Integration patch attaching the abilities in the 'Perform' subtree of Ordinator's speech tree to Skyrim's Got Talent's system of performing via activating an instrument
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Author notes
Drop me a message if there's something based on this that you want to release - I'm happy to chat! If I'm offline for more than three months, or more than a month after such a message, consider any permissions that are mine to give, given.
None of the permissions above should be taken as an acceptable substitute for any permission from the patched mods' authors - seek their approval before uploading anything using, based-on, or otherwise downstream of this mod
File credits
While no files from the patched mods are repackaged in my patch, the mechanics that the patch duct-tapes together are entirely from EnaiSiaion's Ordinator and JaySerpa's Skyrim's Got Talent - all credit belongs with them.
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Changelogs
Version 1.1.2
Corrected .7z structure
Version 1.1.1
Removed Ordinator 'Perform' and similar powers
Added scripts to fire Ordinator effects from SgT instrument activations
Modified Ordinator effect Scenes to end on SgT-based conditions
Replaced rendered-inapplicable 'Encore' effect
Added instrument-expertise conditions to applicable perks
Excluded in-combat NPCs from being used as potential donors by Ordinator's Perform
Ordinator / Skyrim's Got Talent Integration Patch
Combine the interface, music and NPC reactions of Skyrim's Got Talent's instrument performances with the effects from the Performer subtree of Ordinator's Speech skilltree.
Features
Performer perk now acts as a gate on instrument expertise - you can't progress beyond SgT's 'beginner' rank with any instrument without the perk, and the perk can't be selected until you reach the end of the beginner rank with at least one instrument (dialogue for getting bards to teach you has had a condition added so that you can't 'waste' their teaching once you've already hit this threshold)
The power that would ordinarily be added by Performer has been removed, and its donations-from-npcs effect now triggers when you perform with an instrument with which you have a rank of 'ok' or higher
Ordinator's Irresistable Dance perk now requires your rank with a flute be 'pretty good' or higher, and is activated by using a flute while in combat. Golden Fiddle and Lord of the Dance perks now require 'master' rank with a flute
Similarly, Earthquake Drum requires you be 'pretty good' with a drum, and is activated by using a drum while in combat, and further drum perks require 'master' rank with a drum
Since activating via instruments allows you to perform whenever you want anyway, Encore now provides a strong but short-lived magica and stamina regen boost after completing a performance (this is probably a placeholder until I think of and figure out how to implement something a bit more distinctive)
Credit
Credit, and my thanks for the green-light on publishing this, goes to JaySerpa and EnaiSiaion, who made the original mods - I just duct-taped 'em together!
Compatability
Should be fairly broadly compatible. Edits in SgT were kept to the records _Talent_DrumSpell (and its equivalents) and _Talent_Quest. Ordinator records for the perks mentioned in the description were edited, along with the Scene records associated with Perform, Irresistable Dance and Earthquake drum, and one (safe-to-overwrite) edit to ORD_PerformerQuest. No scripts were modified, just some added, so should be reasonably version-proof.
Compatable with Vokriinator Black
Contains scripts, so probably requires a new save-game.