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Created by

Scrab

Uploaded by

Scrabx3

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About this mod

Modders Ressource to implement a QTE flash game (and some struggling animations to go along with it)

Requirements
Permissions and credits
Flash Games - Struggling QTE
This is a modders ressource which adds a small Osu!-inspired flash game to Skyrim. You press the keys in the order they appear on the screen. You lose some health when making a mistake and gain some back when doing it correctly.

Difficulty and available buttons are highly customizable. The API also offers a parameter to adjust the difficulty according to the callers needs.


End User Settings
Navigate to Data/Interface/AELStruggling and open the Settings.json you find inside this folder. You will be met with the following options:
  • Controls.Keyboard: Available key codes appearing during the event. Only numbers (0-9) and letters (A-Z) are supported. Keycodes
  • Controls.Gamepad: Available key codes appearing when using a gamepad/controller. Keycodes
  • Multipliers.Damage: Multiply the amount of damage you take when making a mistake by this amount.
  • Multipliers.Regeneration: Multiply the amount of health you regenerate when pressing the correct key by this amount.
  • Multipliers.Delay: Multiply the delay between each event by this amount.
  • Multipliers.Time: Multiply the available time before an event times out by this amount.
  • Multipliers.Events: Increase the maximum amount of events by this amount (additive)
  • Coordinates.SpanX: The border size that will be clipped from your screen (in %) to specify the spawn area for each event. For example, a setting of 0.10 will clip 10% of your total screen width from both left and right of the spawn area, reducing the total play area in X direction to 80% (40% screen width to left and right direction from the center of your screen). More discretely, if your screen width is 1280, a setting of 0.10 will allow events to spawn between the 128'th and 1152'th (1280 - 128) pixel of your monitor.
  • Coordinates.SpanY: Same as SpanX, but in Y direction (top to bottom).

End User Settings
The API is located in AEL_Struggle.psc. You will find a variety of functions and documentation on how to use them there.