Nice, I’ll make it and credit you in the description, thanks.
EDIT: Yeah sorry, can't upload this one as I just realized its a paid creation, and uploading mods regarding them are against Nexus TOS. This was either a malicious attempt to get my mod taken down or you just didn't know any better. I hope it's the latter.
Can I use your mod with Valhalla Combat - Race Addons? I noticed their patch doesn't have the vicn's mods. You did say below we only need one but every users needs are different. With Valhalla Combat - Race Addons for me it patches 3DNPC, Immersive world encounters, Inigo, Lucien, Saint and Seducers, Redcap, Extended cut S&S while yours will patch out Glenmoril, Unslaad and Vigilant.
Looks like your mod and their mod I'm using together has conflicts for the inigo so I'll let one overwrite and test in game and see if I have any issues. Looks like I found another one I already had installed called Valhalla Combat Execution Compatibility patches
Yes, you can use multiple Valhalla patch mods simultaneously. What I meant by only needing one is only needing one INI file for each patch, but overwriting INI's from different mods with other INI's won't break anything, as the INI's perform the same function. If you install my mod and the two mods you have listed, everything should work perfectly fine in game. Load order doesn't matter as like I said, the INI's in our mods that patch the same mod (Glenmoril, for example) perform the same function so overwriting doesn't break anything.
For that Violens mod, I looked and someone already made a SkyPatcher version of it that acts like a Synthesis patch and automatically patches your load order to work with Violens. I'll link it: VioLens Compatibility Extension - SkyPatcher
I haven't really gotten the hang of using SkyPatcher, so even if it takes longer I prefer manual. Also, if you've installed the glenmoril and monster mod patches, I'm rolling out an update for both since I screwed up the form ids for MM and put a Race record in the wrong category for glenmoril.
I think Valhalla Combat include support for Vigilant and Immersive Creature Mod. Also what is the difference between this patches and patches from this Valhalla Combat - Race Addons mod? Do I need both?
You only need one. My mod and other Valhalla patch mods that patch (Vigilant, for example) do the same thing. The difference between my mod and other patches is that we all patch different things. Like Owl has the only Carved Brink patch I know of, likewise with my Maelstrom patch.
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EDIT: Yeah sorry, can't upload this one as I just realized its a paid creation, and uploading mods regarding them are against Nexus TOS. This was either a malicious attempt to get my mod taken down or you just didn't know any better. I hope it's the latter.
Looks like your mod and their mod I'm using together has conflicts for the inigo so I'll let one overwrite and test in game and see if I have any issues. Looks like I found another one I already had installed called Valhalla Combat Execution Compatibility patches
1.Monster Mod SE
2.Beasts of Tamriel
3.GLENMORIL SE
4.MihailMods series
5.Skinwalker21 series
TIA !!!
Edit: I also found this Owls Patching Nest - Valhalla Combat - More Race Compatibility Patches Mod
https://www.patreon.com/posts/sc-ciri-35849857