I have no clue why (YET!) but as soon as I add your mod to my list, even loading it after any conflicting file, causes these purple missing texture lines. https://imgur.com/a/bjGReXT
Removing the mod, works again. Must be some conflict but I am at a loss so far. EVERYTHING else looks as it should.
So.. what load order you suggest when we use all these ice and snow things? IMR,BD3,ice cave remaster,your caves and mines,your ice,your snow and ERM.. lots of stuff lol :D
What must be installed in IMR, consitence or fantasy, high poly or low poly, do i need the complex parallax addon from IMR, because i have a full complex parallax setup, i ask because i have flickering with snow textures and some ice is covered in snow textures, fading out when i come close :/ Im using your complete texture series, its fantastic work, thank you <3
Edit: I fixed all problems, i havent updated my Parallaxgen to the newest version, now all is fixed, and your Ice looks EPIC ! <3
hey, there are problems with displaying some ice floes in dlc2 when using complex material. this mod has maximum priority and is not overwritten by anything, I also use Parallax gen 0.8.1.1. https://imgur.com/a/mHxMSBx
this mod has the same problem as tomato textures ... dlc2 ice has strange parallax/cm issues on certain parts and it's obvious near miraak temple cave > all because it reqiures Icy Mesh Remaster and basically inherits the problems from that mod. After generating lod with dyndolod is even more pronouced. The issue is discussed on ICR topics and on STEP forums
Hi, doing precache for grass rn and keep hitting a singular issue that crashes it- I'm looking further into the issue rn as is (and will comment on it if I figure it out in full), but might there be an issue with: dlc2glacierpillarlg01? Crashlogger is going wild about that one in particular
Edit: Atm running through and checking if removing the nif file lets the entire thing continue.
(I use Icy mesh remaster, skyland aio, nat3 weather and blended roads, better dynamic snow, skyland pbr, community shaders, paralax gen overwrites everything)
-> Snow doesnt match color: 1 -> Snow transition to dirt look bad: 2 -> blended roads dont look blended at all: 3
these are the only issues i have with my modlist and feel like the last things that have to be fixed tbh, when i somehow fix these visual issues im actually done modding skyrim xD
if you can help me it would be really appreciated
Hello I think the photo in the updated version of fomod is wrong. https://imgur.com/a/VcCj2CE Which one should I choose if I want whiter ice?? In the picture, the option that says blue looks whiter.
I used a translator because my English is not good, so the translation is weird. My question is that the number of messages has decreased in version 3.0 compared to version 2.0. Can I use version 3.0 by overwriting IMR as I did in version 2.0?
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Removing the mod, works again. Must be some conflict but I am at a loss so far. EVERYTHING else looks as it should.
Edit: I fixed all problems, i havent updated my Parallaxgen to the newest version, now all is fixed, and your Ice looks EPIC ! <3
https://imgur.com/a/mHxMSBx
Edit: Atm running through and checking if removing the nif file lets the entire thing continue.
I use Vanaheimr - Snow ^^'
(I use Icy mesh remaster, skyland aio, nat3 weather and blended roads, better dynamic snow, skyland pbr, community shaders, paralax gen overwrites everything)
-> Snow doesnt match color: 1
-> Snow transition to dirt look bad: 2
-> blended roads dont look blended at all: 3
these are the only issues i have with my modlist and feel like the last things that have to be fixed tbh, when i somehow fix these visual issues im actually done modding skyrim xD
if you can help me it would be really appreciated
I think the photo in the updated version of fomod is wrong.
https://imgur.com/a/VcCj2CE
Which one should I choose if I want whiter ice?? In the picture, the option that says blue looks whiter.
I made an update
Is it possible to use imr mesh, which is much smaller than the previous version?
My question is that the number of messages has decreased in version 3.0 compared to version 2.0.
Can I use version 3.0 by overwriting IMR as I did in version 2.0?