About this mod
You will be able to use magic to light or extinguish campfires that have gone out in the wilderness or indoors. You can also make firewood for a campfire, carry it with you, and build a campfire wherever you like.
- Permissions and credits
- Changelogs
Changed so that you can use enchanted staffs to light and extinguish campfires. You can use a staff with Flames or Frostbite enchantments.
: Requirements :
All three DLCs. This mod is not SKSE-dependent.
Light a Campfire with Magic
- Description -
You will be able to use magic to light or extinguish campfires that have gone out in the wilderness or indoors. Also, if you make firewood for a campfire at the blacksmith forge and carry it with you, you can make a campfire anywhere you like.
- Light a fire, extinguish a fire -
Use Flames spell to light a campfire that has gone out. Use Frostbite to put out the fire (you cannot put out a campfire that you have not lit yourself). You can also light and extinguish campfires with an enchanted staff. You can use a staff with Flames or Frostbite enchantments. If you are playing in Survival mode, you can use a lit campfire to keep yourself warm. The fire will go out if you move to another location.
You can craft Firewood for Campfire at the blacksmith forge using 3 firewood and 3 leather strips. With Firewood for Campfire, you can build a campfire anywhere you want (used Firewood for Campfire cannot be reused). The campfire can be placed outdoors or indoors. Just like the extinguished campfire in the wilderness, it can be lit with Flames and extinguished with Frostbite. You can also use enchanted staffs. After an hour, the fire will automatically go out. If you are playing in survival mode, you can also use your own campfire to keep you warm.
Neither campfire can be used for cooking. If you want a portable cooker, try this mod.
Always with a Dwemer Cooker
- There are some campfires that can't be lit.
- The campfire you made will disappear if the cell is detached. Note that if you move to a different location, or leave the campfire in the wilderness and move away from it, the campfire will disappear. Also, after a campfire goes out, there will be some embers left behind, but this will disappear after an hour.
- If there is a steep slope, cliff, wall, etc. in front of the player, the campfire may not appear properly. It is recommended to use the firewood for campfire in a place where there is enough space in front of the player to place the campfire.
- Also, if the place where you are going to put the campfire is on a steep slope, the campfire may turn out unexpectedly. It is recommended that you put it in a place where the campfire will not tip over.
:: Other mods by Puneuma ::
Another Solution of Proudspire Manor
Change the interior of Proudspire Manor and the structure of the house to make it more comfortable and opulent.
Ashwind Cottage
A wizard's house in a secluded location in the far northwest of Skyrim.
Always with a bed roll
You can craft a bed roll and carry it with you so you can use it anytime. You can also grab the placed bed roll and adjust its position.
Storage Rooms Provided by the Inn
Adds storage rooms that a player can purchase to inns in the cities.
Introspection and the voice
Allows players to pray anywhere in the world. Adds two types of prayer, special new amulet, and Greybeard equipment.
For the journey in Survival Mode
Changes to survival mode and fishing to make survival mode a little more comfortable.
Disable the rag in Proudspire Manor
Remove the rag left near the front entrance of Proudspire Manor.
:: Development environment ::
SE Version: 1.6.1170.0 / CK Version: 1.6.1130.0
:: Master files ::
Skyrim.esm / Update.esm / Dawnguard.esm / HearthFires.esm / Dragonborn.esm
ccbgssse025-advdsgs.esm (SS version)
:: Tools used ::
CK / NifSkope / BSA browser / Blender / Photoshop / SSEEdit
:: Mods in screenshots ::
Obsidian weather and seasons / NVT ENB for Obsidian
Sanguis - An Oblivion Font / Nordic Snow
Bluesky
Puneuma