I'm not sure exactly how to use it, but there's a file for ParallaxGen in the archive so that you can patch all the third-party patches for these armors yourself.
If I understand correctly, you are referring to the json file in the “PbrNifPatcher” folder? If yes, this file contains texture configuration data for parallaxgen, like all mods with PBR textures (as I understand it). The problem is that the patch works fine, but after generating ParallaxGEN your armor with this patch gets PBR, but when using the HDT patch on your armor the physics doesn't work. Because the meshes of your PBR patch and the meshes of the SMP patch have a conflict that cannot be resolved by changing the loading order. If you let your mod win in a conflict, there will be no physics, but PBR will work. If you do the opposite, but physics will work, but PBR will be absent on the cuirass
Uh... If after running ParallaxGEN to create a PBR patch for meshes with SMP physics... just don't use the meshes from the patch from this page? I think that's how it's supposed to work, isn't it?
I didn't think it was possible for your armors to get even better but somehow you've pullet it off, now I just live in hope of Ysmir and Wind Ruler getting PBR too.
been excited for these ever since i saw some of those pbr tests using your armors, great work! wondering if you have any intentions on releasing a pbr patch for the dust adept armor?
I'm afraid I won't find the source files for these armors anymore. But I don't think it's such a big loss. At that time, I was just starting to master working with PBR, and the original materials could not boast of their correctness. I wouldn't say that they've become more correct in newer works, but at least I've learned to pretend better that I understand what I'm doing :P
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wondering if you have any intentions on releasing a pbr patch for the dust adept armor?