Fixed the bloody, ashen and snowy chopping blocks. Snow texture for the snowy firewoods. Vanilla and Campfire options. Sharpened the firewoods normal map textures (looks a bit more real now).
Horn Candle Table texture seam fix. Less saturated candle horns, with less shinny metal supports. Added candles' wicks.
Dawnguard DLC Blood Barrels patch.
Meal Barrels - Proper normal maps fix and optimized textures patch.
Right now I have both in my load order, Skyland B&B is loaded later and overwrites HPP. I did manual install for HPP and left out the things I knew B&B would overwrite (like the wood textures). So far they work wonderfully together like this. I get the nice food from HPP, the walls and some other things, but no longer the violet stripes on my smelters I got without B&B.
I have also seen that Skyking2020 has been asked about these mods together and he said he uses both, also B&B later in the load order.
I just added Skyland Bits and Bobs in my load order, let B&B overwrite some of the textures from HPP and got rid of the violet stripes at the smelter as B&B also adds textures to the smelter. I personally like how the 2 work together like this. I think you also could get rid of the smelter problem with Skyland Blacksmith Texture Overhaul alone, but I did not try that. It would give you more textures from HPP
I downloaded today and now have missing textures (violet parts) at every smelter in the game. I tested without other mods, so it canΒ΄t be a problem in the load order. Did anybody have the same problem? Is there a patch for this I did not find?
Edit: I just added Skyland Bits and Bobs in my load order, let B&B overwrite some of the textures from HPP and got rid of the violet stripes at the smelter as B&B also adds textures to the smelter. I personally like how the 2 work together like this. I think you also could get rid of the smelter problem with Skyland Blacksmith Texture Overhaul alone, but I did not try that. It would give you more textures from HPP ... but I wanted some from B&B, so I used that one.
Hope that helps, if you also have the missing textures at your smelters. π
I need help about large wood piles. They still have old textures and I don't know what should I do. I mean for example the big wood piles in riverwood next to the wood chopping block.
i had this issue too, check that a tree mod isn't overwriting the woodlogs and choppingblock textures. I think Ulvenwald is one such mod that does this. All you have to do is copy, rename, and paste into the mod overwriting said files. Overwrite if asked and make backups of the texture files to be safe. Hope this helps and lmk if u need more help.
I had read a post about how this mod has some crazy unnecessary levels of polygons that can drop your FPS but I recently turned it off and I dont see much difference in my performance. Has anyone else had bad experiences with this?
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CPU: Intel Core i7-6850k @4.2GHz GPU: NVIDIA GeForce GTX 1060 Aorus OC 6gb vram RAM: Corsair DDR4 16gb Disk Drive: SSD Mushkin 120gb
Until then, people use Xtudo's mod, its highly recommended.
Sorry if this question is asked before. Can HPP be used along with Skyland Bits and Bobs or we have to choose only one?
I have also seen that Skyking2020 has been asked about these mods together and he said he uses both, also B&B later in the load order.
Edit: I just added Skyland Bits and Bobs in my load order, let B&B overwrite some of the textures from HPP and got rid of the violet stripes at the smelter as B&B also adds textures to the smelter. I personally like how the 2 work together like this. I think you also could get rid of the smelter problem with Skyland Blacksmith Texture Overhaul alone, but I did not try that. It would give you more textures from HPP ... but I wanted some from B&B, so I used that one.
Hope that helps, if you also have the missing textures at your smelters. π
Sorry my english is bad.