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Created by

Mokeine

Uploaded by

mokeine

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About this mod

Make killmoves able to trigger on creatures in other mods when you use VioLens. Auto detect via skypatcher, no longer need to patch for every mod.

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Killmoves triggers depends on target race( except on NPCs ). So you're unable to trigger killmoves on mod-add race creatures.This mod make killmoves able to trigger on creatures in other mods when you use Violens.

This is an upgrade version of VioLens Compatibility Extension. Use the power of SkyPatcher to automatically detect creature's skeleton path, so you don't need to patch for your every mod, and it's more accurate, reducing incorrect pairing animations due to manual spell errors.

The only exception is when a creature uses a custom skeleton path, for example mihail mods. I have built-in compatibility of some
mihail mods, Zombies from Creepy Zombies or
Skyrim Underground, and Skyrim Extended Cut - Saints and Seducers.



If you find any mismatches, or new mod-add creatures that use custom skeleton path and not included, please post in comment and i will add them.

Requirement
Violens
SkyPatcher 2.4.15+

Compatibility
Any Mod that compatible with Violens
Better not use it with VioLens Compatibility Extension (SPID) together. They do the same thing. If you must install them together, here's no matter but which one will worked in fact depends on your load order.

Thanks for the Amazing pictures from LuZhenHua !