bro maybe you can help. i uploaded pictures here of my ERM Complex Material + vanaheimr mountains about a year ago.. i literally can't get them to look the same anymore. as seen here but this is what i get now trying to re-create and now, much less "craggy" I've tried ERM Complex Extended -None texture, and New Blending. Vanaheim Mountains 4k - Grey - Whitespots. It just doesn't look the same anymore. The complex doesn't make it craggy the same anymore. would you happen to know how to maximize the craginess while also making it look saucy again
Damn no wonder, i should've asked 3 months ago before i tried installed everyfile lol... is it possible to get an optional file of the old maps back? they were the best mountains ive ever even seen.
and props for this mod man it took the mountains to the complete next level
I assume your Northvale textures don't need a _m/_p texture patch (like other landscape textures do), and will just work out of the box with this, right?
Hello, Thank you for your mods, I'm using the complex parallax blended roads, with Ruggue mossy textures, it is perfect for my setup. But, I'm also using ERM for the blending method, and wanted to use Vivid Rocking Stones as textures https://www.nexusmods.com/skyrimspecialedition/mods/82589 I've been a Hein84 fans since Oldrim. Can you do a patch for these textures, or it is not needed ? I'm using the main version, in 8K. Edit: Sorry, it was already done, time to go to bed, I guess x)
anyone know what causes this > https://imgur.com/a/EVFlQTZ not a problem with this mod per se i think it may be a problem with complex material itself but thought i would ask here to see if anyone knows or seen this problem because everytime i use complex material instead of parralax it does this but is there any way to get rid of it but keep the benefits of using CM? it happens during rain. like it's trying to apply some kind of wetness effect on the rocks or landscape but ends up looking like the examples in the linked pics.
only thing that i've found to work so far to get rid of it is disabling EnableComplexMaterial in enbseries.ini but then of course i can't use some of your mods, or just won't get the effect of your mods.
no haven't found a fix. i found some more in whiterun tundra that aren't related to snow though so i'm not sure if it has to do with snow or rain because the rocks in whiterun tundra have no snow cover. i tried uninstalling better dynamic snow se before but that didn't work either to fix the issue.
Just wanted to come back here and review the blended ERM option. This is the best blending I have with Atlantaean landscapes. Tomatomountains and the enhanced blending extended option in complex erm. It took me a long time of fooling around. But finally it is as good as it gets. Just saying thank you for the blended ERM DOWNLOAD. this really works and much better than my own tinkering around which I have done for months. If the author has some time. Could u tell me in a few word, what kind of new blending method it is, I mean technically speaking.
Hi leostevano, i don't know if is a incompatibility, but when i use your mod with Fantasia CM (https://www.nexusmods.com/skyrimspecialedition/mods/128729), putting your mod bellow as possible on MO2 LO, the game's CTD and the Crash Log blame's the d3d11.dll. When i disable your mod, the game back's to normal (i don't know if is the new update of CM or game engine, or otherelse). Hugs!!
I have a similar crash log using Tomato's Landscape AIO... are you using the latest ENB binary (the new v503)? Also, which file(s) are you using from here?
edit: I had both the main and optional file enabled. Just checked the comment below and disabled the optional 'blended' file and everything is working fine now.
368 comments
as seen here
but this is what i get now trying to re-create
and now, much less "craggy"
I've tried ERM Complex Extended -None texture, and New Blending.
Vanaheim Mountains 4k - Grey - Whitespots. It just doesn't look the same anymore.
The complex doesn't make it craggy the same anymore. would you happen to know how to maximize the craginess while also making it look saucy again
and props for this mod man it took the mountains to the complete next level
I noticed in the Main file fomod there is "old" and "new" blending so I am assuming that's the "optional file" already?
Thank you for your mods, I'm using the complex parallax blended roads, with Ruggue mossy textures, it is perfect for my setup.
But, I'm also using ERM for the blending method, and wanted to use Vivid Rocking Stones as textures https://www.nexusmods.com/skyrimspecialedition/mods/82589 I've been a Hein84 fans since Oldrim.
Can you do a patch for these textures, or it is not needed ? I'm using the main version, in 8K.
Edit: Sorry, it was already done, time to go to bed, I guess x)
not a problem with this mod per se i think it may be a problem with complex material itself but thought i
would ask here to see if anyone knows or seen this problem
because everytime i use complex material instead of parralax it does this
but is there any way to get rid of it but keep the benefits of using CM?
it happens during rain. like it's trying to apply some kind of wetness effect
on the rocks or landscape but ends up looking like the examples in the linked pics.
if you downloaded ERM - Enhanced Rocks and Mountains complex parallax version as Tomatokillz says,
but on Leo profile says ERM - Enhanced Rocks and Mountains Download the parallax version
This one?
downloaded ERM - Enhanced Rocks and Mountains complex parallax version.
Or this one?
Leo profile says ERM - Enhanced Rocks and Mountains Download the parallax version.
Or even just the basic one?
ERM - Enhanced Rocks and Mountains , whitout any complex or parallax version?
and then run the parallaxgen.
If I use the ERM mod along with the Vanaheimr Mountain texture mod, would option would I choose in the fomod? Thank,
i don't know if is a incompatibility, but when i use your mod with Fantasia CM (https://www.nexusmods.com/skyrimspecialedition/mods/128729), putting your mod bellow as possible on MO2 LO, the game's CTD and the Crash Log blame's the d3d11.dll. When i disable your mod, the game back's to normal (i don't know if is the new update of CM or game engine, or otherelse).
Hugs!!
edit: I had both the main and optional file enabled. Just checked the comment below and disabled the optional 'blended' file and everything is working fine now.