You think we could get LUX compatible meshes Tardis, or meshes broken into more shapes for less flickering? These are sick af, well done. Your pack after inspecting each file is hands down replacing a lot of meshes from Ruins Clutter Improved, Rudy's HQ Nordic Ruins and FYX.
I noticed an unusual mesh issue however with nordoorsmload02.nif in NIF Viewer, looks like some clipping?
Flickering? i only notice that with LOD models not matching correctly, all these meshes are interior ones, haven't noticed anything personally. I'll take a look at LUX though about a patch, don't have that at the minute :) I'll take a look at that door nif too...
Not been there on current playthrough, thanks for pointing it out, i'll take a look and update the mod once i've sorted it out ...update...had to slightly reposition the doors on the medium door as in Volunruud it isn't visible, checked in game and seems fine now Just updated the mod again with a clipping fix for the nordoorsmload02.nif aswell pointed out by WinterHaretic
damn its like night and day the difference hits hard ,you should add more rust to the metal parts tho it would make more sense for dust and rust to be all over the place good job as always
long time , you ok, I was sick of seeing that texture so did this, the furniture really, depending on what ruins textures you have should blend ok because only uses what you have anyway, the gates and doors i'm gonna have another look at
i really liked all the forgotten items you've added since i left ,some really needed love like that ugly Karstaag skull ,Sovngarde ox and the giants club but my fav so far are the ingredients since they're everywhere. did you graduate from hogwarts or what bless you
cheers buddy, check out the ox from Mihail if you search it, miles better than mine, new model and texture, truth is as time goes on my stuffs gonna be obsolete, if you ever watch the twilight zone, getting there
I love a lot of this,.... only thing I can not get my brain around is some of the doors. I can not explain exactly what it is but some just look odd to me.
i'll take a look may have been there anyway...have a look at things ...just checked it...on that screenshot it may be just shadow causing that, the mesh for that is fine in Nifskope, no seams or anything I'll upload a Nifskope image of that so you can take a look
Ah, i see it now, never noticed it to be honest, i'll sort it out, be in next update/upload ...update - i've sorted it out now, was a shading issue on the mesh...there is an updated screenshot of the norpuzzlekeydragon.nif like i say be in next update in a day or two
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I noticed an unusual mesh issue however with nordoorsmload02.nif in NIF Viewer, looks like some clipping?
In Volunruud, when I go through the ceremonial weapons door, from the inside it is this (both in my Skyrim and with only SMIM installed):
https://zapodaj.net/plik-rRg0GK0Ql2
it would make more sense for dust and rust to be all over the place
good job as always
did you graduate from hogwarts or what
Underrated mod!
the model in mo2 has the issue as well
Comparison with the bear glyph