File information

Last updated

Original upload

Created by

Drunkzealot - ported to SSE by Hilli1

Uploaded by

Hilli1

Virus scan

Safe to use

46 comments

  1. fustru
    fustru
    • premium
    • 101 kudos
    Amazing work! It's a beaut' ..Is there any chance for a version without being able to craft the enchanted version? thanks again!
  2. Pinkwolf666
    Pinkwolf666
    • member
    • 2 kudos
    Could you make an LE version?
  3. RunicTheRaven
    RunicTheRaven
    • supporter
    • 0 kudos
    Most beautiful Dagger on Nexus Hands down. Thanks again. been using it for years now.
  4. Fenvaro
    Fenvaro
    • member
    • 9 kudos
    The dagger looks cool. But why make everything so difficult for an uncharted version that can be made in a smithy?
  5. jmcknight123
    jmcknight123
    • member
    • 0 kudos
    i love this mod but for some reason the dagger is invisible...i dont know why
    1. jmcknight123
      jmcknight123
      • member
      • 0 kudos
      nevermind dont mind me. it was conflicting with another mod that i wasnt using.
  6. Sammallon
    Sammallon
    • member
    • 2 kudos
    Hello. I love this mod and I really want it to work with my set-up, I just don't know what else I can do (or even if I need to change the nif settings).

    I use XP32, FNIS , Ecotone Dual Sheath, this mod, and many others.

    My issue is when I unsheathe the dagger on the left side, the sheath lies on the ground in a default axis transform, but the dagger is in the hand. When i sheathe, it goes back into the left slot. So the issue is that the sheath lies on the ground when I unsheathe, but acts normal when I sheathe.

    I have tried many reinstalls. Here is my order which should be working:

    1. Install XPMSE
    2. Install CDS
    3. Install this mod with loose files
    4. Run FNIS, with arm patch
    5. Run the CDS patch

    As far as I can tell, everything works except the sheath being on the ground. Do you have any suggestions? Thank you.
    1. Hilli1
      Hilli1
      • premium
      • 346 kudos
      Yep, I can replicate the issue. Just tried it on a new game. Have to think about it.
      Edit: Solved. XP32 was not correctly installed. So I can say for sure it is nothing wrong with the meshes or this mod. Reinstall XP32 and try again.
    2. Sammallon
      Sammallon
      • member
      • 2 kudos
      Thank you for coming to me so quickly.I tried uninstalling it again, and this time I isolated the essential mods in a new profile. Unfortunately the issue persists, and it's only an issue with this mod and not other weapon mods.

      I am clueless, but I can assume that since it works for you, you must install it and have the load order in a different way? Here is my order.

      0 0 Skyrim.esm
      1 1 Update.esm
      2 2 Dawnguard.esm
      3 3 HearthFires.esm
      4 4 Dragonborn.esm
      5 5 Unofficial Skyrim Special Edition Patch.esp
      6 6 SkyUI_SE.esp
      7 7 CL Nettlebane.esp
      8 8 RaceMenu.esp
      9 9 RaceMenuPlugin.esp
      10 a Ecotone Dual Sheath.esp
      11 b FNIS.esp
      12 c Ecotone Dual Sheath Patch.esp
      13 d DrunkzealotsPracticalFantasyWeapons.esp
      14 e XPMSE.esp
      15 f Alternate Start - Live Another Life.esp
      16 10 Alternate Start -- New Beginnings.esp


      The CL Nettlebane is an ebony weapon replacer which I used for testing. All of the mods are up to date.

      HOWEVER. I took a break from writing this just to try and create a new "patch" for the EvilDaggerSheath, and it worked. There was a huge difference between my new one and the 'raw' one. The raw one lacked a lot of data whereas the one I made had more, and it worked. Here is a screenshot comparison between them, mine is on the right.

      (https://i.imgur.com/lCteCnI.png)

      I don't know if this a rare case where it needs to be like that to work with my machine, but you should check out what's upluoaded on nexus.

      (BTW I am super happy that it works now and I will be stabbing like there is no tomorrow with this beauty).
    3. Hilli1
      Hilli1
      • premium
      • 346 kudos
      Today evening I have a hour or two to look a bit deeper into it. I will let you know what I find. When an update is needed I will do it asap.
    4. Hilli1
      Hilli1
      • premium
      • 346 kudos
      So my friend, I checked it out. You are absolutely right. The sheath.nif is wrong. Will upload a fix soon. Here is your first Kudos.
    5. Sammallon
      Sammallon
      • member
      • 2 kudos
      Glad we've solved this :)
    6. iArtiztx
      iArtiztx
      • premium
      • 3 kudos
      Hello!
      Has the file been updated for this issue? I believe I'm experiencing the same thing, unfortunately. The port is so good!
    7. Sammallon
      Sammallon
      • member
      • 2 kudos
      You got it working? Been a few months though
  7. C0deB1ue
    C0deB1ue
    • member
    • 0 kudos
    This dagger would make a great replacer for the Blade of Woe.
  8. GOATY03
    GOATY03
    • member
    • 0 kudos
    for some reason when I go to craft the enchanted version it says I don't have a black soul gem.
  9. Neppii
    Neppii
    • supporter
    • 1 kudos
    The daggers have 31 damage, not 13 damage... Thats a bit too much.

    EDIT: The problem is on my side. Still looking what causes it.
    1. Hilli1
      Hilli1
      • premium
      • 346 kudos
      This is not correct.
      Spoiler:  
      Show
    2. Neppii
      Neppii
      • supporter
      • 1 kudos
      Any idea why it is 31 in my game? I actually opened it in CK as well and its indeed 13 damage. So something is messing with it. But its only a weapon, so Im a bit out of ideas...

    3. Hilli1
      Hilli1
      • premium
      • 346 kudos
      It looks like you have a mod active that boosts the damage in general. I see the imperial sword for example has 19 damage in your game but it should be 8. When you post your modlist (use a spoiler tab, please) I could take a look.
  10. MisterBanana17
    MisterBanana17
    • premium
    • 164 kudos
    Great work Hilli1!
    This mod is now featured on my True Graphics and Immersion List