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phoenixfabricio

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  1. phoenixfabricio
    phoenixfabricio
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    - EDIT (29/08/2018): Guys , some complications in my real life made me stop the work with the other modular Inns and Taverns. Don't know when I will return for updates. Sorry for that!

    - EDIT (03/04/2019): Patches for the mod Granite Hill and for Arthmoors towns is already avaiable ( thanks to energy2716 ). Download it here: https://www.nexusmods.com/skyrimspecialedition/mods/24624/ Don't forget to endorse it.


  2. bwenter73
    bwenter73
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    I would love to use this mod, but unfortunately it conflicts with Gonzeh - Stonehills ReRe-imagined mod. Interestingly the inn of this mod sits almost perfectly between the inn and second building of the other mod. It almost works except for all the terrain being very different. I was hoping to find a possible patch for the two mods but have not been successful as of yet.
  3. JonThackery
    JonThackery
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    The Icy Mammoth in Survival mode is very welcomed 🐺

    Great mod, i love how simple and practical your inns are, they are perfects, well done (maybe i've already commented, sorry if so... 😅).
  4. essvi
    essvi
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    Does anyone know way to change room cost? I haven't find patch for Realistic Room Rental, and SSEEdit structure of this mod is too difficult for me to see obviously string for rent.
  5. AuntySeptoria
    AuntySeptoria
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    This mod will give you water seams because it didn't forward the water data from Update.esm. To fix it, open it in SSEEdit, scroll down to Worldspace and in the right hand panel drag the Update.esm water records into the Inns and Taverns.esp cells. Do this for every subcell. Great mod, it just needs a little love <3
  6. Kironzo
    Kironzo
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    • 6 kudos
    I've been looking up and down the comments section but I couldn't find what I was looking for so I am just going to come out and ask it is there a way for me to get just the lighthouse I think one of the others is in conflict which is making the game crash so could you please help me.
  7. aeronlight
    aeronlight
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    • 18 kudos
    Am i missing something ? I cant find a single inn why help me ple
  8. SpergFerguson
    SpergFerguson
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    • 8 kudos
    This mod is so great, it needs a lux patch asap.
    1. Hardcorn69
      Hardcorn69
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      I haven't seen one yet, have you?
    2. henryslim
      henryslim
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      I was asking for to the LUX author.
      He said that he will consider. Maybe you can ask for a patch too and if he see more people interested will do
      in the next LUX update.
    3. SpergFerguson
      SpergFerguson
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      • 8 kudos
      Cant believe i said this mod was great, checking it again makes me realize its complete garbage and a patching hell...
  9. ServalKhajiit217
    ServalKhajiit217
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    I read some comments and so... Too much incompability mods, wrong navmeshes, conflict spawn-zones, few patches (only addons to delete 3 inns.. such a thing, rly), problems with landscapes, need clears with SSE edit, etc, etc, etc. What notes that during the tests of my mod-list with 4K+ active plugins, the Inns and Taverns - AIO will not conflict with anything else?
    1. olemanwinter
      olemanwinter
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      People should really read their posts out loud to themselves before posting.
    2. ServalKhajiit217
      ServalKhajiit217
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      • 47 kudos
      As I understand, most of what they wrote is true. And over the last year of tests with Inns and Taverns - AIO, I have seen this for myself. I'm playing now without this mod, because it's problematic.
  10. TheVanguard1
    TheVanguard1
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    Can you make a fix for Legendary Cities? Just remove Velothi View Inn, because it conflicts with the tavern Legendary Cities adds in Vernim Wood.

    NVM, there is a fix for that already.
  11. mariokindelan
    mariokindelan
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    Inns and Tvaerns has a Big Problem with the Anniversary Edition, near the Frosty Tankard is a big Hole in the Landscape.
    I was waiting for Tikrid to come back to Dawnstar and after she didn`t show up, i noticed she kept falling into that hole.
    This is odd because it is the First time there was any Issues with the Frosty Tankard because there is not much else going on Modwise in that Direction so it must be the Anniversary Edition.
    I already Patched my Game back to runtime 1.5.97 and the Hole is gone.
    1. Seigncor
      Seigncor
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      • 10 kudos
      Just wanted to say that I cannot confirm your issue with AE and this mod. I have not seen any landscape hole anywhere near the Frosty Tankard. But(!) I also use Dunpar Wall, which is right next to FT, maybe that somehow covers your situation.
    2. Zanderat
      Zanderat
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      The only differences between SSE v1.5.97 and v1.6.xx affect SKSE 64 only.  Nothing to to do with this mod.  Unless you mean the AE paid for DLC.  I don't use it. so some CC mod could conflict.
    3. vylit
      vylit
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      I'm using latest SSE update (1.6.64 I think), and I'm hoping to start a new play through with this. Is it just AE or does it affect SSE with the latest update? Has anyone found a fix for this?