611 comments

  1. Exoanut
    Exoanut
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    Is it possible to get a standalone version of your Azura's Star as well Faultier 0_0. Congrats on the update!!!
    1. Faultierfan
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      Thanks! Azura's Star realm is like two sets of textures and a bunch of edited meshes. You can probably rip it out yourself if you want to, but I don't really want to make too many separate versions. My download section is already very cluttered.
    2. Exoanut
      Exoanut
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      No worries! I've gone through the process of ripping the relevant meshes and textures but the only thing I'm unsure on is the Clutter JSON. I could probably figure it out through trial and error but I'm guessing it's super case sensitive. I isolated everything tagged with azurasstar but idk the proper formatting ;/. 
  2. Moyse06
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    Wow downloading, truly the most amazing PBR author.  Will test right away, hope this works with Capital Windhelm.

    Please convince PO3 or Doodlum to take one look at winter landscape swap for PBR.  I can swear it is probably one or two texture path.  Would love to run full Faultier Landscape.  Heck I may just disable winter season in MGO for this.
    1. Wanderer993
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      Please convince PO3 or Doodlum to take one look at winter landscape swap for PBR. 

      +1
  3. xDaedricDad
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    Huge congratulations on the Clutter Update. A lot of people don’t realize how much work it is creating and converting these kind of textures. Genuinely appreciate all the effort.
  4. Moyse06
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    Incredible work on 2.0, will remove 10+ mods from MGO as your texture is simply better with PBR.

    1) Unfortunately Capital Windhelm doesn't work after I removed Icy Windhelm, there is no snow and looks really off.  Will try add Icy Windhelm back as I really love your texture
    2) https://imgur.com/a/mQaOcQ5 Something that bothered me with PBR landscape since the beginning is every now and then the FPS halves when you look at something.  This is the sandy beach in Dawnstar, it looks photorealistic, but it halved my FPS when looking down. 
    3) Also in the same Imgur, you can see Winter season of skyrim works on roads, but not on terrain.  Totally not your issue but hoping someone else can see this and figure something out.
    4) Anyone using Fluff Works with PBR ani…all textures?
    1. Faultierfan
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      1) Someone on the CS Discord and I made a quick plugin that adds projected snow to Windhelm, but I didn't release it here, because there are some issues in places where decals are used (decals use vertex alpha, and vertex alpha also removes projected snow). I have it on my onedrive/google drive (link on the CS Discord), if you want to try it.
      2) Idk about the performance. Alpha blending seems to be expensive for some reason, but I don't think the beach uses that. Doodlum also optimised glint to run 10 times as fast, so that shouldn't cause big performance drops any more either. In the beach screenshot, one of the textures looks very dark, as if it's rendered via the vanilla shader (probably unrelated to your performance issues, but probably a different issue in your load order).
      3) Seasons can't swap out the terrain texture sets when PBR applies to them. It's an incompatibility in the DLLs of Seasons and CS. The original authors likely won't fix it, so unless someone else does it, PBR landscape and seasons are incompatible.
      4) Didn't test. The fur itself uses its own texture that would need be remade for PBR. There are a few shader settings one could try to make it look good (like subsurface scattering), but the problem is mostly with the meshes. Most shell fur authors went for an exaggerated effect, but used too few shells, so you get visible stair stepping - no matter if you use PBR or not.
    2. Moyse06
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      Thanks again.
  5. OrangeGouTou
    OrangeGouTou
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    FYX's restoration MOD, should I download the version with parallax or the version without parallax, or does it not matter?
    1. Faultierfan
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      Since you're running PG anyway, just get the non-parallax versions. If a shape isn't covered by my mod, but you have a parallax texture installed that could affect it, PG will enable parallax on it.
    2. OrangeGouTou
      OrangeGouTou
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      Thank you, the mod you made is fantastic.
  6. OrangeGouTou
    OrangeGouTou
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    Should this mod cover Embers XD?
    1. Faultierfan
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      If you want to use Embers XD, let it win conflicts vs my mod.
  7. zamio1
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    Not sure why but when I try to run PGPatcher with the Landscape mod, I get this error:

    [critical] Exception type: "class nlohmann::json_abi_v3_11_3::detail::type_error" / Message: "[json.exception.type_error.305] cannot use operator[] with a string argument with array"

    At a stage while patching. Any ideas what could be causing this? Using the latest version of PGPatcher.
    1. MarkNeil
      MarkNeil
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      +1
    2. Faultierfan
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      I don't have the newest version of PG, but the json works for me. And there weren't supposed to be any changed that made existing jsons stop computing at all. Better ask the author of PG about it.
    3. zamio1
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      It was my own error, I was still using ParallaxGen.exe instead of PGPatcher.exe. Had never had any issues until now so I forgot to use the new (proper) exe. Sorry for the false alarm and thanks for the help!
  8. nextgenveki
    nextgenveki
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    Is flickering meshes fix obsolete with pbr textures?
    https://www.nexusmods.com/skyrimspecialedition/mods/53957
    1. Faultierfan
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      Light Limit Fix makes Flickering Meshes Fix obsolete, so it's generally unnecessary for CS users. You get better performance with the latter disabled. It's unrelated to PBR.
    2. nextgenveki
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      Nicee thanks!
      Another question: what about fixed mesh lightning?
      https://www.nexusmods.com/skyrimspecialedition/mods/53653
    3. Faultierfan
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      Fixed Mesh Lighting mostly changes shader flags in the meshes, which are then overwritten by the PBR settings. So for things that are covered by any PBR mod, Fixed Mesh Lighting is probably redundant.
    4. nextgenveki
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      Thanks!
  9. Izzydoingit
    Izzydoingit
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    Same version as discord?
    1. Faultierfan
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      This is the Discord version from 21.04.
  10. FRIENDMYFRIEND
    FRIENDMYFRIEND
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    THANK YOU FOR YOUR DEDICATION AND HARD WORK FOR ALL OF US.  :-)---