First person dodges animations, initially made for TUDM, converted for TK dodge. All credit to Khonraad for the animations, and the permission to use the assets. Thanks to NimRo97 for helping me with annotations.
A hard requirement, including its own requirements
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Khonraad for his animations
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Changelogs
Version 1.1
Added compatibility with Pandora (thanks to NimRo97) and two distance versions.
I've always found the default first person dodges animations from tk dodge to be a little jarring. Khonraad made some TUDM anims sometimes ago that flew a little under the radar, they're not perfect but I like them and the dodge>attack transition is very smooth so I've converted them to TK dodge. I only used some anims, but most are weapon specific and will have sound if you use sound for tk dodge. I also made an optional 8 directions version with shorter dodge distance.The dagger anims set is optional too because it used a reverse grip, so transitions can look odd, I recommand to use it with some reverse idle anim set, like the one from ShoryukenBruh.
Greatsword dodges with reduced distance
Optional dagger dodges with reduced distance using FPCAO dagger stance