It's only required if you want both, as I've implemented the custom options as their own armors. If you only want the custom option, you can either choose that when installing xavbio's retexture or only select the option when installing this mod.
Does anyone know if the immersive armors patch for LoTD works for this mod? Pretty new to modding, so this may be a silly question. Noticed my stormcloak armor display won't bring in any of the stormcloak armor from this mod with the standard patch for IA. I haven't looked into it further, though I imagine this incident isn't isolated.
No where. He mentions it on the mod description page Sentinel launched its 3.0 version and broke this mod in doing so. He stated he will be updating the mod but due to the changes to sentinel this one needs a full re-write. He has no ETA on when he will be done.
Sentinel just got its 3.0 update and the Sentinel - Distribution Framework.esp this mod uses as a master is no longer in use. Seems this will need an update for it to work again with 3.0.
You can check the ini's yourself and make sure its tracking with 3.0 LL's. I only verified a few, regardless worst case scenario certain armors wont show up on npcs. Your game wont blow up.
sorry if I didn't understand, do you mean that nothing happens if you don't have this requirement or you have to remove it from the .ini? and if so where is the .ini?
For some reason, the Dragon Ebony Armor or Dragon Knight and some other items from Immsersive Armors are no longer craftable with this installed. Is this intentional?
UPDATE: It seems that this mod has some compatibility issues with Kryptopyr's patch for CCOR.
Ah yeah, there may be a conflict there. If you're not comfortable patching such things yourself, try placing the CCOR patch plugin between the two plugins from my mod (i.e. above Sentinel + Immersive Armors.esp). Otherwise, I'd have to look at this if/when I return to modding more regularly
I wanted to see if Immersive armors conflicted with Sentinel(20min to find it while only remembering "armor variants") and stumbled upon your reddit announcement and was just like f*#@ YEAH that shits dope as hell! Thanks for cooking Dovaking.
Trying to troubleshoot if there's an issue with my installation - if Immersive Armors is still configuring and showing up in the MCM menu, does this mean this IA/Sentinel mod is not working? I think I saw a post in the comments saying that IA shouldn't pop up on the MCM if this is working properly. I have the author's cut preset and haven't seen IA items in game (I haven't seen it on the NPCs, and the only one I've seen in the world is the Akaviri Samurai Armor in Sky Haven Temple). I don't think I have anything that interacts with IA outside of this, the official Legacy of the Dragonborn patch, and the Asdasfa tweaks and fixes.
That's correct, the mcm menu should not show up. Make sure my mod is loaded after IA (if using mod organizer, it should be lower than it on the left-hand side)
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thanks for the explanation :((
and if so where is the .ini?
UPDATE:
It seems that this mod has some compatibility issues with Kryptopyr's patch for CCOR.