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Zzyxzz

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Zzyxzz

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SkyTactics adds 80+ dynamic, combat styles to NPCs via SkyPatcher. The combat styles are distributed randomly. Each encounter varies, making combat unpredictable. NPCs get styles based on their role, adding depth to gameplay.

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What is SkyTactics - Dynamic Combat Styles?

SkyTactics adds currently 80+ new combat styles to NPCs dynamically and without conflicts, thanks to SkyPatcher.

The combat styles are distributed randomly by SkyPatcher while you play, so every combat situation can and will be different. In the vanilla game, a Level 1 Bandit will always have the same combat style. He won't block much and is not very aggressive, so he's not a real threat. With SkyTactics on the other hand, every Level 1 Bandit will be different. Combat Styles also do not persist. They can also change when you reload your save. When dying in combat and reloading a save, it will be less predictable for you, as the NPC styles will change.There are many different combat styles in this mod, each belonging to different categories or factions. As a base, all humans are covered, but if they belong to a special group, such as guards, they will not receive a general human style. Instead, they will get a specific combat style tailored to their role.

  • Humans: 20 combat styles available
  • Guards: 10 combat styles available
  • Soldiers: 10 combat styles available
  • Forsworn: 14 combat styles available
  • Bosses (1H weapon): 4 combat styles available
  • Bosses (2H weapon): 4 combat styles available
  • Draugrs: 20 combat styles available





What are Combat Styles?
Combat Styles decide how NPCs fight. They affect how aggressive or defensive they are, and how often they attack or block. You can also set how they react in certain situations, like when the player power attacks or blocks. Should they power attack? Should they bash? These choices can all be adjusted in Combat Styles. In the vanilla game, they are quite passive, more or less waiting for you to hit them. This is different from combat movesets, like SCAR. If you're using combat movesets for NPCs, you can be assured they will make more use of their movesets and might even surprise you.



Install
Install the latest version of SkyPatcher
Install the latest version of this mod.



Uninstall
Remove the mod at any time

Compatibility
This mod, is with everything compatible!



Check out my other mods


SkyPatcher
SkyPatcher(also known as RobCo Patcher from Fallout 4), is a patcher based on SKSE and CommonLibSSE, which allows mod authors and users to modify game data without the use of plugins.
You can modify ammos, npcs, races, weapons, modify leveled lists, formlists, containers and more. Easy and fast.

Skyrim Configuration Menu
Creating a perfectly balanced game is the key for the best Skyrim experience for you.
Skyrim Configuration Menu, is a MCM, which allows you to tweak Skyrim to your liking! Quick and easy. Allows you to save your tweaked options and load them in a new game. This mod currently supports 200+ game settings for you to tweak!

Third Person First Person Aiming
Allows you to switch from third to first person while aiming with (bow and magic) and switches you back, when you release the aim button.
Additional there is also an option to switch to first person when a bow or magic is drawn and back to third person when the bow/magic is sheathed.
Requires SKSE and MCM Helper

TAA Flicker Fixer
Fixes an issue with TAA which causes grass, foliage and other objects to flicker.

No Level Up Menu
This mod allows you to prevent the Level Up Menu, which you get, when you level up. This is achieved with two new papyrus functions, which allow you to call them in your own mod or use the the standalone mod provided with this mod. More information in the description.

SkyValor
SkyValor is an overhaul to make Skyrims enemies less spongy and provide a better and smoother combat feeling without sacrificing difficulty. SkyValor features an automatic SKSE patcher, which patches all of your mods, for you. No ESP patches required. No incompatibilities.

And more.