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Spongeman131

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Spongeman131

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12 comments

  1. Spongeman131
    Spongeman131
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    In order to apply the effect to all helmet variants, vanilla record texture sets had to be modified to include the environment mask and cubemap paths. In my large modlist I have no other plugins that modify these texture sets. However, it's not impossible, so there may be some mod out there that conflicts.
  2. JohnBartEsq
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    Please Patch the Markarth Guard Helmets to be made of the bronze-gold material that their armor is made of?
    1. Spongeman131
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      It was silver by personal choice, as I don't like the brown coloring that Lollygaggin uses. But I've added silver helmets as an option instead. By default now you'll get the brown/Dwemer coloring matching the original armors in the installer.
    2. JohnBartEsq
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      Tahnk-you :)

      I, and I'm sure others do appreciate it!
  3. ARavenOfManyHats
    ARavenOfManyHats
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    Any chance of an Improved Closefaced Helmets version?
    1. Spongeman131
      Spongeman131
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      I've never used Improved Closedfaced Helmets. The meshes might need to be patched to enable environment maps, but I think the plugin would still be compatible as long as long as Improved Closedfaced Helmets still makes use of the vanilla texture sets.
    2. ARavenOfManyHats
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      Yeah, that's exactly what would need patching, and I just thought it'd be useful to have a publicly available patched version for people who use ICH (also I'm lazy)
    3. Spongeman131
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      Added a patch. Untested but hopefully it works.
    4. Geborgen3
      Geborgen3
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      Open Face Guard Helmets also requires a patch.
    5. Spongeman131
      Spongeman131
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      Done in v3.0
  4. AnnAccident
    AnnAccident
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    Oh whoa, thank you for this!! ❤️
  5. anothercocabonga
    anothercocabonga
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    Thanks. It's a subtle change, and not very noticeable without this fix, but it was bugging me a bit every time I looked at guard.