v.1.1 - Relinked filepaths for 1st person view (cuirasses) - Fixed minor clipping on the arms/gloves of Order Robe
update 1.1.1 - Slidergroup should now work as intended
update 1.1.2 - Fixed BIPED on Hunter Cuirass
v.1.2 - Includes previous updates. - Fixed Order Robes ankle/wrist gap-problem it had when worn without gloves/boots. - Did a few partition fixes.
OPTIONAL update file for 1.2 Contains a few changes, I personally like: - Adds a light armor variant of Order Robe (if you spawn it in via additemmenu, you find it in my plugin, not the original mod´s) with recipes for crafting and tempering (leather armor) - The Nightingale Armor no longer replaces the vanilla nightingale armor and is now standalone.
Please let me know your issues, but always make sure, you also test with my mod de-activated, to confirm it is indeed an issue with the conversion, and not one the original mod has!
UPDATE: This refit (and the patch) is still compatible with the armors newest update (v.4.0.8) - you miss out on one minor change, but I will implement that as soon as I get to it.
I can not replicate the issue. If the weight does not change visibly, there might be something messing with the plugin I provided.. Does it overwrite the base mod? Have you another patch installed that nullifies the changes I made to the plugin?
This is one of my favorite Mods, I've installed it many times and I've always had that problem, I just wanted to find out why it happens and if there was a solution, the strange thing is that Himbo 1st does show the entire body perfectly but the changes there are not saved.
It is one of my favorite outfits as well. I used it during gameplay a lot. If my plugin and meshes are not overwritten by anything in your game, then there has to be something else amiss and I have no way of knowing, what it could be. I went ingame again, just to make sure and the outfit conforms to different presets (and weights) as it should:
Hey I love your refit but for the life of me I cannot get this to properly work. I have uninstalled and reinstalled everything about 10 times and I get T pose in game when wearing the Order robes. I have run Loot, disabled your mod, reinstalled both multiple times and still every single time I put the robe on, T pose. Any help with this?
I am sorry to hear that. Do you have this problem with the refit disabled and only tha base mod enabled? T.Pose is likely a problem with the skeleton. Why it shows itself when wearing the Order Robe, I cannot say. I just tested it ingame (and I use many mods that ustilize the xpmse skeleton), and it looks ok.
You use a mod, that enables you to look at your body when you look down. I dont. The thing is, the robe does not have physics in 1st person and I am honestly surprised, it looks this "good" with a mod that shows the full body in first person perspective. ^^ The base mod had lots of problems, when I started working on it - especially the order robe (my favorite piece of the mod btw.) and its first person view. I made it so you can see your arms when in first person.
Thanks for answering, yes, I use a mod, the strange thing is that with the original armor it looks good, it only happens with your mod and it is strange because there are no significant changes and it only happens with the order stole the most beautiful one for me hahaha :, (
Yeah, the difference between the base mod and my refit is (on the Order Robe), that I changed partitions a lot. I did it months ago, so it is not really fresh in my memory, but I plan on revisiting it some time and see, if I can improve on some things. Maybe I can solve that problem too.
I burnt myself out on that mod quite a bit back then, but I will come back to it for sure :)
i love this armor mod, but it doesn't attached to my body when i used it. I'm in version 1.6.177- can anyone help me to make it attached to my character body. Specifically the robes
I checked and I am glad (you dont know, how very glad, bc this was a lot of work) to say that my refit is still compatible with the original armors new update (4.0.8). As for your game version - it should not be a problem, but tbh I don t know.
Have you checked if you have this issue without my mod enabled?
so i've tried using the armor mod without your mod, but it's still has the same problem. So i think it's not because of your mod but probably just my pc, thank you for your input on this tho
I love your armor refits! I love the order's robe but it has some issues in first person. It obstructs the vision but I reckon it's a problem with original's fp mesh. Keep up the good work!
Yep, that is a known issue with the original mod. Also, the arms of the outfit are invisible in 1st person (but I managed at least to put arms in , so you won t see floating gloves lol.). Its a very weird issue and maybe I ll get to the bottom of it once I have time again to look into it.
I just tested and cannot confirm. Did you rebuilt all armors after downloading the 1.1 version ? If not, or in case you used the slidergroup originally packed with the file, try the slidergroup update I just posted.
I just rebuilt all armors using new slidergroup. And still having the invisible order boots while wearing hunter cuirass. I don't understand it. They are not invisible with any other armor. I might try uninstalling original and redownloading.
Order boots (clothes) and hunter cuirass (light armor) behave normally together when I test it, apart from some clipping, which is to be expected, since the items are mismatched.
edit.: I looked at the BIPED Slots in xedit (bc invisibility = check BIPED first) and found, that the hunter cuirass under "armor" covers more than it should. It also did not match the partitions in outfit studio. It did not make a difference to me, bc, I do not have this issue, but it should be fixed anyways and so I updated the plugin. Maybe, just maybe that solves your problem, since BiPED slot issues can have very different impact depending on overall setup.
Yep that fixed it! Installed the latest version and no more invisible boots. Wow you worked really hard to fix my problem when you couldn't even produce the issue your self. That's going above and beyond. I really appreciate all the effort you have put into it? You are truly one of the G.O.A.T's .
Did you relink file paths on the latest file? I can't build greymarch 1st P ,when trying to batch build it says unable to load nif. And now can't use preset without batch building entire set. All presets are missing from all but Greymarch 1st P.
No, it got it mixed up with my personal setup, so there were members in that group, which did not belong there and I ripped them out of the HIMBO group by accident. I`ll post an update file - merge or overwrite.
41 comments
- Relinked filepaths for 1st person view (cuirasses)
- Fixed minor clipping on the arms/gloves of Order Robe
update 1.1.1
- Slidergroup should now work as intended
update 1.1.2
- Fixed BIPED on Hunter Cuirass
v.1.2
- Includes previous updates.
- Fixed Order Robes ankle/wrist gap-problem it had when worn without gloves/boots.
- Did a few partition fixes.
OPTIONAL update file for 1.2
Contains a few changes, I personally like:
- Adds a light armor variant of Order Robe (if you spawn it in via additemmenu, you find it in my plugin, not the original mod´s) with recipes for crafting and tempering (leather armor)
- The Nightingale Armor no longer replaces the vanilla nightingale armor and is now standalone.
Please let me know your issues, but always make sure, you also test with my mod de-activated, to confirm it is indeed an issue with the conversion, and not one the original mod has!
This refit (and the patch) is still compatible with the armors newest update (v.4.0.8) - you miss out on one minor change, but I will implement that as soon as I get to it.
https://ibb.co/ycT0FLXS
I can not replicate the issue.
If the weight does not change visibly, there might be something messing with the plugin I provided.. Does it overwrite the base mod? Have you another patch installed that nullifies the changes I made to the plugin?
If my plugin and meshes are not overwritten by anything in your game, then there has to be something else amiss and I have no way of knowing, what it could be.
I went ingame again, just to make sure and the outfit conforms to different presets (and weights) as it should:
T.Pose is likely a problem with the skeleton. Why it shows itself when wearing the Order Robe, I cannot say. I just tested it ingame (and I use many mods that ustilize the xpmse skeleton), and it looks ok.
The thing is, the robe does not have physics in 1st person and I am honestly surprised, it looks this "good" with a mod that shows the full body in first person perspective. ^^
The base mod had lots of problems, when I started working on it - especially the order robe (my favorite piece of the mod btw.) and its first person view. I made it so you can see your arms when in first person.
I burnt myself out on that mod quite a bit back then, but I will come back to it for sure :)
As for your game version - it should not be a problem, but tbh I don t know.
Have you checked if you have this issue without my mod enabled?
(Google translator)
edit: Correction the boots are only invisible when wearing the Hunter Cuirass.
edit.: I looked at the BIPED Slots in xedit (bc invisibility = check BIPED first) and found, that the hunter cuirass under "armor" covers more than it should. It also did not match the partitions in outfit studio. It did not make a difference to me, bc, I do not have this issue, but it should be fixed anyways and so I updated the plugin. Maybe, just maybe that solves your problem, since BiPED slot issues can have very different impact depending on overall setup.
I`ll post an update file - merge or overwrite.