rearrange the mod in my load order but this one doesn’t work. The thing is all the other Jayserpa expansions work including House of Horrors which did not work initially. So i don’t know why the DB one is stuck
What about also making Maluril enabled? He normally only appears if you take his contract for the Brotherhood. In that case he would be excavating in Mzinchaleft with a group of bandits he hired. Since his journal can be found even if he himself is disabled, I see no harm in enabling him at all times, provided that there's no problem that can be caused by it.
EDIT: he can just be made hostile by default, or you can give him some spliced dialog so it makes sense for attacking him while not being part of the Dark Brotherhood.
xEdit is showing a couple Dialog Topic conflicts with Guard Dialogue Overhaul SE, is this something to be concerned about? I went with my best guesstimate on a manual patch but I don't have a lot of confidence in my xEdit-fu yet.
You can probably just let Destroy The Dark Brotherhood overwrite GDO, as the conflicts introduced by DTDB seem to be extremely minor (basically, in a couple of instances of guard dialogue praising you for destroying the Dark Brotherhood, you will only hear it once rather than repeated at preset intervals).
We've had this in our LO from the very beginning, late game environment, only DB and Penitus Oculatus quests left to do. We get the password from Bellefort, the quest notification and log both verify the update as they should. When I go to the door to enter, these are the only options I'm given........ "Um... the lute? No, drums! Screaming? Some kind of choir. With chanting"., obviously the wrong answers. CC'ing "unlock" does nothing, "tcl" reveals nothing but white, "show questtargets" gives "dbdestroy" which is for the vanilla quest. Even went to the Dawnstar DB Sanctuary door to see if perhaps the ai got them mixed up, nope, no luck there either. Would very MUCHLY appreciate if somebody could/would be kind enough to PLEASE forward the quest ID for this mod. THANK you in advance, I can "sqs" from there to get past the door. The next vanilla "setstage" level tells you to report to PO, missing out on acquiring the strange gem and the word wall.
Having the same issue that a handful of other people had. The Bellefort wouldn't spawn and when I tried to brute force it the notes wouldn't spawn either. Couldn't progress without them, might try to keep brute forcing my way through but I don't like my chances.
Not the slightest clue why the quest changes wouldn't initialize, I've never had this problem before.
340 comments
Astrid after you accidentally kill Agnis, the maid in Fort Greymoor
Version 54 of Gate to Sovngarde has a changelog of 8 pages with a ton of things only available in GTS (at least for now). I've put a crazy amount of work into this. Highlights include... a religion roleplaying overhaul (on top of Pilgrim), new werewolf mechanics, new vampire tweaks, tons of bugfixes, custom Anniversary Edition integrations and more. Enjoy!
I am baffled by this mod slightly.
I am doing the section "hunting the hunters" and it just makes no sense at times. I have found the brotherhood assassins including Babette and I cannot "capture" them for Commander Maro. If I kill them I am just soft-locked out of completing this.
The original poster got confused by a different mod (probably Penitus Oculatus) and decided to post here, causing a Babette frenzy. I'm locking the thread cause you are all driving me insane lol.
I tried deleting the mod, I'm fed up, and when I get to the sanctuary in vanilla mode, I can't kill the DB members because they've become essential NPCs.
Before that, even using the "Innocence Lost" mod, I killed Grelod in vanilla mode, in the good old arc
The mod seems cool, but it's certainly been a horrible experience and I don't even know why
EDIT: he can just be made hostile by default, or you can give him some spliced dialog so it makes sense for attacking him while not being part of the Dark Brotherhood.
I have to reload for the 3rd time now because every single time at least one of them gets hit too. It doesn't feel "epic" at all.
We've had this in our LO from the very beginning, late game environment, only DB and Penitus Oculatus quests left to do.
We get the password from Bellefort, the quest notification and log both verify the update as they should.
When I go to the door to enter, these are the only options I'm given........
"Um... the lute? No, drums! Screaming? Some kind of choir. With chanting"., obviously the wrong answers.
CC'ing "unlock" does nothing, "tcl" reveals nothing but white, "show questtargets" gives "dbdestroy" which is for the vanilla quest.
Even went to the Dawnstar DB Sanctuary door to see if perhaps the ai got them mixed up, nope, no luck there either.
Would very MUCHLY appreciate if somebody could/would be kind enough to PLEASE forward the quest ID for this mod.
THANK you in advance, I can "sqs" from there to get past the door.
The next vanilla "setstage" level tells you to report to PO, missing out on acquiring the strange gem and the word wall.
Live long and prosper.
Cheers
Not the slightest clue why the quest changes wouldn't initialize, I've never had this problem before.